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        return new GameChatMenu(parent, registry, chat, _("Chat"));
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}
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#ifndef NDEBUG  //  only in debug builds
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GameChatMenu* GameChatMenu::create_script_console(UI::Panel* parent,
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                                                  UI::UniqueWindow::Registry& registry,
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                                                  ChatProvider& chat) {
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        return new GameChatMenu(parent, registry, chat, _("Script console"));
 
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        return new GameChatMenu(parent, registry, chat, _("Script Console"));
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}
 
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#endif
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bool GameChatMenu::enter_chat_message(bool close_on_send) {
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        if (is_minimal()) {