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Viewing changes to dolfin/mesh/BoundaryComputation.h

  • Committer: corrado maurini
  • Date: 2012-12-18 12:16:08 UTC
  • mfrom: (6685.78.207 trunk)
  • Revision ID: corrado.maurini@upmc.fr-20121218121608-nk82ly9jgsld9u84
updating with trunk, fix uint in TAO solver and hacking the check for tao FindTAO.cmake

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                                                                      bool interior_boundary);
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    /// Reorder vertices so facet is right-oriented w.r.t. facet normal
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    static void reorder(std::vector<uint>& vertices, const Facet& facet);
 
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    static void reorder(std::vector<std::size_t>& vertices, const Facet& facet);
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  };
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