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This is a brown paper bag release: the gnome-sudoku desktop file was broken
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because of a translation.
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A new version of gnome-games is now available. Mostly more features and fixes
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for the chess game by Robert Ancell but also a few fixes for sudoku and
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translations. Thanks to everyone that contributed to this release!
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Chess: (all by Robert Ancell)
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- Show threatened squares and pieces able to be taken
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- Handle carriage returns in PGN files
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- Put an asterisk in the title bar for games that need saving
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- Sped up PGN decoder by approximately 40%
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- Add support for Toga II engine
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- If no game on startup start default game of human vs AI
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- Fix overzealous game name autogeneration
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- Don't allow 3D mode if cannot get a valid OpenGL configuration
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- Reworked "No 3D" dialog to list reasons why 3D mode cannot be entered
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- Allow for empty lines in sudoku files (Thomas M. Hinkle)
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- Fix decimal value in float error (Thomas M. Hinkle)
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- Fix calculation of big/small borders (Thomas H.P. Andersen)
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- da (Kenneth Nielsen)
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- nb (Espen Stefansen)
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- sv (Daniel Nylander)
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This is the first development release of the 2.21 series. It's a great release
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with a new simple UI for selecting game for sudoku, a lot of bug fix for chess,
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and a new feature to undo a wrong score in tali.
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- Add autoplay in spider when double-clicking foundation (Vincent Povirk)
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- Fix statistics for !HAVE_GNOME (Christian Persch)
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- Display error dialog and quit if unable to import glchess.glchess
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- Catch and ignore all exceptions writing to stdout (Robert Ancell)
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- Catch exception killing AI (Robert Ancell)
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- Fix exception when autoloading games with invalid AIs (Robert Ancell)
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- Moved pygtk.require() to glchess.in so it is always called first
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- Added tests/ dir containing PGN test files (Robert Ancell)
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- Add better support for informal PGN files (Robert Ancell)
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- GtkFileChooser.get_current_folder() can return None, handle this case
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- Catch GLU exception building mipmaps and fallback to standard textures
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- Disable navigation buttons when at start/end of moves (Robert Ancell)
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- Merged glchess-ggz branch to give glchess initial ggz support
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- Removed tab support and added game history support (Robert Ancell)
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- Added ability to resign and claim draws (Robert Ancell)
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- Reworked some strings that were hard to translate (Robert Ancell)
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- fix imposible move (Thomas H.P. Andersen)
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- Fix typo in score-category nightmare with super safe moves
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(Thomas H.P. Andersen)
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- Show highscore and new/quit option even when score is not good enough to
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enter the highscore (Thomas H.P. Andersen)
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- New select game/load game menu (Thomas H. Hinkle)
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- don't keep all generated puzzles in memory (Thomas H. Hinkle)
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- simplify print dialog (Thomas H. Hinkle)
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- Add undo feature (Geoffrey Buchan)
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- Fix compilation on maemo (Christian Persch)
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=====================