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This code is derived from jgit (http://eclipse.org/jgit).
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Copyright owners are documented in jgit's IP log.
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This program and the accompanying materials are made available
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under the terms of the Eclipse Distribution License v1.0 which
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accompanies this distribution, is reproduced below, and is
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available at http://www.eclipse.org/org/documents/edl-v10.php
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Redistribution and use in source and binary forms, with or
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without modification, are permitted provided that the following
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following
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disclaimer in the documentation and/or other materials provided
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with the distribution.
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- Neither the name of the Eclipse Foundation, Inc. nor the
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names of its contributors may be used to endorse or promote
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products derived from this software without specific prior
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using NGit.Storage.File;
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namespace NGit.Storage.File
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/// <summary>Remembers objects that are currently unpacked.</summary>
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/// <remarks>Remembers objects that are currently unpacked.</remarks>
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internal class UnpackedObjectCache
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private const int INITIAL_BITS = 5;
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private const int MAX_BITS = 11;
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private volatile UnpackedObjectCache.Table table;
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public UnpackedObjectCache()
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table = new UnpackedObjectCache.Table(INITIAL_BITS);
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internal virtual bool IsUnpacked(AnyObjectId objectId)
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return table.Contains(objectId);
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internal virtual void Add(AnyObjectId objectId)
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UnpackedObjectCache.Table t = table;
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// The object either already exists in the table, or was
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// successfully added. Either way leave the table alone.
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// The object won't fit into the table. Implement a crude
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// cache removal by just dropping the table away, but double
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// it in size for the next incarnation.
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UnpackedObjectCache.Table n = new UnpackedObjectCache.Table(Math.Min(t.bits + 1,
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internal virtual void Remove(AnyObjectId objectId)
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if (IsUnpacked(objectId))
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internal virtual void Clear()
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table = new UnpackedObjectCache.Table(INITIAL_BITS);
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private const int MAX_CHAIN = 8;
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private readonly AtomicReferenceArray<ObjectId> ids;
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private readonly int shift;
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internal readonly int bits;
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internal Table(int bits)
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this.ids = new AtomicReferenceArray<ObjectId>(1 << bits);
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this.shift = 32 - bits;
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internal virtual bool Contains(AnyObjectId toFind)
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int i = Index(toFind);
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for (int n = 0; n < MAX_CHAIN; n++)
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ObjectId obj = ids.Get(i);
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if (AnyObjectId.Equals(obj, toFind))
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if (++i == ids.Length())
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internal virtual bool Add(AnyObjectId toAdd)
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int i = Index(toAdd);
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for (int n = 0; n < MAX_CHAIN; )
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ObjectId obj = ids.Get(i);
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if (ids.CompareAndSet(i, null, toAdd.Copy()))
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if (AnyObjectId.Equals(obj, toAdd))
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if (++i == ids.Length())
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private int Index(AnyObjectId id)
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return (int)(((uint)id.GetHashCode()) >> shift);