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  • Committer: Jay Taoko
  • Date: 2011-10-21 23:49:15 UTC
  • mfrom: (508.1.2 nux-20)
  • Revision ID: jay.taoko@canonical.com-20111021234915-hnzakb5ndebica8i
* Removed custom Nux types: t_u32, t_s32, t_bool, ...

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    if (GLResource.IsValid())
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    {
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      // Iterate through all resource updater types(list is sorted by subclass depth).
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      for (t_u32 i = 0; i < ResourceCache.GetResourceUpdaters().size(); ++i)
 
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      for (unsigned int i = 0; i < ResourceCache.GetResourceUpdaters().size(); ++i)
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      {
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        NResourceUpdater *ResourceUpdater = ResourceCache.GetResourceUpdaters() [i];
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        nuxAssert(ResourceUpdater);