~ubuntu-branches/ubuntu/natty/balder2d/natty

« back to all changes in this revision

Viewing changes to include/input.h

  • Committer: Bazaar Package Importer
  • Author(s): Bjørn Hansen
  • Date: 2008-06-15 17:15:38 UTC
  • mfrom: (1.1.1 upstream) (3.1.2 hardy)
  • Revision ID: james.westby@ubuntu.com-20080615171538-e407e07wbtdy0qs8
Tags: 1.0-1
* new upstream release
* update for guichan 8.1 (Closes: #482584)
* use physicsfs to make data/config/map/aiscript loading more flexible
* new skins for menus
* fix typo in control file long description (Closes: #458401)

Show diffs side-by-side

added added

removed removed

Lines of Context:
21
21
#ifndef INPUT_H
22
22
#define INPUT_H
23
23
 
24
 
#include "../include/balder2dtypes.h"
 
24
#include "balder2dtypes.h"
25
25
 
26
26
namespace Balder{
27
27
 
47
47
  public:
48
48
    // contstructor
49
49
        Input(GameManager *gm, int num_players);
 
50
        ~Input();
50
51
        // checks the input state and pass it along to the game manager
51
52
        void CheckInput();
52
53
        void SetPlayerInputController(player_id id, int controller_number);