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* (C) Copyright IBM Corporation 2004
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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* Test program to verify the behavior of an OpenGL implementation when
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* an application calls \c glCompressedTexImage2D with an unsupported (but
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* valid) compression format. The most common example is calling it with
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* \c GL_COMPRESSED_RGBA_S3TC_DXT1_EXT when GL_EXT_texture_compression_s3tc
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* This tests Mesa bug #1028405.
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* \author Ian Romanick <idr@us.ibm.com>
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static unsigned data[16];
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main( int argc, char ** argv )
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glutInit( & argc, argv );
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glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
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glutInitWindowPosition( 0, 0 );
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glutInitWindowSize( 300, 300 );
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glutCreateWindow( "No S3TC Test" );
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gl_version = strtod( (const char *) glGetString( GL_VERSION ), NULL );
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if ( ! glutExtensionSupported( "GL_ARB_texture_compression" )
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&& (gl_version < 1.3) ) {
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fprintf( stderr, "Either OpenGL 1.3 or GL_ARB_texture_compression "
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"must be supported.\n" );
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return( EXIT_SUCCESS );
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if ( ! glutExtensionSupported( "GL_EXT_texture_compression_s3tc" ) ) {
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format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
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else if ( ! glutExtensionSupported( "GL_3DFX_texture_compression_FXT1" ) ) {
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format = GL_COMPRESSED_RGBA_FXT1_3DFX;
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fprintf( stderr, "Either GL_EXT_texture_compression_s3tc or "
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"GL_3DFX_texture_compression_FXT1 must NOT be supported.\n" );
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return( EXIT_SUCCESS );
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glCompressedTexImage2D( GL_TEXTURE_2D, 0, format, width, 4, 0,
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if ( err != GL_INVALID_ENUM ) {
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fprintf( stderr, "GL error 0x%04x should have been generated, but "
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"0x%04x was generated instead.\n", GL_INVALID_ENUM, err );
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return (err == GL_INVALID_ENUM) ? EXIT_SUCCESS : EXIT_FAILURE;