360
356
void GLSh_ColorPicker::Render (int x, int y, int z, int width, int height, int WindowWidth, int WindowHeight)
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x, y + height, 0.0f, 1.0f,
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x + width, y + height, 0.0f, 1.0f,
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x + width, y, 0.0f, 1.0f,
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fx, fy + height, 0.0f, 1.0f,
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fx + width, fy + height, 0.0f, 1.0f,
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fx + width, fy, 0.0f, 1.0f,
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CHECKGL (glBindBufferARB (GL_ARRAY_BUFFER_ARB, 0) );
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CHECKGL (glBindBufferARB (GL_ELEMENT_ARRAY_BUFFER_ARB, 0) );