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  • Committer: RabbitBot
  • Date: 2018-04-11 14:49:36 UTC
  • Revision ID: rabbitbot@elementary.io-20180411144936-hgymqa9d8d1xfpbh
Initial import, version 3.28.0-2

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/*
 
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 * Clutter.
 
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 *
 
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 * An OpenGL based 'interactive canvas' library.
 
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 *
 
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 * Authored By Johan Bilien  <johan.bilien@nokia.com>
 
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 *
 
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 * Copyright (C) 2007 OpenedHand
 
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 *
 
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 * This library is free software; you can redistribute it and/or
 
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 * modify it under the terms of the GNU Lesser General Public
 
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 * License as published by the Free Software Foundation; either
 
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 * version 2 of the License, or (at your option) any later version.
 
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 *
 
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 * This library is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
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 * Lesser General Public License for more details.
 
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 *
 
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 * You should have received a copy of the GNU Lesser General Public
 
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 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 
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 *
 
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 *
 
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 */
 
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#ifndef __CLUTTER_X11_TEXTURE_PIXMAP_H__
 
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#define __CLUTTER_X11_TEXTURE_PIXMAP_H__
 
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#include <glib.h>
 
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#include <glib-object.h>
 
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#include <clutter/clutter.h>
 
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#include <X11/Xlib.h>
 
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G_BEGIN_DECLS
 
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#define CLUTTER_X11_TYPE_TEXTURE_PIXMAP                 (clutter_x11_texture_pixmap_get_type ())
 
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#define CLUTTER_X11_TEXTURE_PIXMAP(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmap))
 
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#define CLUTTER_X11_TEXTURE_PIXMAP_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
 
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#define CLUTTER_X11_IS_TEXTURE_PIXMAP(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
 
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#define CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
 
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#define CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
 
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typedef struct _ClutterX11TexturePixmap        ClutterX11TexturePixmap;
 
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typedef struct _ClutterX11TexturePixmapClass   ClutterX11TexturePixmapClass;
 
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typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
 
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/**
 
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 * ClutterX11TexturePixmap:
 
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 *
 
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 * The #ClutterX11TexturePixmap structure contains only private data
 
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 *
 
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 * Since: 0.8
 
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 */
 
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struct _ClutterX11TexturePixmap
 
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{
 
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  /*< private >*/
 
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  ClutterTexture parent;
 
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  ClutterX11TexturePixmapPrivate *priv;
 
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};
 
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/**
 
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 * ClutterX11TexturePixmapClass:
 
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 * @update_area: virtual function for updating the area of the texture
 
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 *
 
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 * The #ClutterX11TexturePixmapClass structure contains only private data
 
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 *
 
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 * Since: 0.8
 
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 */
 
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struct _ClutterX11TexturePixmapClass
 
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{
 
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  /*< private >*/
 
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  ClutterTextureClass parent_class;
 
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  /*< public >*/
 
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  void (* update_area) (ClutterX11TexturePixmap *texture,
 
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                        gint                     x,
 
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                        gint                     y,
 
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                        gint                     width,
 
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                        gint                     height);
 
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};
 
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CLUTTER_AVAILABLE_IN_ALL
 
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GType clutter_x11_texture_pixmap_get_type (void) G_GNUC_CONST;
 
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CLUTTER_AVAILABLE_IN_ALL
 
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ClutterActor *clutter_x11_texture_pixmap_new             (void);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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ClutterActor *clutter_x11_texture_pixmap_new_with_pixmap (Pixmap      pixmap);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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ClutterActor *clutter_x11_texture_pixmap_new_with_window (Window      window);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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void          clutter_x11_texture_pixmap_set_automatic   (ClutterX11TexturePixmap *texture,
 
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                                                          gboolean                 setting);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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void          clutter_x11_texture_pixmap_set_pixmap      (ClutterX11TexturePixmap *texture,
 
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                                                          Pixmap                   pixmap);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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void          clutter_x11_texture_pixmap_set_window      (ClutterX11TexturePixmap *texture,
 
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                                                          Window                   window,
 
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                                                          gboolean                 automatic);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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void          clutter_x11_texture_pixmap_sync_window     (ClutterX11TexturePixmap *texture);
 
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CLUTTER_AVAILABLE_IN_ALL
 
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void          clutter_x11_texture_pixmap_update_area     (ClutterX11TexturePixmap *texture,
 
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                                                          gint                     x,
 
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                                                          gint                     y,
 
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                                                          gint                     width,
 
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                                                          gint                     height);
 
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G_END_DECLS
 
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#endif