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package com.brackeen.javagamebook.tilegame.sprites;
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import com.brackeen.javagamebook.graphics.Animation;
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public class Boss extends Grub {
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static public int count = 10;
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public Boss(Animation left, Animation right,
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Animation deadLeft, Animation deadRight) {
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super(left, right, deadLeft, deadRight);
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public float getMaxSpeed() {