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class com.robertpenner.easing.Quad {
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static function easeIn (t:Number, b:Number, c:Number, d:Number):Number {
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static function easeOut (t:Number, b:Number, c:Number, d:Number):Number {
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return -c *(t/=d)*(t-2) + b;
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static function easeInOut (t:Number, b:Number, c:Number, d:Number):Number {
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if ((t/=d/2) < 1) return c/2*t*t + b;
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return -c/2 * ((--t)*(t-2) - 1) + b;