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  • Committer: GunChleoc
  • Date: 2018-02-21 08:59:52 UTC
  • mfrom: (8415.1.182 trunk)
  • Revision ID: fios@foramnagaidhlig.net-20180221085952-e4ibchnax3qrn3tk
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# Widelands PATH/TO/FILE.PO
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# Copyright (C) 2005-2017 Widelands Development Team
 
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# Copyright (C) 2005-2018 Widelands Development Team
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# Translators:
5
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msgid ""
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msgstr ""
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"Project-Id-Version: Widelands\n"
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"Report-Msgid-Bugs-To: https://bugs.launchpad.net/widelands\n"
9
 
"POT-Creation-Date: 2017-02-19 19:34+0000\n"
10
 
"PO-Revision-Date: 2017-02-19 19:35+0000\n"
 
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"POT-Creation-Date: 2018-02-10 11:03+0000\n"
 
10
"PO-Revision-Date: 2018-02-10 11:05+0000\n"
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"Last-Translator: GunChleoc\n"
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"Language-Team: Asturian (http://www.transifex.com/widelands/widelands/language/ast/)\n"
13
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"MIME-Version: 1.0\n"
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"Language: ast\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
18
18
 
19
 
#. TRANSLATORS: Short message title. Translate as "Lost!" if you don't have
20
 
#. enough space.
21
 
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:75
22
 
msgctxt "message_short_title"
23
 
msgid "Building lost!"
24
 
msgstr ""
25
 
 
26
 
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:77
27
 
msgid "We lost a building to the ocean!"
28
 
msgstr ""
29
 
 
30
 
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:83
31
 
msgctxt "message_heading"
32
 
msgid "Building lost!"
33
 
msgstr ""
34
 
 
35
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:32
 
19
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:31
36
20
msgid "Ensure the supply of building wares"
37
21
msgstr ""
38
22
 
 
23
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:33
 
24
msgid "Supply Building Wares"
 
25
msgstr ""
 
26
 
39
27
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:34
40
 
msgid "Supply Building Wares"
 
28
msgid "Supply basic building material for your economy:"
41
29
msgstr ""
42
30
 
43
31
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:35
44
 
msgid "Supply basic building material for your economy:"
 
32
msgid "Build a quarry"
45
33
msgstr ""
46
34
 
47
35
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:36
48
 
msgid "Build a quarry"
 
36
msgid "Build two woodcutter’s houses"
49
37
msgstr ""
50
38
 
51
39
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:37
52
 
msgid "Build two woodcutter’s houses"
 
40
msgid "Build two forester’s houses"
53
41
msgstr ""
54
42
 
55
43
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:38
56
 
msgid "Build two forester’s houses"
57
 
msgstr ""
58
 
 
59
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:39
60
44
msgid "Build a sawmill"
61
45
msgstr ""
62
46
 
63
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:45
 
47
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:44
64
48
msgid "Expand your territory and explore"
65
49
msgstr ""
66
50
 
 
51
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:46
 
52
msgid "Expand and Explore"
 
53
msgstr ""
 
54
 
67
55
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:47
68
 
msgid "Expand and Explore"
69
 
msgstr ""
70
 
 
71
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:48
72
56
msgid ""
73
57
"The island is huge and as long as we are not sure that we are alone here, we"
74
58
" cannot relax. Explore and conquer it, this is the only way to protect us "
75
59
"from threats on the island and from Atlantis."
76
60
msgstr ""
77
61
 
78
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:49
 
62
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:48
79
63
msgid "Build military sites to expand your territory"
80
64
msgstr ""
81
65
 
82
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:55
 
66
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:54
83
67
msgid "Establish a solid food production"
84
68
msgstr ""
85
69
 
 
70
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:56
 
71
msgid "Food Production"
 
72
msgstr ""
 
73
 
86
74
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:57
87
 
msgid "Food Production"
88
 
msgstr ""
89
 
 
90
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:58
91
75
msgid ""
92
76
"Food is very important for mines and military training areas. Establish a "
93
77
"well working food environment by building at least one farm, one blackroot "
95
79
" be baked into bread in a bakery, so build a bakery and a well, too."
96
80
msgstr ""
97
81
 
98
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:59
 
82
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:58
99
83
msgid ""
100
84
"The other two important food wares are smoked fish and smoked meat. Raw meat"
101
85
" is delivered from a hunter. A fisher gets the fish out of the sea while a "
105
89
"you will need at least two of those."
106
90
msgstr ""
107
91
 
 
92
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:59
 
93
msgid "Build a farm and a blackroot farm"
 
94
msgstr ""
 
95
 
108
96
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:60
109
 
msgid "Build a farm and a blackroot farm"
 
97
msgid "Build a mill to make cornmeal and blackroot flour"
110
98
msgstr ""
111
99
 
112
100
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:61
113
 
msgid "Build a mill to make cornmeal and blackroot flour"
 
101
msgid "Build a well"
114
102
msgstr ""
115
103
 
116
104
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:62
117
 
msgid "Build a well"
 
105
msgid "Build a bakery to bake bread from cornmeal, blackroot flour and water"
118
106
msgstr ""
119
107
 
120
108
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:63
121
 
msgid "Build a bakery to bake bread from cornmeal, blackroot flour and water"
 
109
msgid "Build a hunter’s house to get raw meat"
122
110
msgstr ""
123
111
 
124
112
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:64
125
 
msgid "Build a hunter’s house to get raw meat"
 
113
msgid "Build a fisher’s house close to water to get raw fish"
126
114
msgstr ""
127
115
 
128
116
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:65
129
 
msgid "Build a fisher’s house close to water to get raw fish"
130
 
msgstr ""
131
 
 
132
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:66
133
117
msgid ""
134
118
"Build a fish breeder’s house close to the fisher to make sure the fish do "
135
119
"not die out"
136
120
msgstr ""
137
121
 
138
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:67
 
122
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:66
139
123
msgid "Build two smokeries to smoke raw meat and fish"
140
124
msgstr ""
141
125
 
142
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:73
 
126
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:72
143
127
msgid "Build a spider farm and a weaving mill"
144
128
msgstr ""
145
129
 
 
130
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:74
 
131
msgid "Spidercloth Production"
 
132
msgstr ""
 
133
 
146
134
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:75
147
 
msgid "Spidercloth Production"
148
 
msgstr ""
149
 
 
150
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:76
151
135
msgid ""
152
136
"The weavers produce spidercloth and tabards in the weaving mill. Spidercloth"
153
137
" is needed for the construction of some buildings and clothing, while "
156
140
"while gold thread is produced by the gold spinning mill out of gold."
157
141
msgstr ""
158
142
 
 
143
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:76
 
144
msgid "Build a weaving mill"
 
145
msgstr ""
 
146
 
159
147
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:77
160
 
msgid "Build a weaving mill"
 
148
msgid "Build a spider farm"
161
149
msgstr ""
162
150
 
163
151
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:78
164
 
msgid "Build a spider farm"
165
 
msgstr ""
166
 
 
167
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:79
168
152
msgid "Build a gold spinning mill"
169
153
msgstr ""
170
154
 
171
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:85
 
155
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:84
172
156
msgid "Build industry and mines"
173
157
msgstr ""
174
158
 
 
159
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:86
 
160
msgid "Industry and Mines"
 
161
msgstr ""
 
162
 
175
163
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:87
176
 
msgid "Industry and Mines"
177
 
msgstr ""
178
 
 
179
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:88
180
164
msgid ""
181
165
"Iron ore, gold ore and coal are mined in the respective mines. The crystal "
182
166
"mine will dig for quartz and diamonds – all of them are precious materials "
184
168
"them."
185
169
msgstr ""
186
170
 
187
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:89
 
171
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:88
188
172
msgid ""
189
173
"The ores have to be smelted at a smelting works before they can be used. The"
190
174
" refined materials are then used in the weapon smithy, the armor smithy and "
191
175
"the toolsmithy."
192
176
msgstr ""
193
177
 
194
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:90
 
178
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:89
195
179
msgid ""
196
180
"Build a mine of each type. Make sure to send geologists to the mountain "
197
181
"first."
198
182
msgstr ""
199
183
 
 
184
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:90
 
185
msgid "Build a smelting works"
 
186
msgstr ""
 
187
 
200
188
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:91
201
 
msgid "Build a smelting works"
 
189
msgid "Build an armor smithy and a weapon smithy"
202
190
msgstr ""
203
191
 
204
192
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:92
205
 
msgid "Build an armor smithy and a weapon smithy"
206
 
msgstr ""
207
 
 
208
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:93
209
193
msgid "Build a toolsmithy"
210
194
msgstr ""
211
195
 
212
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:99
213
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:103
 
196
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:98
 
197
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:102
214
198
msgid "Build a barracks"
215
199
msgstr ""
216
200
 
 
201
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:100
 
202
msgid "Recruiting new soldiers"
 
203
msgstr ""
 
204
 
217
205
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:101
218
 
msgid "Recruiting new soldiers"
219
 
msgstr ""
220
 
 
221
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:102
222
206
msgid ""
223
207
"Now that weapons are being forged, new soldiers can be recruited. For this, "
224
208
"we need to deliver light tridents and tabards to the barracks. Recruits will"
226
210
"to become a soldier."
227
211
msgstr ""
228
212
 
229
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:109
 
213
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:108
230
214
msgid "Build training sites for soldiers"
231
215
msgstr ""
232
216
 
 
217
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:110
 
218
msgid "Soldier Training Sites"
 
219
msgstr ""
 
220
 
233
221
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:111
234
 
msgid "Soldier Training Sites"
235
 
msgstr ""
236
 
 
237
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:112
238
222
msgid ""
239
223
"Like all other tribes, the Atlanteans are also able to train soldiers: the "
240
224
"dungeon trains attack – the major attribute of the Atlanteans – and the "
242
226
"industry are used to train better soldiers in the two training sites."
243
227
msgstr ""
244
228
 
245
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:113
 
229
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:112
246
230
msgid "Build a dungeon and a labyrinth"
247
231
msgstr ""
248
232
 
249
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:119
 
233
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:118
250
234
msgid "Build a warehouse and a horse farm"
251
235
msgstr ""
252
236
 
 
237
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:120
 
238
msgid "Warehouse and Horse Farm"
 
239
msgstr ""
 
240
 
253
241
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:121
254
 
msgid "Warehouse and Horse Farm"
255
 
msgstr ""
256
 
 
257
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:122
258
242
msgid ""
259
243
"As your road network gets longer and more complicated, you should employ "
260
244
"horses to help out your carriers. Horses are bred at horse farms using water"
262
246
"system does not collapse."
263
247
msgstr ""
264
248
 
 
249
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:122
 
250
msgid "Build a warehouse"
 
251
msgstr ""
 
252
 
265
253
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:123
266
 
msgid "Build a warehouse"
267
 
msgstr ""
268
 
 
269
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:124
270
254
msgid "Build a horse farm"
271
255
msgstr ""
272
256
 
273
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:130
 
257
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:129
274
258
msgid "Build 3 ships to escape from the island"
275
259
msgstr ""
276
260
 
 
261
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:131
 
262
msgid "Escape From the Island"
 
263
msgstr ""
 
264
 
277
265
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:132
278
 
msgid "Escape From the Island"
279
 
msgstr ""
280
 
 
281
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:133
282
266
msgid ""
283
267
"There is a lake at the top of the island. Build three ships in these waters "
284
268
"and you might be able to rescue your people before the island is swallowed "
285
269
"completely by the ocean."
286
270
msgstr ""
287
271
 
288
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:134
 
272
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:133
289
273
msgid "Build a shipyard close to the lake to start building ships"
290
274
msgstr ""
291
275
 
292
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:145
 
276
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:144
293
277
msgid "Proud to the Death"
294
278
msgstr ""
295
279
 
296
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:147
 
280
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:146
297
281
msgid "Favored by the God"
298
282
msgstr ""
299
283
 
300
284
#. TRANSLATORS: Foreword
301
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:149
 
285
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:148
302
286
msgid ""
303
287
"On the hidden and lost island of Atlantis, a proud tribe settled since the "
304
288
"world was very young. Ruled by the bloodline of King Ajanthul – the first "
308
292
msgstr ""
309
293
 
310
294
#. TRANSLATORS: Foreword
311
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:151
 
295
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:150
312
296
msgid ""
313
297
"This story is taking place during the reign of King Askandor, the 43rd "
314
298
"successor of King Ajanthul. He had been a good king, ruling Atlantis with "
318
302
"seek for it was forbidden."
319
303
msgstr ""
320
304
 
321
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:155
 
305
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:154
322
306
msgid "Disgraced Before the God"
323
307
msgstr ""
324
308
 
325
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:157
 
309
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:156
326
310
msgid "The God’s Punishment"
327
311
msgstr ""
328
312
 
329
313
#. TRANSLATORS: Foreword
330
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:159
 
314
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:158
331
315
msgid ""
332
316
"But all seemed well. Only the horses seemed to feel something was wrong. "
333
317
"During the nights, they went crazy and were full of fear. It was not long "
336
320
msgstr ""
337
321
 
338
322
#. TRANSLATORS: Foreword
339
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:161
 
323
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:160
340
324
msgid ""
341
325
"The clerics retreated into meditation and the reason for the rising water "
342
326
"was soon to be found: the god Lutas had lost faith in the Atlanteans because"
345
329
" the sea again."
346
330
msgstr ""
347
331
 
348
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:165
 
332
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:164
349
333
msgid "Uproar and Confusion"
350
334
msgstr ""
351
335
 
352
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:167
 
336
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:166
353
337
msgid "Emerging Chaos…"
354
338
msgstr ""
355
339
 
356
340
#. TRANSLATORS: Foreword
357
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:169
 
341
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:168
358
342
msgid ""
359
343
"Guilt-ridden, the king committed suicide. Without a monarch, the people "
360
344
"turned to the clerics, but they had no substantial help to offer. Most "
363
347
msgstr ""
364
348
 
365
349
#. TRANSLATORS: Foreword
366
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:171
 
350
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:170
367
351
msgid ""
368
352
"Jundlina, the late king’s daughter and the highest priestess of the god was "
369
353
"the most determined cleric. As countless offerings didn’t change the "
373
357
msgstr ""
374
358
 
375
359
#. TRANSLATORS: Foreword
376
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:173
 
360
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:172
377
361
msgid ""
378
362
"But not even this changed the mind of the god. The water kept on rising. "
379
363
"Nearly driven insane by guilt, pain and anger, Jundlina became a heretic: "
385
369
msgstr ""
386
370
 
387
371
#. TRANSLATORS: Foreword
388
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:175
 
372
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:174
389
373
msgid ""
390
374
"Leaving the dying Atlantis and their past behind, they started on a quest to"
391
375
" find a place sheltered by the fire and protected from the sea."
392
376
msgstr ""
393
377
 
 
378
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:181
 
379
msgid "The Princess’ Memoir"
 
380
msgstr ""
 
381
 
394
382
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:182
395
 
msgid "The Princess’ Memoir"
396
 
msgstr ""
397
 
 
398
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:183
399
383
msgid "Jundlina Writes Down Her Memories"
400
384
msgstr ""
401
385
 
402
386
#. TRANSLATORS: Jundlina - Diary
403
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:185
 
387
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:184
404
388
msgid ""
405
389
"We left Atlantis and sailed east. We entered the forbidden sea on the sixth "
406
390
"day without noticing any pursuers from Atlantis and without Lutas having "
410
394
msgstr ""
411
395
 
412
396
#. TRANSLATORS: Jundlina - Diary
413
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:188
 
397
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:187
414
398
msgid ""
415
399
"We spent the last week building two watchtowers on the mountains close to "
416
400
"our landing area; and, of course, a hall for us all. We have very talented "
421
405
msgstr ""
422
406
 
423
407
#. TRANSLATORS: Jundlina - Diary
424
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:191
 
408
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:190
425
409
msgid ""
426
410
"We have established ourselves on this island. The next step is now to make "
427
411
"it a home. I reckon we need to establish a sustainable economy and to "
429
413
"advice."
430
414
msgstr ""
431
415
 
 
416
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:193
 
417
msgid "Loftomor and Sidolus Arrive"
 
418
msgstr ""
 
419
 
432
420
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:194
433
 
msgid "Loftomor and Sidolus Arrive"
434
 
msgstr ""
435
 
 
436
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:195
437
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:230
438
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:276
439
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:292
440
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:318
441
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:328
442
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:349
443
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:359
444
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:368
445
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:428
446
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:440
447
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:460
448
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:473
 
421
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:229
 
422
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:275
 
423
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:291
 
424
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:317
 
425
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:327
 
426
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:348
 
427
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:358
 
428
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:367
 
429
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:427
 
430
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:439
 
431
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:459
 
432
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:472
449
433
msgid "Jundlina"
450
434
msgstr ""
451
435
 
452
436
#. TRANSLATORS: Jundlina
453
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:197
 
437
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:196
454
438
msgid ""
455
439
"May Satul warm you both. Loftomor, you have been the island’s most renowned "
456
440
"architect. Sidolus, you are a seasoned warrior and strategist. I have called"
458
442
"new home?"
459
443
msgstr ""
460
444
 
461
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:200
 
445
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:199
462
446
msgid "Loftomor Speaks"
463
447
msgstr ""
464
448
 
465
449
#. TRANSLATORS: Loftomor
466
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:203
 
450
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:202
467
451
msgid ""
468
452
"May Satul warm you, Jundlina! The most important things for building a "
469
453
"settlement are the building materials. There are some trees here, so we "
474
458
" build a quarry, and my stonemasons will go to work promptly."
475
459
msgstr ""
476
460
 
477
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:207
 
461
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:206
478
462
msgid "Sidolus Speaks"
479
463
msgstr ""
480
464
 
481
465
#. TRANSLATORS: Sidolus
482
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:210
 
466
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:209
483
467
msgid ""
484
468
"May Satul warm you, Jundlina! I agree with what Loftomor proposes. We need a"
485
469
" good supply of building materials for we have to expand our territory "
488
472
"is available. We only need some housing to live in."
489
473
msgstr ""
490
474
 
 
475
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:216
 
476
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:256
 
477
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:326
 
478
msgid "Jundlina is Satisfied"
 
479
msgstr ""
 
480
 
491
481
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:217
492
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:257
493
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:327
494
 
msgid "Jundlina is Satisfied"
495
 
msgstr ""
496
 
 
497
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:218
498
482
msgid "Jundlina’s Memoirs"
499
483
msgstr ""
500
484
 
501
485
#. TRANSLATORS: Jundlina
502
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:220
 
486
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:219
503
487
msgid ""
504
488
"Our building infrastructure is finished and I spent some days making sure "
505
489
"that everybody is working well together. Now, there are other pressing "
507
491
"with sorting some things out."
508
492
msgstr ""
509
493
 
510
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:223
 
494
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:222
511
495
msgid "Colionder Arrives"
512
496
msgstr ""
513
497
 
514
498
#. TRANSLATORS: Colionder
515
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:226
 
499
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:225
516
500
msgid ""
517
501
"May Satul warm you, Jundlina. Can I be of any service to you or the god?"
518
502
msgstr ""
519
503
 
520
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:229
521
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:275
522
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:291
523
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:307
524
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:348
525
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:439
526
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:459
 
504
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:228
 
505
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:274
 
506
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:290
 
507
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:306
 
508
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:347
 
509
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:438
 
510
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:458
527
511
msgid "Jundlina Replies"
528
512
msgstr ""
529
513
 
530
514
#. TRANSLATORS: Jundlina
531
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:232
 
515
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:231
532
516
msgid ""
533
517
"May Satul warm you too, Colionder. Yes, I wondered if there is a way that we"
534
518
" could centralize our food production. We lose a lot of productivity because"
537
521
"on this."
538
522
msgstr ""
539
523
 
540
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:235
 
524
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:234
541
525
msgid "Colionder is in Thought"
542
526
msgstr ""
543
527
 
544
528
#. TRANSLATORS: Colionder
545
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:238
 
529
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:237
546
530
msgid ""
547
531
"Ahh, but I think this is impossible to change. The preparing and eating of "
548
532
"food is something deeply ingrained in us Atlanteans – it is a ceremony that "
551
535
msgstr ""
552
536
 
553
537
#. TRANSLATORS: Colionder
554
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:241
 
538
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:240
555
539
msgid ""
556
540
"But we might find a compromise in between: for me, making bread is a "
557
541
"troublesome task. Grinding the blackroots and corn to flour and then baking "
561
545
msgstr ""
562
546
 
563
547
#. TRANSLATORS: Colionder
564
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:244
 
548
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:243
565
549
msgid ""
566
550
"Oooh and even more important: the smoking of fish and meat to cleanse them "
567
551
"and improve their taste is terrible. My house is full of smoke and stinks "
571
555
"taking away the ritual."
572
556
msgstr ""
573
557
 
 
558
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:246
574
559
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:247
575
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:248
576
560
msgid "Jundlina Agrees"
577
561
msgstr ""
578
562
 
579
563
#. TRANSLATORS: Jundlina
580
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:250
 
564
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:249
581
565
msgid "Your words sound wise to me, Colionder. So be it then."
582
566
msgstr ""
583
567
 
584
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:258
 
568
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:257
585
569
msgid "Jundlina is Reviewing the Reports"
586
570
msgstr ""
587
571
 
588
572
#. TRANSLATORS: Jundlina
589
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:260
 
573
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:259
590
574
msgid ""
591
575
"Seems like our food production is finished and everybody is working together"
592
576
" nicely. It is really starting to feel like home here."
593
577
msgstr ""
594
578
 
595
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:266
 
579
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:265
596
580
msgid "A Man Comes to Jundlina"
597
581
msgstr ""
598
582
 
599
583
#. TRANSLATORS: Opol
600
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:269
 
584
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:268
601
585
msgid ""
602
586
"May Satul warm you, Jundlina. My name is Opol, and I am the highest weaver "
603
587
"of the guild abandoning Atlantis and Lutas with you. I come with sad news "
608
592
msgstr ""
609
593
 
610
594
#. TRANSLATORS: Opol
611
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:272
 
595
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:271
612
596
msgid ""
613
597
"We offer to also produce the tabards for young soldiers and the golden "
614
598
"tabards for officers for you in exchange. You will need them for sure as "
616
600
msgstr ""
617
601
 
618
602
#. TRANSLATORS: Jundlina
619
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:278
 
603
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:277
620
604
msgid ""
621
605
"May Satul warm you too, Opol. I wanted to delay production of spidercloth, "
622
606
"but I understand your urgency. Your suggestion sounds fair to me, I will "
624
608
"mill so that the golden tabards you make will not be golden by name alone."
625
609
msgstr ""
626
610
 
627
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:285
 
611
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:284
628
612
msgid "Opol Seeks Out Jundlina"
629
613
msgstr ""
630
614
 
631
615
#. TRANSLATORS: Opol
632
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:288
 
616
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:287
633
617
msgid ""
634
618
"May Satul warm you, Jundlina! The weaving mill, gold spinning mill and "
635
619
"spider farm buildings are complete and are starting their work at this very "
638
622
msgstr ""
639
623
 
640
624
#. TRANSLATORS: Jundlina
641
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:294
 
625
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:293
642
626
msgid ""
643
627
"This is good news indeed, Opol. Our economy is developing very well. Go back"
644
628
" to your work now, Opol, and may Satul warm you and all your guild members!"
645
629
msgstr ""
646
630
 
647
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:301
 
631
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:300
648
632
msgid "Sidolus Seeks Out Jundlina"
649
633
msgstr ""
650
634
 
651
635
#. TRANSLATORS: Sidolus
652
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:304
 
636
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:303
653
637
msgid ""
654
638
"May Satul warm you, Jundlina. Have you considered mining for resources in "
655
639
"the mountains around us? We are running short of quartz and diamonds for our"
659
643
"weapon smithy, an armor smithy and a toolsmithy. And maybe even more."
660
644
msgstr ""
661
645
 
662
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:308
 
646
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:307
663
647
msgid "Jundlina Nods"
664
648
msgstr ""
665
649
 
666
650
#. TRANSLATORS: Jundlina
667
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:310
 
651
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:309
668
652
msgid ""
669
653
"I have considered this, Sidolus. I think it is about time. We will make this"
670
654
" a priority for now. You shall get your industry soon!"
671
655
msgstr ""
672
656
 
673
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:317
 
657
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:316
674
658
msgid "Jundlina Writes a Letter"
675
659
msgstr ""
676
660
 
677
661
#. TRANSLATORS: Jundlina
678
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:320
 
662
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:319
679
663
msgid ""
680
664
"I have received word that our mining industry started working. Now that we "
681
665
"are forging weapons, I will send a letter to Sidolus informing him that it’s"
683
667
msgstr ""
684
668
 
685
669
#. TRANSLATORS: Jundlina
686
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:330
 
670
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:329
687
671
msgid ""
688
672
"Today I saw the first recruits gathering in front of the new barracks. If "
689
673
"everything goes well, they should receive their training soon."
690
674
msgstr ""
691
675
 
 
676
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:335
 
677
msgid "Jundlina Summons Sidolus"
 
678
msgstr ""
 
679
 
692
680
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:336
693
 
msgid "Jundlina Summons Sidolus"
694
 
msgstr ""
695
 
 
696
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:337
697
681
msgid "Jundlina is Angry"
698
682
msgstr ""
699
683
 
700
684
#. TRANSLATORS: Jundlina
701
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:339
 
685
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:338
702
686
msgid ""
703
687
"What is this I hear, Sidolus? I received words about your soldiers "
704
688
"misbehaving and bullying the common folk. What is this nonsense all about? "
706
690
" is inexcusable! Explain this, if you will!"
707
691
msgstr ""
708
692
 
709
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:342
 
693
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:341
710
694
msgid "Sidolus Seems Contrite"
711
695
msgstr ""
712
696
 
713
697
#. TRANSLATORS: Sidolus
714
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:345
 
698
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:344
715
699
msgid ""
716
700
"I agree with you and I have punished the troublemakers severely. But it is "
717
701
"very difficult to keep my men quiet: they are bored and have nothing to do. "
722
706
msgstr ""
723
707
 
724
708
#. TRANSLATORS: Jundlina
725
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:351
 
709
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:350
726
710
msgid ""
727
711
"I do not fear the cost and labor as long as it keeps your people at bay. You"
728
712
" shall get your buildings. But note that I will not tolerate any rogue "
730
714
"them. Dismissed."
731
715
msgstr ""
732
716
 
733
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:358
 
717
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:357
734
718
msgid "Jundlina Received a Letter"
735
719
msgstr ""
736
720
 
737
721
#. TRANSLATORS: Jundlina
738
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:361
 
722
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:360
739
723
msgid ""
740
724
"I received an invitation from Sidolus. The first day of training in the "
741
725
"newly finished labyrinth will be tomorrow. The dungeon is done as well and "
744
728
"workload will keep them from bullying the civilian population."
745
729
msgstr ""
746
730
 
747
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:367
 
731
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:366
748
732
msgid "Jundlina Considers the Economy"
749
733
msgstr ""
750
734
 
751
735
#. TRANSLATORS: Jundlina
752
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:370
 
736
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:369
753
737
msgid ""
754
738
"People are complaining about crowded streets and slow transportation. We "
755
739
"need to help out our carriers on the roads. I have decided to build a horse "
757
741
msgstr ""
758
742
 
759
743
#. TRANSLATORS: Jundlina
760
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:373
 
744
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:372
761
745
msgid ""
762
746
"Another way to take load from our roads is to build warehouses. We have "
763
747
"claimed the mountain now, it seems a good idea to have a warehouse on the "
764
748
"plateau to avoid having to transport everything up and down the slopes."
765
749
msgstr ""
766
750
 
 
751
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:384
 
752
msgid "A Dangerous Discovery"
 
753
msgstr ""
 
754
 
767
755
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:385
768
 
msgid "A Dangerous Discovery"
769
 
msgstr ""
770
 
 
771
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:386
772
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:414
 
756
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:413
773
757
msgid "Jundlina is in Thought"
774
758
msgstr ""
775
759
 
776
760
#. TRANSLATORS: Jundlina
777
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:388
 
761
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:387
778
762
msgid ""
779
763
"We found an old building, destroyed and burned by flames. I am very worried "
780
764
"about this discovery. The building is not of any kind I’ve ever seen. It is "
785
769
msgstr ""
786
770
 
787
771
#. TRANSLATORS: Jundlina
788
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:391
 
772
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:390
789
773
msgid ""
790
774
"The implications frighten me. Are there others on this island? Where are "
791
775
"they then? They work with fire, are they praying to Satul too? Are they "
794
778
msgstr ""
795
779
 
796
780
#. TRANSLATORS: Jundlina
797
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:394
 
781
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:393
798
782
msgid ""
799
783
"We must improve our military capabilities. If there are foes on the island, "
800
784
"we have to be prepared when we meet them. We should also enforce the "
801
785
"fortification of our borders."
802
786
msgstr ""
803
787
 
 
788
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:401
 
789
msgid "Another Building"
 
790
msgstr ""
 
791
 
804
792
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:402
805
 
msgid "Another Building"
806
 
msgstr ""
807
 
 
808
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:403
809
793
msgid "Jundlina is Worried"
810
794
msgstr ""
811
795
 
812
796
#. TRANSLATORS: Jundlina
813
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:405
 
797
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:404
814
798
msgid ""
815
799
"We found one more building of this strange making. We have yet to see any of"
816
800
" its builders. But obviously there has been a community on this island "
819
803
"us unprepared."
820
804
msgstr ""
821
805
 
822
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:413
 
806
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:412
823
807
msgid "One More Building"
824
808
msgstr ""
825
809
 
826
810
#. TRANSLATORS: Jundlina
827
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:416
 
811
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:415
828
812
msgid ""
829
813
"And yet another of these buildings. We know now that the tribe that built "
830
814
"them once had complete control over the island. But I am no longer so scared"
834
818
" without obvious dangers, I am feeling very much at home here already."
835
819
msgstr ""
836
820
 
837
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:427
 
821
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:426
838
822
msgid "The Water is Rising!"
839
823
msgstr ""
840
824
 
841
825
#. TRANSLATORS: Jundlina
842
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:430
 
826
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:429
843
827
msgid ""
844
828
"May Satul save us! Lutas is still trying to get to us. A scout informed me "
845
829
"that the ocean is rising quickly. We have to reach higher ground and "
847
831
"mountains. How can we escape?"
848
832
msgstr ""
849
833
 
850
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:433
 
834
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:432
851
835
msgid "A Young Man Approaches"
852
836
msgstr ""
853
837
 
854
838
#. TRANSLATORS: Ostur
855
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:436
 
839
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:435
856
840
msgid ""
857
841
"May Satul warm you, Jundlina. My name is Ostur and I construct ships. I have"
858
842
" invented a new kind of ship: smaller than those we are used to, but much "
861
845
msgstr ""
862
846
 
863
847
#. TRANSLATORS: Jundlina
864
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:442
 
848
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:441
865
849
msgid ""
866
850
"Ostur, we have no time. The water rises too fast, and if we build the ships "
867
851
"on the shore they will vanish in the sea before they can float. I fear we "
868
852
"are doomed!"
869
853
msgstr ""
870
854
 
871
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:447
 
855
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:446
872
856
msgid "Ostur Seems Confident"
873
857
msgstr ""
874
858
 
875
859
#. TRANSLATORS: Ostur
876
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:456
 
860
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:455
877
861
msgid ""
878
862
"A friend of mine explored the island on his own and he told me of a big lake"
879
863
" at the top of the mountain. I suggest we build the ships in this lake and "
882
866
msgstr ""
883
867
 
884
868
#. TRANSLATORS: Jundlina
885
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:462
 
869
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:461
886
870
msgid ""
887
871
"Your red hair is a signal from the fire god. I will trust you and support "
888
872
"your plan. Our survival lies in your hands now, Ostur."
889
873
msgstr ""
890
874
 
891
875
#. TRANSLATORS: Jundlina
892
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:465
 
876
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:464
893
877
msgid ""
894
878
"Swift now, we need a house for Ostur next to the lake, and we need planks, "
895
879
"logs and spidercloth for the construction there. Forget about everything "
897
881
"all swallowed by the sea."
898
882
msgstr ""
899
883
 
900
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:472
 
884
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:471
901
885
msgid "Jundlina is Relieved"
902
886
msgstr ""
903
887
 
904
888
#. TRANSLATORS: Jundlina
905
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:475
 
889
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:474
906
890
msgid ""
907
891
"Praise Satul! Ostur, the young ship builder did it. We have three ships – "
908
892
"never have I seen sturdier ones – with enough room to carry all of us and "
912
896
msgstr ""
913
897
 
914
898
#. TRANSLATORS: Jundlina
915
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:478
 
899
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:477
916
900
msgid ""
917
901
"I expect a long journey, but we will find the land of Satul in the end. This"
918
902
" is what I promised my people. And myself."
919
903
msgstr ""
920
904
 
 
905
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:478
 
906
msgid "Congratulations"
 
907
msgstr ""
 
908
 
921
909
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:479
922
 
msgid "Congratulations"
923
 
msgstr ""
924
 
 
925
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:480
926
910
msgid ""
927
911
"You have won this mission. Continue with the next one or keep playing for as"
928
912
" long as you like."
929
913
msgstr ""
930
914
 
931
 
#: ../../data/scripting/format_scenario.lua:36
 
915
#. TRANSLATORS: Short message title. Translate as "Lost!" if you don't have
 
916
#. enough space.
 
917
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:487
 
918
msgctxt "message_short_title"
 
919
msgid "Building lost!"
 
920
msgstr ""
 
921
 
 
922
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:488
 
923
msgid "We lost a building to the ocean!"
 
924
msgstr ""
 
925
 
 
926
#: ../../data/scripting/format_scenario.lua:12
932
927
#, lua-format
933
928
msgid "“%s”"
934
929
msgstr ""
935
930
 
936
 
#: ../../data/scripting/format_scenario.lua:84
 
931
#: ../../data/scripting/format_scenario.lua:40
937
932
msgid "New Objective"
938
933
msgid_plural "New Objectives"
939
934
msgstr[0] ""