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nerverot - induces edginess in the viewer
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[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-db] [\-no-db] [\-colors \fIinteger\fP] [\-delay \fImicroseconds\fP] [\-count \fIinteger\fP] [\-line-width \fIinteger\fP] [\-event-chance \fIfraction\fP] [\-iter-amt \fIfraction\fP] [\-nervousness \fIfraction\fP] [\-max-nerve-radius \fIfraction\fP] [\-min-radius \fIinteger\fP] [\-max-radius \fIinteger\fP] [\-min-scale \fIfraction\fP] [\-max-scale \fIfraction\fP]
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[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-db] [\-no\-db] [\-colors \fIinteger\fP] [\-delay \fImicroseconds\fP] [\-count \fIinteger\fP] [\-line\-width \fIinteger\fP] [\-event\-chance \fIfraction\fP] [\-iter\-amt \fIfraction\fP] [\-nervousness \fIfraction\fP] [\-max\-nerve\-radius \fIfraction\fP] [\-min\-radius \fIinteger\fP] [\-max\-radius \fIinteger\fP] [\-min\-scale \fIfraction\fP] [\-max\-scale \fIfraction\fP]
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The goal of \fInerverot\fP is to be interesting and compelling to
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watch, yet induce a state of nervous edginess in the viewer. This manpage
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The interframe delay, in microseconds. Defaults to 10000, resource
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.B \-max-iters \fIinteger\fP
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.B \-max\-iters \fIinteger\fP
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The maximum number of iterations (frames) before a new model is
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generated. The actual number of iterations per model is a random number
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between 1 and this value. Defaults to 1200, resource
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fit the particularly chosen model, and has a fixed minimum per-model.
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Defaults to 250, resource \fIcount\fP.
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.B \-line-width \fIinteger\fP
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.B \-line\-width \fIinteger\fP
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The width of the lines to draw. 0 means an optimized pixel-thick line.
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Defaults to 0, resource \fIlineWidth\fP.
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.B \-event-chance \fIfraction\fP
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.B \-event\-chance \fIfraction\fP
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The chance, per iteration, for a life-altering event to occur (such as
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picking a new rotation target), in the range 0..1. Defaults to 0.2,
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resource \fIeventChance\fP.
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.B \-iter-amt \fIfraction\fP
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.B \-iter\-amt \fIfraction\fP
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The fraction of movement towards a target (such as rotation angle or scale)
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that happens per iteration, in the range 0..1. Defaults to 0.01,
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resource \fiterAmt\fP.
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resource \fIiterAmt\fP.
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.B \-nervousness \fIfraction\fP
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How nervous the drawing is, in the range 0..1. This is how jumpy the points
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on each blot are. Defaults to 0.3, resource \fInervousness\fP.
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.B \-max-nerve-radius \fIfraction\fP
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.B \-max\-nerve\-radius \fIfraction\fP
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The maximum radius of blot nervousness, as a fraction of the radius of the
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blot, in the range 0..1. Defaults to 0.7, resource \fImaxNerveRadius\fP.
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.B \-min-radius \fIinteger\fP
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.B \-min\-radius \fIinteger\fP
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The minimum radius for a blot, in the range 1..100. Defaults to 3,
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resource \fIminRadius\fP.
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.B \-max-radius \fIinteger\fP
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.B \-max\-radius \fIinteger\fP
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The maximum radius for a blot, in the range 1..100. Defaults to 25,
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resource \fImaxRadius\fP.
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.B \-min-scale \fIfraction\fP
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.B \-min\-scale \fIfraction\fP
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The minimum overall scale of drawing, as a fraction of
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\fImin(windowHeight,windowWidth)\fP, in the range 0..10. Defaults to 0.6,
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resource \fIminScale\fP.
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.B \-max-scale \fIfraction\fP
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.B \-max\-scale \fIfraction\fP
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The maximum overall scale of drawing, as a fraction of
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\fImin(windowHeight,windowWidth)\fP, in the range 0..10. Defaults to 1.75,
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resource \fImaxScale\fP.