1
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
<html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
3
<title>Ares: TechnoExt Class Reference</title>
4
<link href="tabs.css" rel="stylesheet" type="text/css">
5
<link href="doxygen.css" rel="stylesheet" type="text/css">
7
<!-- Generated by Doxygen 1.5.8 -->
8
<script type="text/javascript">
10
function changeDisplayState (e){
11
var num=this.id.replace(/[^[0-9]/g,'');
12
var button=this.firstChild;
13
var sectionDiv=document.getElementById('dynsection'+num);
14
if (sectionDiv.style.display=='none'||sectionDiv.style.display==''){
15
sectionDiv.style.display='block';
16
button.src='open.gif';
18
sectionDiv.style.display='none';
19
button.src='closed.gif';
22
function initDynSections(){
23
var divs=document.getElementsByTagName('div');
25
for(var i=0;i<divs.length-1;i++){
26
if(divs[i].className=='dynheader'&&divs[i+1].className=='dynsection'){
28
var section=divs[i+1];
29
var button=header.firstChild;
31
divs[i].insertBefore(document.createTextNode(' '),divs[i].firstChild);
32
button=document.createElement('img');
33
divs[i].insertBefore(button,divs[i].firstChild);
35
header.style.cursor='pointer';
36
header.onclick=changeDisplayState;
37
header.id='dynheader'+sectionCounter;
38
button.src='closed.gif';
39
section.id='dynsection'+sectionCounter;
40
section.style.display='none';
41
section.style.marginLeft='14px';
46
window.onload = initDynSections;
49
<div class="navigation" id="top">
52
<li><a href="index.html"><span>Main Page</span></a></li>
53
<li><a href="pages.html"><span>Related Pages</span></a></li>
54
<li class="current"><a href="annotated.html"><span>Classes</span></a></li>
55
<li><a href="files.html"><span>Files</span></a></li>
56
<li><a href="dirs.html"><span>Directories</span></a></li>
58
<form action="search.php" method="get">
59
<table cellspacing="0" cellpadding="0" border="0">
61
<td><label> <u>S</u>earch for </label></td>
62
<td><input type="text" name="query" value="" size="20" accesskey="s"/></td>
71
<li><a href="annotated.html"><span>Class List</span></a></li>
72
<li><a href="classes.html"><span>Class Index</span></a></li>
73
<li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li>
74
<li><a href="functions.html"><span>Class Members</span></a></li>
78
<div class="contents">
79
<h1>TechnoExt Class Reference</h1><!-- doxytag: class="TechnoExt" --><code>#include <Ext/Techno/Body.h></code>
83
<a href="class_techno_ext-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
85
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
86
<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext_1_1_ext_data.html">ExtData</a></td></tr>
88
<tr><td colspan="2"><br><h2>Public Types</h2></td></tr>
89
<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef TechnoClass </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#e5e668e566a3bb5185fd69bbca2538e7">TT</a></td></tr>
91
<tr><td colspan="2"><br><h2>Static Public Member Functions</h2></td></tr>
92
<tr><td class="memItemLeft" nowrap align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#d34ee729a8d65cc603a7ca7dc9796a26">SpawnSurvivors</a> (TechnoClass *pThis, TechnoClass *pKiller, bool Select)</td></tr>
94
<tr><td class="memItemLeft" nowrap align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#7d4485d7aae9182a5461af705278eadc">ParadropSurvivor</a> (FootClass *Survivor, CoordStruct *loc, bool Select)</td></tr>
96
<tr><td class="memItemLeft" nowrap align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#ae9631478226ada4d987ce91607d1481">StopDraining</a> (TechnoClass *Drainer, TechnoClass *Drainee)</td></tr>
98
<tr><td class="mdescLeft"> </td><td class="mdescRight">Breaks the link between DrainTarget and DrainingMe. <a href="#ae9631478226ada4d987ce91607d1481"></a><br></td></tr>
99
<tr><td colspan="2"><br><h2>Static Public Attributes</h2></td></tr>
100
<tr><td class="memItemLeft" nowrap align="right" valign="top">static <a class="el" href="class_container.html">Container</a>< <a class="el" href="class_techno_ext.html">TechnoExt</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#3cdb7f8ccc49548f0b621ff80df0e8fb">ExtMap</a></td></tr>
102
<tr><td class="memItemLeft" nowrap align="right" valign="top">static <a class="el" href="classhash__map.html">hash_map</a>< ObjectClass <br class="typebreak">
103
*, AlphaShapeClass * > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#8d9a814ce49630832f7b03b0047dc147">AlphaExt</a></td></tr>
105
<tr><td class="memItemLeft" nowrap align="right" valign="top">static <a class="el" href="classhash__map.html">hash_map</a>< TechnoClass <br class="typebreak">
106
*, BuildingLightClass * > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#bf2c9a99af7a9fe3034bf6bec585f4f9">SpotlightExt</a></td></tr>
108
<tr><td class="memItemLeft" nowrap align="right" valign="top">static BuildingLightClass * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#f257e89b8b2cb018402f9a6b1c25956f">ActiveBuildingLight</a> = NULL</td></tr>
110
<tr><td class="memItemLeft" nowrap align="right" valign="top">static FireError </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#3af090234190adb36352d45da32c38d1">FiringStateCache</a> = -1</td></tr>
112
<tr><td class="memItemLeft" nowrap align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_techno_ext.html#3ff06595758c870b0d7775f41a3226ef">NeedsRegap</a> = false</td></tr>
115
<hr><h2>Member Typedef Documentation</h2>
116
<a class="anchor" name="e5e668e566a3bb5185fd69bbca2538e7"></a><!-- doxytag: member="TechnoExt::TT" ref="e5e668e566a3bb5185fd69bbca2538e7" args="" -->
117
<div class="memitem">
118
<div class="memproto">
119
<table class="memname">
121
<td class="memname">typedef TechnoClass <a class="el" href="class_techno_ext.html#e5e668e566a3bb5185fd69bbca2538e7">TechnoExt::TT</a> </td>
131
<hr><h2>Member Function Documentation</h2>
132
<a class="anchor" name="7d4485d7aae9182a5461af705278eadc"></a><!-- doxytag: member="TechnoExt::ParadropSurvivor" ref="7d4485d7aae9182a5461af705278eadc" args="(FootClass *Survivor, CoordStruct *loc, bool Select)" -->
133
<div class="memitem">
134
<div class="memproto">
135
<table class="memname">
137
<td class="memname">bool TechnoExt::ParadropSurvivor </td>
139
<td class="paramtype">FootClass * </td>
140
<td class="paramname"> <em>Survivor</em>, </td>
143
<td class="paramkey"></td>
145
<td class="paramtype">CoordStruct * </td>
146
<td class="paramname"> <em>loc</em>, </td>
149
<td class="paramkey"></td>
151
<td class="paramtype">bool </td>
152
<td class="paramname"> <em>Select</em></td><td> </td>
157
<td></td><td></td><td><code> [static]</code></td>
164
<div class="fragment"><pre class="fragment"><a name="l00100"></a>00100 {
165
<a name="l00101"></a>00101 <span class="keywordtype">bool</span> success;
166
<a name="l00102"></a>00102 <span class="keywordtype">int</span> floorZ = MapClass::Instance->GetCellFloorHeight(loc);
167
<a name="l00103"></a>00103 ++Unsorted::IKnowWhatImDoing;
168
<a name="l00104"></a>00104 <span class="keywordflow">if</span>(loc->Z - floorZ > 100) {
169
<a name="l00105"></a>00105 success = Survivor->SpawnParachuted(loc);
170
<a name="l00106"></a>00106 } <span class="keywordflow">else</span> {
171
<a name="l00107"></a>00107 success = Survivor->Put(loc, ScenarioClass::Instance->Random.RandomRanged(0, 7));
172
<a name="l00108"></a>00108 }
173
<a name="l00109"></a>00109 --Unsorted::IKnowWhatImDoing;
174
<a name="l00110"></a>00110 RET_UNLESS(success);
175
<a name="l00111"></a>00111 Survivor->Scatter(0xB1CFE8, 1, 0);
176
<a name="l00112"></a>00112 Survivor->QueueMission(Survivor->Owner->ControlledByHuman() ? mission_Guard : mission_Hunt, 0);
177
<a name="l00113"></a>00113 <span class="keywordflow">if</span>(Select) {
178
<a name="l00114"></a>00114 Survivor->Select();
179
<a name="l00115"></a>00115 }
180
<a name="l00116"></a>00116 <span class="keywordflow">return</span> 1;
181
<a name="l00117"></a>00117 <span class="comment">// TODO: Tag</span>
182
<a name="l00118"></a>00118 }
188
<a class="anchor" name="d34ee729a8d65cc603a7ca7dc9796a26"></a><!-- doxytag: member="TechnoExt::SpawnSurvivors" ref="d34ee729a8d65cc603a7ca7dc9796a26" args="(TechnoClass *pThis, TechnoClass *pKiller, bool Select)" -->
189
<div class="memitem">
190
<div class="memproto">
191
<table class="memname">
193
<td class="memname">void TechnoExt::SpawnSurvivors </td>
195
<td class="paramtype">TechnoClass * </td>
196
<td class="paramname"> <em>pThis</em>, </td>
199
<td class="paramkey"></td>
201
<td class="paramtype">TechnoClass * </td>
202
<td class="paramname"> <em>pKiller</em>, </td>
205
<td class="paramkey"></td>
207
<td class="paramtype">bool </td>
208
<td class="paramname"> <em>Select</em></td><td> </td>
213
<td></td><td></td><td><code> [static]</code></td>
220
<div class="fragment"><pre class="fragment"><a name="l00019"></a>00019 {
221
<a name="l00020"></a>00020 TechnoTypeClass *Type = pThis->GetTechnoType();
222
<a name="l00021"></a>00021
223
<a name="l00022"></a>00022 HouseClass *pOwner = pThis->Owner;
224
<a name="l00023"></a>00023 <a class="code" href="class_techno_type_ext_1_1_ext_data.html">TechnoTypeExt::ExtData</a> *pData = <a class="code" href="class_techno_type_ext.html#cc5f01db1b341572a92ad754a7d15c48">TechnoTypeExt::ExtMap</a>.<a class="code" href="class_container.html#90ddec0f8fb14f5a9894e128c2f938fc">Find</a>(Type);
225
<a name="l00024"></a>00024 <a class="code" href="class_techno_ext_1_1_ext_data.html">TechnoExt::ExtData</a> *pSelfData = <a class="code" href="class_techno_ext.html#3cdb7f8ccc49548f0b621ff80df0e8fb">TechnoExt::ExtMap</a>.<a class="code" href="class_container.html#90ddec0f8fb14f5a9894e128c2f938fc">Find</a>(pThis);
226
<a name="l00025"></a>00025 <span class="comment">// RETZ_UNLESS(pData->Survivors_PilotChance || pData->Survivors_PassengerChance);</span>
227
<a name="l00026"></a>00026 RETZ_UNLESS(!pSelfData-><a class="code" href="class_techno_ext_1_1_ext_data.html#d219476e964aa845eb07457f2cbb7901">Survivors_Done</a>);
228
<a name="l00027"></a>00027
229
<a name="l00028"></a>00028 CoordStruct loc = pThis->Location;
230
<a name="l00029"></a>00029
231
<a name="l00030"></a>00030 <span class="keywordtype">int</span> chance = pData-><a class="code" href="class_techno_type_ext_1_1_ext_data.html#602692ec44303698d83964130e820a26">Survivors_PilotChance</a>.<a class="code" href="class_promotable.html#04226bc856e3fb2a904bc70962b0b27e">BindTo</a>(pThis)-><a class="code" href="class_promotable.html#797ea74a82ee24db3c3892dcce5e1949">Get</a>();
232
<a name="l00031"></a>00031 <span class="comment">// remove check for Crewed if it is accounted for outside of this function</span>
233
<a name="l00032"></a>00032 <span class="comment">// checks if Crewed=yes is set and there is a chance pilots survive, and, if yes...</span>
234
<a name="l00033"></a>00033 <span class="comment">// ...attempts to spawn one Survivors_PilotCount times</span>
235
<a name="l00034"></a>00034 <span class="keywordflow">if</span>(Type->Crewed && chance) {
236
<a name="l00035"></a>00035 <span class="keywordflow">for</span>(<span class="keywordtype">int</span> i = 0; i < pData-><a class="code" href="class_techno_type_ext_1_1_ext_data.html#78f692482ea81301d28708837b978147" title="Defines the number of pilots inside this vehicle if Crewed=yes; maximum number of...">Survivors_PilotCount</a>; ++i) {
237
<a name="l00036"></a>00036 <span class="keywordflow">if</span>(ScenarioClass::Instance->Random.RandomRanged(1, 100) <= chance) {
238
<a name="l00037"></a>00037 <span class="keywordflow">if</span>(InfantryTypeClass *PilotType = pData-><a class="code" href="class_techno_type_ext_1_1_ext_data.html#75adaef47a3cda263cf520cf4f43d605">Survivors_Pilots</a>[pOwner->SideIndex]) {
239
<a name="l00038"></a>00038 InfantryClass *Pilot = <span class="keyword">reinterpret_cast<</span>InfantryClass *<span class="keyword">></span>(PilotType->CreateObject(pOwner));
240
<a name="l00039"></a>00039
241
<a name="l00040"></a>00040 Pilot->Health = (PilotType->Strength / 2);
242
<a name="l00041"></a>00041 Pilot->Veterancy.Veterancy = pThis->Veterancy.Veterancy;
243
<a name="l00042"></a>00042 CoordStruct destLoc, tmpLoc = loc;
244
<a name="l00043"></a>00043 CellStruct tmpCoords = CellSpread::GetCell(ScenarioClass::Instance->Random.RandomRanged(0, 7));
245
<a name="l00044"></a>00044
246
<a name="l00045"></a>00045 tmpLoc.X += tmpCoords.X * 144;
247
<a name="l00046"></a>00046 tmpLoc.Y += tmpCoords.Y * 144;
248
<a name="l00047"></a>00047
249
<a name="l00048"></a>00048 CellClass * tmpCell = MapClass::Instance->GetCellAt(&tmpLoc);
250
<a name="l00049"></a>00049
251
<a name="l00050"></a>00050 tmpCell->FindInfantrySubposition(&destLoc, &tmpLoc, 0, 0, 0);
252
<a name="l00051"></a>00051
253
<a name="l00052"></a>00052 destLoc.Z = loc.Z;
254
<a name="l00053"></a>00053
255
<a name="l00054"></a>00054 <span class="keywordflow">if</span>(!<a class="code" href="class_techno_ext.html#7d4485d7aae9182a5461af705278eadc">TechnoExt::ParadropSurvivor</a>(Pilot, &destLoc, Select)) {
256
<a name="l00055"></a>00055 Pilot->RegisterDestruction(pKiller); <span class="comment">//(TechnoClass *)R->get_StackVar32(0x54));</span>
257
<a name="l00056"></a>00056 GAME_DEALLOC(Pilot);
258
<a name="l00057"></a>00057 }
259
<a name="l00058"></a>00058 }
260
<a name="l00059"></a>00059 }
261
<a name="l00060"></a>00060 }
262
<a name="l00061"></a>00061 }
263
<a name="l00062"></a>00062
264
<a name="l00063"></a>00063 chance = pData-><a class="code" href="class_techno_type_ext_1_1_ext_data.html#ad0fcc85d2b4dfce250f7eee7f602892">Survivors_PassengerChance</a>.<a class="code" href="class_promotable.html#04226bc856e3fb2a904bc70962b0b27e">BindTo</a>(pThis)-><a class="code" href="class_promotable.html#797ea74a82ee24db3c3892dcce5e1949">Get</a>();
265
<a name="l00064"></a>00064
266
<a name="l00065"></a>00065 <span class="keywordflow">while</span>(pThis->Passengers.FirstPassenger) {
267
<a name="l00066"></a>00066 <span class="keywordtype">bool</span> toDelete = 1;
268
<a name="l00067"></a>00067 FootClass *passenger = pThis->Passengers.RemoveFirstPassenger();
269
<a name="l00068"></a>00068 <span class="keywordtype">bool</span> toSpawn = <span class="keyword">false</span>;
270
<a name="l00069"></a>00069 <span class="keywordflow">if</span>(chance > 0) {
271
<a name="l00070"></a>00070 toSpawn = ScenarioClass::Instance->Random.RandomRanged(1, 100) <= chance;
272
<a name="l00071"></a>00071 } <span class="keywordflow">else</span> <span class="keywordflow">if</span>(chance == -1 && pThis->WhatAmI() == abs_Unit) {
273
<a name="l00072"></a>00072 <span class="keywordtype">int</span> occupation = passenger->IsCellOccupied(pThis->GetCell(), -1, -1, 0, 1);
274
<a name="l00073"></a>00073 toSpawn = (occupation == 0 || occupation == 2);
275
<a name="l00074"></a>00074 }
276
<a name="l00075"></a>00075 <span class="keywordflow">if</span>(toSpawn) {
277
<a name="l00076"></a>00076 CoordStruct destLoc, tmpLoc = loc;
278
<a name="l00077"></a>00077 CellStruct tmpCoords = CellSpread::GetCell(ScenarioClass::Instance->Random.RandomRanged(0, 7));
279
<a name="l00078"></a>00078
280
<a name="l00079"></a>00079 tmpLoc.X += tmpCoords.X * 128;
281
<a name="l00080"></a>00080 tmpLoc.Y += tmpCoords.Y * 128;
282
<a name="l00081"></a>00081
283
<a name="l00082"></a>00082 CellClass * tmpCell = MapClass::Instance->GetCellAt(&tmpLoc);
284
<a name="l00083"></a>00083
285
<a name="l00084"></a>00084 tmpCell->FindInfantrySubposition(&destLoc, &tmpLoc, 0, 0, 0);
286
<a name="l00085"></a>00085
287
<a name="l00086"></a>00086 destLoc.Z = loc.Z;
288
<a name="l00087"></a>00087
289
<a name="l00088"></a>00088 toDelete = !<a class="code" href="class_techno_ext.html#7d4485d7aae9182a5461af705278eadc">TechnoExt::ParadropSurvivor</a>(passenger, &destLoc, Select);
290
<a name="l00089"></a>00089 }
291
<a name="l00090"></a>00090 <span class="keywordflow">if</span>(toDelete) {
292
<a name="l00091"></a>00091 passenger->RegisterDestruction(pKiller); <span class="comment">//(TechnoClass *)R->get_StackVar32(0x54));</span>
293
<a name="l00092"></a>00092 passenger->UnInit();
294
<a name="l00093"></a>00093 }
295
<a name="l00094"></a>00094 }
296
<a name="l00095"></a>00095
297
<a name="l00096"></a>00096 pSelfData-><a class="code" href="class_techno_ext_1_1_ext_data.html#d219476e964aa845eb07457f2cbb7901">Survivors_Done</a> = 1;
298
<a name="l00097"></a>00097 }
304
<a class="anchor" name="ae9631478226ada4d987ce91607d1481"></a><!-- doxytag: member="TechnoExt::StopDraining" ref="ae9631478226ada4d987ce91607d1481" args="(TechnoClass *Drainer, TechnoClass *Drainee)" -->
305
<div class="memitem">
306
<div class="memproto">
307
<table class="memname">
309
<td class="memname">void TechnoExt::StopDraining </td>
311
<td class="paramtype">TechnoClass * </td>
312
<td class="paramname"> <em>Drainer</em>, </td>
315
<td class="paramkey"></td>
317
<td class="paramtype">TechnoClass * </td>
318
<td class="paramname"> <em>Drainee</em></td><td> </td>
323
<td></td><td></td><td><code> [static]</code></td>
330
Breaks the link between DrainTarget and DrainingMe.
332
The links between the drainer and its victim are removed and the draining animation is no longer played.<p>
333
<dl compact><dt><b>Parameters:</b></dt><dd>
334
<table border="0" cellspacing="2" cellpadding="0">
335
<tr><td valign="top"></td><td valign="top"><em>Drainer</em> </td><td>The Techno that drains power or credits. </td></tr>
336
<tr><td valign="top"></td><td valign="top"><em>Drainee</em> </td><td>The Techno that power or credits get gets drained from.</td></tr>
339
<dl class="author" compact><dt><b>Author:</b></dt><dd>AlexB </dd></dl>
340
<dl class="date" compact><dt><b>Date:</b></dt><dd>2010-04-27 </dd></dl>
341
<div class="fragment"><pre class="fragment"><a name="l00131"></a>00131 {
342
<a name="l00132"></a>00132 <span class="comment">// fill the gaps</span>
343
<a name="l00133"></a>00133 <span class="keywordflow">if</span>(Drainer && !Drainee)
344
<a name="l00134"></a>00134 Drainee = Drainer->DrainTarget;
345
<a name="l00135"></a>00135
346
<a name="l00136"></a>00136 <span class="keywordflow">if</span>(!Drainer && Drainee)
347
<a name="l00137"></a>00137 Drainer = Drainee->DrainingMe;
348
<a name="l00138"></a>00138
349
<a name="l00139"></a>00139 <span class="comment">// sanity check, then end draining.</span>
350
<a name="l00140"></a>00140 <span class="keywordflow">if</span>(Drainer && Drainee) {
351
<a name="l00141"></a>00141 <span class="comment">// stop the animation.</span>
352
<a name="l00142"></a>00142 <span class="keywordflow">if</span> (Drainer->DrainAnim) {
353
<a name="l00143"></a>00143 Drainer->DrainAnim->UnInit();
354
<a name="l00144"></a>00144 Drainer->DrainAnim = NULL;
355
<a name="l00145"></a>00145 }
356
<a name="l00146"></a>00146
357
<a name="l00147"></a>00147 <span class="comment">// remove links.</span>
358
<a name="l00148"></a>00148 Drainee->DrainingMe = NULL;
359
<a name="l00149"></a>00149 Drainer->DrainTarget = NULL;
360
<a name="l00150"></a>00150
361
<a name="l00151"></a>00151 <span class="comment">// tell the game to recheck the drained</span>
362
<a name="l00152"></a>00152 <span class="comment">// player's tech level.</span>
363
<a name="l00153"></a>00153 <span class="keywordflow">if</span> (Drainee->Owner) {
364
<a name="l00154"></a>00154 Drainee->Owner->ShouldRecheckTechTree = <span class="keyword">true</span>;
365
<a name="l00155"></a>00155 }
366
<a name="l00156"></a>00156 }
367
<a name="l00157"></a>00157 }
373
<hr><h2>Member Data Documentation</h2>
374
<a class="anchor" name="f257e89b8b2cb018402f9a6b1c25956f"></a><!-- doxytag: member="TechnoExt::ActiveBuildingLight" ref="f257e89b8b2cb018402f9a6b1c25956f" args="" -->
375
<div class="memitem">
376
<div class="memproto">
377
<table class="memname">
379
<td class="memname">BuildingLightClass * <a class="el" href="class_techno_ext.html#f257e89b8b2cb018402f9a6b1c25956f">TechnoExt::ActiveBuildingLight</a> = NULL<code> [static]</code> </td>
389
<a class="anchor" name="8d9a814ce49630832f7b03b0047dc147"></a><!-- doxytag: member="TechnoExt::AlphaExt" ref="8d9a814ce49630832f7b03b0047dc147" args="" -->
390
<div class="memitem">
391
<div class="memproto">
392
<table class="memname">
394
<td class="memname"><a class="el" href="classhash__map.html">hash_AlphaExt</a> <a class="el" href="class_techno_ext.html#8d9a814ce49630832f7b03b0047dc147">TechnoExt::AlphaExt</a><code> [static]</code> </td>
404
<a class="anchor" name="3cdb7f8ccc49548f0b621ff80df0e8fb"></a><!-- doxytag: member="TechnoExt::ExtMap" ref="3cdb7f8ccc49548f0b621ff80df0e8fb" args="" -->
405
<div class="memitem">
406
<div class="memproto">
407
<table class="memname">
409
<td class="memname"><a class="el" href="class_container.html">Container</a>< <a class="el" href="class_techno_ext.html">TechnoExt</a> > <a class="el" href="class_techno_ext.html#3cdb7f8ccc49548f0b621ff80df0e8fb">TechnoExt::ExtMap</a><code> [static]</code> </td>
419
<a class="anchor" name="3af090234190adb36352d45da32c38d1"></a><!-- doxytag: member="TechnoExt::FiringStateCache" ref="3af090234190adb36352d45da32c38d1" args="" -->
420
<div class="memitem">
421
<div class="memproto">
422
<table class="memname">
424
<td class="memname">FireError <a class="el" href="class_techno_ext.html#3af090234190adb36352d45da32c38d1">TechnoExt::FiringStateCache</a> = -1<code> [static]</code> </td>
434
<a class="anchor" name="3ff06595758c870b0d7775f41a3226ef"></a><!-- doxytag: member="TechnoExt::NeedsRegap" ref="3ff06595758c870b0d7775f41a3226ef" args="" -->
435
<div class="memitem">
436
<div class="memproto">
437
<table class="memname">
439
<td class="memname">bool <a class="el" href="class_techno_ext.html#3ff06595758c870b0d7775f41a3226ef">TechnoExt::NeedsRegap</a> = false<code> [static]</code> </td>
449
<a class="anchor" name="bf2c9a99af7a9fe3034bf6bec585f4f9"></a><!-- doxytag: member="TechnoExt::SpotlightExt" ref="bf2c9a99af7a9fe3034bf6bec585f4f9" args="" -->
450
<div class="memitem">
451
<div class="memproto">
452
<table class="memname">
454
<td class="memname"><a class="el" href="classhash__map.html">hash_SpotlightExt</a> <a class="el" href="class_techno_ext.html#bf2c9a99af7a9fe3034bf6bec585f4f9">TechnoExt::SpotlightExt</a><code> [static]</code> </td>
464
<hr>The documentation for this class was generated from the following files:<ul>
465
<li>Ext/Techno/<a class="el" href="_techno_2_body_8h.html">Body.h</a><li>Ext/Techno/<a class="el" href="_techno_2_body_8cpp.html">Body.cpp</a><li>Ext/Techno/<a class="el" href="_hooks_8_alpha_8cpp.html">Hooks.Alpha.cpp</a><li>Ext/Techno/<a class="el" href="_hooks_8_spotlights_8cpp.html">Hooks.Spotlights.cpp</a></ul>
467
<hr size="1"><address style="text-align: right;"><small>Generated on Tue May 18 03:51:10 2010 for Ares by
468
<a href="http://www.doxygen.org/index.html">
469
<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.8 </small></address>