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Viewing changes to src/com/brackeen/javagamebook/tilegame/sprites/Bullet.java

  • Committer: Arthur Skonecki
  • Date: 2008-12-02 12:59:20 UTC
  • Revision ID: admin@adb.cba.pl-20081202125920-hmvdzcrxgq1tl514
initial project's files submission

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package com.brackeen.javagamebook.tilegame.sprites;
 
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import com.brackeen.javagamebook.graphics.Animation;
 
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public class Bullet extends Creature {
 
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        public Bullet(Animation left, Animation right, Animation deadLeft, Animation deadRight) {
 
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                super(left, right,deadLeft,deadRight);
 
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        }
 
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        public float getMaxSpeed() {
 
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                return 3.0f;
 
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        }
 
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//    public boolean isAlive() {
 
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//        return true;
 
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//    }
 
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//    public void setState(int state) {
 
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//
 
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//    }
 
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}