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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Option title="Balder2D_linux" />
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<Option makefile_is_custom="1" />
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<Option pch_mode="0" />
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<Option default_target="default" />
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<Option compiler="gcc" />
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<Target title="default">
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<Option output="bin/balder2d" prefix_auto="0" extension_auto="1" />
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<Option working_dir="/home/bjorn/source/balder/bin" />
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<Option compiler="gcc" />
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<Option projectResourceIncludeDirsRelation="1" />
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<Add alias="All" targets="default;" />
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<Add directory="C:/MinGW/include" />
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<Add directory="C:/msys/1.0/local/include" />
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<Add directory="C:/msys/1.0/local/include/SDL" />
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<Add directory="C:/Python25/include" />
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<Add option="-mwindows" />
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<Add library="mingw32" />
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<Add library="guichan" />
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<Add library="guichan_sdl" />
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<Add library="SDLmain" />
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<Add library="SDL_gfx" />
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<Add library="SDL_image" />
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<Add library="SDL_mixer" />
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<Add library="C:/msys/1.0/local/lib/libboost_filesystem-mgw-1_33_1.lib" />
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<Add library="Python25" />
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<Add directory="C:/MinGW/lib" />
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<Add directory="C:/msys/1.0/local/lib" />
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<Add directory="C:/Python25/libs" />
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<Unit filename="include/artificialcontroller.h" />
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<Unit filename="include/balder2dtypes.h" />
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<Unit filename="include/collisionmask.h" />
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<Unit filename="include/computerprobecontrol.h" />
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<Unit filename="include/configmanager.h" />
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<Unit filename="include/entity.h" />
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<Unit filename="include/filepathmanager.h" />
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<Unit filename="include/gamemanager.h" />
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<Unit filename="include/imageloader.h" />
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<Unit filename="include/input.h" />
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<Unit filename="include/log.h" />
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<Unit filename="include/mapparser.h" />
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<Unit filename="include/menu/gamesetup.h" />
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<Unit filename="include/menu/mainmenu.h" />
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<Unit filename="include/menu/menu.h" />
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<Unit filename="include/menu/options.h" />
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<Unit filename="include/menu/playersetup.h" />
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<Unit filename="include/menu/soundvideo.h" />
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<Unit filename="include/menu/submenu.h" />
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<Unit filename="include/menu/widgets/ailistmodel.h" />
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<Unit filename="include/menu/widgets/animation.h" />
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<Unit filename="include/menu/widgets/maplistmodel.h" />
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<Unit filename="include/menu/widgets/numberfield.h" />
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<Unit filename="include/menu/widgets/samplemap.h" />
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<Unit filename="include/menu/widgets/sampleprobe.h" />
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<Unit filename="include/menu/widgets/skinnedbutton.h" />
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<Unit filename="include/menu/widgets/skinnedcheckbox.h" />
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<Unit filename="include/menu/widgets/skinneddropdown.h" />
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<Unit filename="include/menu/widgets/skinnedslider.h" />
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<Unit filename="include/player.h" />
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<Unit filename="include/powerup.h" />
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<Unit filename="include/powerupfactory.h" />
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<Unit filename="include/probe.h" />
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<Unit filename="include/probefactory.h" />
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<Unit filename="include/projectile.h" />
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<Unit filename="include/projectilefactory.h" />
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<Unit filename="include/renderer.h" />
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<Unit filename="include/soundmanager.h" />
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<Unit filename="src/SFont/Font.h" />
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<Unit filename="src/SFont/SFont.c">
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<Option compilerVar="CC" />
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<Unit filename="src/SFont/SFont.h" />
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<Unit filename="src/artificialcontroller.cpp" />
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<Unit filename="src/collisionmask.cpp" />
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<Unit filename="src/computerprobecontrol.cpp" />
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<Unit filename="src/configmanager.cpp" />
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<Unit filename="src/entity.cpp" />
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<Unit filename="src/filepathmanager.cpp" />
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<Unit filename="src/gamemanager.cpp" />
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<Unit filename="src/imageloader.cpp" />
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<Unit filename="src/input.cpp" />
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<Unit filename="src/log.cpp" />
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<Unit filename="src/main.cpp" />
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<Unit filename="src/mapparser.cpp" />
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<Unit filename="src/menu/gamesetup.cpp" />
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<Unit filename="src/menu/mainmenu.cpp" />
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<Unit filename="src/menu/menu.cpp" />
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<Unit filename="src/menu/options.cpp" />
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<Unit filename="src/menu/playersetup.cpp" />
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<Unit filename="src/menu/soundvideo.cpp" />
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<Unit filename="src/menu/submenu.cpp" />
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<Unit filename="src/menu/widgets/ailistmodel.cpp" />
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<Unit filename="src/menu/widgets/animation.cpp" />
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<Unit filename="src/menu/widgets/maplistmodel.cpp" />
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<Unit filename="src/menu/widgets/numberfield.cpp" />
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<Unit filename="src/menu/widgets/samplemap.cpp" />
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<Unit filename="src/menu/widgets/sampleprobe.cpp" />
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<Unit filename="src/menu/widgets/skinnedbutton.cpp" />
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<Unit filename="src/menu/widgets/skinnedcheckbox.cpp" />
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<Unit filename="src/menu/widgets/skinneddropdown.cpp" />
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<Unit filename="src/menu/widgets/skinnedslider.cpp" />
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<Unit filename="src/player.cpp" />
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<Unit filename="src/powerup.cpp" />
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<Unit filename="src/powerupfactory.cpp" />
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<Unit filename="src/probe.cpp" />
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<Unit filename="src/probefactory.cpp" />
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<Unit filename="src/projectile.cpp" />
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<Unit filename="src/projectilefactory.cpp" />
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<Unit filename="src/renderer.cpp" />
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<Unit filename="src/soundmanager.cpp" />
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<Unit filename="src/tinyxml/tinystr.cpp" />
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<Unit filename="src/tinyxml/tinystr.h" />
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<Unit filename="src/tinyxml/tinyxml.cpp" />
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<Unit filename="src/tinyxml/tinyxml.h" />
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<Unit filename="src/tinyxml/tinyxmlerror.cpp" />
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<Unit filename="src/tinyxml/tinyxmlparser.cpp" />
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<search_path add="include" />
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</CodeBlocks_project_file>