~canonical-dx-team/nux/nux.fix-702538

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Viewing changes to Nux/PropertyItem/Vector3Property.cpp

  • Committer: Jay Taoko
  • Date: 2011-01-04 03:57:29 UTC
  • mfrom: (157.1.13 nux-holidays)
  • Revision ID: jay.taoko@canonical.com-20110104035729-0xh3iabo7e7dk371
* Added support to copy a texture from the current render target
* Blur, Color matrix, Exponent shaders
* Gaussian blur
* Bug fixes

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        m_Z->IsRedrawNeeded() )
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    {
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      t_u32 nBackground = table->PushItemBackground (GfxContext, this);
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      Painter.PaintTextLineStatic (GfxContext, GetSysBoldFont() /*GetFont()*/, m_FirstColumnUsableGeometry, row->m_item->GetName(), GetItemTextColor() );
 
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      Painter.PaintTextLineStatic (GfxContext, GetSysBoldFont() /*GetFont ()*/, m_FirstColumnUsableGeometry, row->m_item->GetName(), GetItemTextColor() );
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      if (m_ItemGeometryVector.size() >= 2)
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      {
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        else
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          Painter.Paint2DQuadColor (GfxContext, prop_geo, ItemBackgroundColor);
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        Painter.PaintTextLineStatic (GfxContext, GetSysBoldFont() /*GetFont()*/, prop_geo, buffer, GetItemTextColor() );
 
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        Painter.PaintTextLineStatic (GfxContext, GetSysBoldFont() /*GetFont ()*/, prop_geo, buffer, GetItemTextColor() );
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      }
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      table->PopItemBackground (GfxContext, nBackground);