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/* ScummVM - Graphic Adventure Engine
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef CREATE_KYRADAT_CREATE_KYRADAT_H
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#define CREATE_KYRADAT_CREATE_KYRADAT_H
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// This list has to match orderwise (and thus value wise) the static data list of "engines/kyra/resource.h"!
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k1CharacterImageFilenames,
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k1TownsMusicFadeTable,
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k1AmigaIntroSFXTable,
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k2SeqplayCreditsSpecial,
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k2SeqplayIntroTracks,
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k2SeqplayFinaleTracks,
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k2SeqplayShapeAnimData,
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k2IngameTalkObjIndex,
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k2IngameTimJpStrings,
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k2IngameShapeAnimData,
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k2IngameTlkDemoStrings,
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kLolIngameGMSfxIndex,
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kLolIngameMT32SfxIndex,
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kLolIngamePcSpkSfxIndex,
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kLolMonsterModifiers,
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kLolMonsterShiftOffsets,
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kLolDscScaleWidthData,
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kLolDscScaleHeightData,
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kLolDscDoorShapeIndex,
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struct ExtractFilename {
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#define GAME_DUMMY_ENTRY { -1, { -1, -1, -1 }, -1, -1, { 0, 0 } }
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extern const Game * const gameDescs[];
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const int *getNeedList(const Game *g);
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bool operator==(int t) const {