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Viewing changes to src/gallium/drivers/r600/r600_shader.h

  • Committer: Package Import Robot
  • Author(s): Timo Aaltonen
  • Date: 2012-08-23 15:37:30 UTC
  • mfrom: (1.7.6)
  • Revision ID: package-import@ubuntu.com-20120823153730-c499sefj7btu4386
Tags: 9.0~git20120821.c1114c61-0ubuntu1
* Merge from unreleased debian git.
  - Includes support for ATI Trinity PCI IDs (LP: #1009089)
* rules, control, libgl1-mesa-swx11*: Remove swx11 support.
* Refresh patches:
  - drop 115_llvm_dynamic_linking.diff,
    117_nullptr_check_in_query_version.patch, and
    118_glsl_initialize_samplers.patch, all upstream
  - disable 116_use_shared_galliumcore.diff until it's reviewed and
    reworked to apply
* not-installed, libegl1-mesa-drivers-install.linux.in: Updated to
  match the single-pass build.
* libgl1-mesa-dri.*install.in: Drop libglsl.so, it's included in
  libdricore.so now.
* rules: Don't disable GLU on the common flags, we need to build it
  on the dri target.
* libglu*install.in: Fix the source file paths to match the build target.
  Drop the static lib from -dev since only shared libs get built.
* libgl1-mesa-dev.install.in: Fix the source file paths to match the
  build target.
* libgl1-mesa-dri.install.linux.in: Don't try to install libgallium.so,
  which isn't built yet.
* rules: Enable llvmpipe on armhf to see if it works or not.
* rules: Remove bin/install-sh on clean, and don't create a symlink for
  it.
* control: Add Pre-Depends on dpkg-dev due to the binaries using xz
  compression.

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        boolean                 uses_kill;
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        boolean                 fs_write_all;
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        boolean                 vs_prohibit_ucps;
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        boolean                 clamp_color;
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        boolean                 two_side;
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        unsigned                nr_cbufs;
 
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        /* Number of color outputs in the TGSI shader,
 
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         * sometimes it could be higher than nr_cbufs (bug?).
 
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         * Also with writes_all property on eg+ it will be set to max CB number */
 
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        unsigned                nr_ps_max_color_exports;
 
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        /* Real number of ps color exports compiled in the bytecode */
 
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        unsigned                nr_ps_color_exports;
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        /* bit n is set if the shader writes gl_ClipDistance[n] */
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        unsigned                clip_dist_write;
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        /* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
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        boolean                 vs_out_misc_write;
 
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        boolean                 vs_out_point_size;
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};
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#endif