94
94
NAnimatedTextureData *pAnimatedTexture = 0;
95
95
pAnimatedTexture = new NAnimatedTextureData(FrameArray[0]->GetFormat(), FrameArray[0]->GetWidth(), FrameArray[0]->GetHeight(), FrameArray.size());
99
99
Memcpy(pAnimatedTexture->GetSurface(i).GetPtrRawData(),
100
100
FrameArray[i]->GetSurface(0).GetPtrRawData(),