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#ifndef COIN_SOSHADOWGROUP_H
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#define COIN_SOSHADOWGROUP_H
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/**************************************************************************\
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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* See http://www.coin3d.org/ for more information.
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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\**************************************************************************/
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/nodes/SoSeparator.h>
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#include <Inventor/fields/SoSFBool.h>
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#include <Inventor/fields/SoSFFloat.h>
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#include <Inventor/fields/SoSFEnum.h>
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#include <Inventor/fields/SoSFInt32.h>
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class COIN_DLL_API SoShadowGroup : public SoSeparator {
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typedef SoSeparator inherited;
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SO_NODE_HEADER(SoShadowGroup);
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static void initClass(void);
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static void init(void);
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LONGEST_BBOX_EDGE_FACTOR,
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PROJECTED_BBOX_DEPTH_FACTOR
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SoSFFloat smoothBorder;
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SoSFBool shadowCachingEnabled;
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SoSFFloat visibilityNearRadius;
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SoSFFloat visibilityRadius;
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SoSFEnum visibilityFlag;
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virtual void GLRenderBelowPath(SoGLRenderAction * action);
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virtual void GLRenderInPath(SoGLRenderAction * action);
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virtual void notify(SoNotList * nl);
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virtual ~SoShadowGroup();
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SoShadowGroupP * pimpl;
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#endif // COIN_SOSHADOWGROUP_H