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  • Committer: GunChleoc
  • Date: 2018-02-21 08:59:52 UTC
  • mfrom: (8415.1.182 trunk)
  • Revision ID: fios@foramnagaidhlig.net-20180221085952-e4ibchnax3qrn3tk
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# Widelands PATH/TO/FILE.PO
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# Copyright (C) 2005-2017 Widelands Development Team
 
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# Copyright (C) 2005-2018 Widelands Development Team
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# Translators:
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# FIRST AUTHOR <EMAIL@ADDRESS>, 2011
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msgstr ""
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"Project-Id-Version: Widelands\n"
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"Report-Msgid-Bugs-To: https://bugs.launchpad.net/widelands\n"
10
 
"POT-Creation-Date: 2017-09-15 18:56+0000\n"
11
 
"PO-Revision-Date: 2017-09-21 23:43+0000\n"
 
10
"POT-Creation-Date: 2018-02-10 11:03+0000\n"
 
11
"PO-Revision-Date: 2018-02-10 11:05+0000\n"
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"Last-Translator: GunChleoc\n"
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"Language-Team: Chinese (China) (http://www.transifex.com/widelands/widelands/language/zh_CN/)\n"
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"MIME-Version: 1.0\n"
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"Language: zh_CN\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
19
19
 
20
 
#. TRANSLATORS: Short message title. Translate as "Lost!" if you don't have
21
 
#. enough space.
22
 
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:75
23
 
msgctxt "message_short_title"
24
 
msgid "Building lost!"
25
 
msgstr ""
26
 
 
27
 
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:77
28
 
msgid "We lost a building to the ocean!"
29
 
msgstr ""
30
 
 
31
 
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:83
32
 
msgctxt "message_heading"
33
 
msgid "Building lost!"
34
 
msgstr ""
35
 
 
36
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:32
 
20
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:31
37
21
msgid "Ensure the supply of building wares"
38
22
msgstr ""
39
23
 
 
24
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:33
 
25
msgid "Supply Building Wares"
 
26
msgstr ""
 
27
 
40
28
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:34
41
 
msgid "Supply Building Wares"
 
29
msgid "Supply basic building material for your economy:"
42
30
msgstr ""
43
31
 
44
32
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:35
45
 
msgid "Supply basic building material for your economy:"
 
33
msgid "Build a quarry"
46
34
msgstr ""
47
35
 
48
36
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:36
49
 
msgid "Build a quarry"
 
37
msgid "Build two woodcutter’s houses"
50
38
msgstr ""
51
39
 
52
40
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:37
53
 
msgid "Build two woodcutter’s houses"
 
41
msgid "Build two forester’s houses"
54
42
msgstr ""
55
43
 
56
44
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:38
57
 
msgid "Build two forester’s houses"
58
 
msgstr ""
59
 
 
60
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:39
61
45
msgid "Build a sawmill"
62
46
msgstr ""
63
47
 
64
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:45
 
48
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:44
65
49
msgid "Expand your territory and explore"
66
50
msgstr ""
67
51
 
 
52
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:46
 
53
msgid "Expand and Explore"
 
54
msgstr ""
 
55
 
68
56
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:47
69
 
msgid "Expand and Explore"
70
 
msgstr ""
71
 
 
72
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:48
73
57
msgid ""
74
58
"The island is huge and as long as we are not sure that we are alone here, we"
75
59
" cannot relax. Explore and conquer it, this is the only way to protect us "
76
60
"from threats on the island and from Atlantis."
77
61
msgstr ""
78
62
 
79
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:49
 
63
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:48
80
64
msgid "Build military sites to expand your territory"
81
65
msgstr ""
82
66
 
83
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:55
 
67
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:54
84
68
msgid "Establish a solid food production"
85
69
msgstr ""
86
70
 
 
71
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:56
 
72
msgid "Food Production"
 
73
msgstr ""
 
74
 
87
75
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:57
88
 
msgid "Food Production"
89
 
msgstr ""
90
 
 
91
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:58
92
76
msgid ""
93
77
"Food is very important for mines and military training areas. Establish a "
94
78
"well working food environment by building at least one farm, one blackroot "
96
80
" be baked into bread in a bakery, so build a bakery and a well, too."
97
81
msgstr ""
98
82
 
99
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:59
 
83
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:58
100
84
msgid ""
101
85
"The other two important food wares are smoked fish and smoked meat. Raw meat"
102
86
" is delivered from a hunter. A fisher gets the fish out of the sea while a "
106
90
"you will need at least two of those."
107
91
msgstr ""
108
92
 
 
93
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:59
 
94
msgid "Build a farm and a blackroot farm"
 
95
msgstr ""
 
96
 
109
97
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:60
110
 
msgid "Build a farm and a blackroot farm"
 
98
msgid "Build a mill to make cornmeal and blackroot flour"
111
99
msgstr ""
112
100
 
113
101
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:61
114
 
msgid "Build a mill to make cornmeal and blackroot flour"
 
102
msgid "Build a well"
115
103
msgstr ""
116
104
 
117
105
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:62
118
 
msgid "Build a well"
 
106
msgid "Build a bakery to bake bread from cornmeal, blackroot flour and water"
119
107
msgstr ""
120
108
 
121
109
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:63
122
 
msgid "Build a bakery to bake bread from cornmeal, blackroot flour and water"
 
110
msgid "Build a hunter’s house to get raw meat"
123
111
msgstr ""
124
112
 
125
113
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:64
126
 
msgid "Build a hunter’s house to get raw meat"
 
114
msgid "Build a fisher’s house close to water to get raw fish"
127
115
msgstr ""
128
116
 
129
117
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:65
130
 
msgid "Build a fisher’s house close to water to get raw fish"
131
 
msgstr ""
132
 
 
133
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:66
134
118
msgid ""
135
119
"Build a fish breeder’s house close to the fisher to make sure the fish do "
136
120
"not die out"
137
121
msgstr ""
138
122
 
139
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:67
 
123
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:66
140
124
msgid "Build two smokeries to smoke raw meat and fish"
141
125
msgstr ""
142
126
 
143
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:73
 
127
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:72
144
128
msgid "Build a spider farm and a weaving mill"
145
129
msgstr ""
146
130
 
 
131
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:74
 
132
msgid "Spidercloth Production"
 
133
msgstr ""
 
134
 
147
135
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:75
148
 
msgid "Spidercloth Production"
149
 
msgstr ""
150
 
 
151
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:76
152
136
msgid ""
153
137
"The weavers produce spidercloth and tabards in the weaving mill. Spidercloth"
154
138
" is needed for the construction of some buildings and clothing, while "
157
141
"while gold thread is produced by the gold spinning mill out of gold."
158
142
msgstr ""
159
143
 
 
144
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:76
 
145
msgid "Build a weaving mill"
 
146
msgstr ""
 
147
 
160
148
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:77
161
 
msgid "Build a weaving mill"
 
149
msgid "Build a spider farm"
162
150
msgstr ""
163
151
 
164
152
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:78
165
 
msgid "Build a spider farm"
166
 
msgstr ""
167
 
 
168
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:79
169
153
msgid "Build a gold spinning mill"
170
154
msgstr ""
171
155
 
172
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:85
 
156
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:84
173
157
msgid "Build industry and mines"
174
158
msgstr ""
175
159
 
 
160
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:86
 
161
msgid "Industry and Mines"
 
162
msgstr ""
 
163
 
176
164
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:87
177
 
msgid "Industry and Mines"
178
 
msgstr ""
179
 
 
180
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:88
181
165
msgid ""
182
166
"Iron ore, gold ore and coal are mined in the respective mines. The crystal "
183
167
"mine will dig for quartz and diamonds – all of them are precious materials "
185
169
"them."
186
170
msgstr ""
187
171
 
188
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:89
 
172
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:88
189
173
msgid ""
190
174
"The ores have to be smelted at a smelting works before they can be used. The"
191
175
" refined materials are then used in the weapon smithy, the armor smithy and "
192
176
"the toolsmithy."
193
177
msgstr ""
194
178
 
195
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:90
 
179
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:89
196
180
msgid ""
197
181
"Build a mine of each type. Make sure to send geologists to the mountain "
198
182
"first."
199
183
msgstr ""
200
184
 
 
185
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:90
 
186
msgid "Build a smelting works"
 
187
msgstr ""
 
188
 
201
189
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:91
202
 
msgid "Build a smelting works"
 
190
msgid "Build an armor smithy and a weapon smithy"
203
191
msgstr ""
204
192
 
205
193
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:92
206
 
msgid "Build an armor smithy and a weapon smithy"
207
 
msgstr ""
208
 
 
209
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:93
210
194
msgid "Build a toolsmithy"
211
195
msgstr ""
212
196
 
213
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:99
214
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:103
 
197
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:98
 
198
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:102
215
199
msgid "Build a barracks"
216
200
msgstr ""
217
201
 
 
202
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:100
 
203
msgid "Recruiting new soldiers"
 
204
msgstr ""
 
205
 
218
206
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:101
219
 
msgid "Recruiting new soldiers"
220
 
msgstr ""
221
 
 
222
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:102
223
207
msgid ""
224
208
"Now that weapons are being forged, new soldiers can be recruited. For this, "
225
209
"we need to deliver light tridents and tabards to the barracks. Recruits will"
227
211
"to become a soldier."
228
212
msgstr ""
229
213
 
230
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:109
 
214
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:108
231
215
msgid "Build training sites for soldiers"
232
216
msgstr ""
233
217
 
 
218
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:110
 
219
msgid "Soldier Training Sites"
 
220
msgstr ""
 
221
 
234
222
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:111
235
 
msgid "Soldier Training Sites"
236
 
msgstr ""
237
 
 
238
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:112
239
223
msgid ""
240
224
"Like all other tribes, the Atlanteans are also able to train soldiers: the "
241
225
"dungeon trains attack – the major attribute of the Atlanteans – and the "
243
227
"industry are used to train better soldiers in the two training sites."
244
228
msgstr ""
245
229
 
246
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:113
 
230
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:112
247
231
msgid "Build a dungeon and a labyrinth"
248
232
msgstr ""
249
233
 
250
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:119
 
234
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:118
251
235
msgid "Build a warehouse and a horse farm"
252
236
msgstr ""
253
237
 
 
238
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:120
 
239
msgid "Warehouse and Horse Farm"
 
240
msgstr ""
 
241
 
254
242
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:121
255
 
msgid "Warehouse and Horse Farm"
256
 
msgstr ""
257
 
 
258
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:122
259
243
msgid ""
260
244
"As your road network gets longer and more complicated, you should employ "
261
245
"horses to help out your carriers. Horses are bred at horse farms using water"
263
247
"system does not collapse."
264
248
msgstr ""
265
249
 
 
250
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:122
 
251
msgid "Build a warehouse"
 
252
msgstr ""
 
253
 
266
254
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:123
267
 
msgid "Build a warehouse"
268
 
msgstr ""
269
 
 
270
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:124
271
255
msgid "Build a horse farm"
272
256
msgstr ""
273
257
 
274
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:130
 
258
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:129
275
259
msgid "Build 3 ships to escape from the island"
276
260
msgstr ""
277
261
 
 
262
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:131
 
263
msgid "Escape From the Island"
 
264
msgstr ""
 
265
 
278
266
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:132
279
 
msgid "Escape From the Island"
280
 
msgstr ""
281
 
 
282
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:133
283
267
msgid ""
284
268
"There is a lake at the top of the island. Build three ships in these waters "
285
269
"and you might be able to rescue your people before the island is swallowed "
286
270
"completely by the ocean."
287
271
msgstr ""
288
272
 
289
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:134
 
273
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:133
290
274
msgid "Build a shipyard close to the lake to start building ships"
291
275
msgstr ""
292
276
 
293
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:145
 
277
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:144
294
278
msgid "Proud to the Death"
295
279
msgstr ""
296
280
 
297
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:147
 
281
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:146
298
282
msgid "Favored by the God"
299
283
msgstr ""
300
284
 
301
285
#. TRANSLATORS: Foreword
302
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:149
 
286
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:148
303
287
msgid ""
304
288
"On the hidden and lost island of Atlantis, a proud tribe settled since the "
305
289
"world was very young. Ruled by the bloodline of King Ajanthul – the first "
309
293
msgstr ""
310
294
 
311
295
#. TRANSLATORS: Foreword
312
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:151
 
296
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:150
313
297
msgid ""
314
298
"This story is taking place during the reign of King Askandor, the 43rd "
315
299
"successor of King Ajanthul. He had been a good king, ruling Atlantis with "
319
303
"seek for it was forbidden."
320
304
msgstr ""
321
305
 
322
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:155
 
306
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:154
323
307
msgid "Disgraced Before the God"
324
308
msgstr ""
325
309
 
326
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:157
 
310
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:156
327
311
msgid "The God’s Punishment"
328
312
msgstr ""
329
313
 
330
314
#. TRANSLATORS: Foreword
331
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:159
 
315
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:158
332
316
msgid ""
333
317
"But all seemed well. Only the horses seemed to feel something was wrong. "
334
318
"During the nights, they went crazy and were full of fear. It was not long "
337
321
msgstr ""
338
322
 
339
323
#. TRANSLATORS: Foreword
340
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:161
 
324
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:160
341
325
msgid ""
342
326
"The clerics retreated into meditation and the reason for the rising water "
343
327
"was soon to be found: the god Lutas had lost faith in the Atlanteans because"
346
330
" the sea again."
347
331
msgstr ""
348
332
 
349
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:165
 
333
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:164
350
334
msgid "Uproar and Confusion"
351
335
msgstr ""
352
336
 
353
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:167
 
337
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:166
354
338
msgid "Emerging Chaos…"
355
339
msgstr ""
356
340
 
357
341
#. TRANSLATORS: Foreword
358
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:169
 
342
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:168
359
343
msgid ""
360
344
"Guilt-ridden, the king committed suicide. Without a monarch, the people "
361
345
"turned to the clerics, but they had no substantial help to offer. Most "
364
348
msgstr ""
365
349
 
366
350
#. TRANSLATORS: Foreword
367
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:171
 
351
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:170
368
352
msgid ""
369
353
"Jundlina, the late king’s daughter and the highest priestess of the god was "
370
354
"the most determined cleric. As countless offerings didn’t change the "
374
358
msgstr ""
375
359
 
376
360
#. TRANSLATORS: Foreword
377
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:173
 
361
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:172
378
362
msgid ""
379
363
"But not even this changed the mind of the god. The water kept on rising. "
380
364
"Nearly driven insane by guilt, pain and anger, Jundlina became a heretic: "
386
370
msgstr ""
387
371
 
388
372
#. TRANSLATORS: Foreword
389
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:175
 
373
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:174
390
374
msgid ""
391
375
"Leaving the dying Atlantis and their past behind, they started on a quest to"
392
376
" find a place sheltered by the fire and protected from the sea."
393
377
msgstr ""
394
378
 
 
379
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:181
 
380
msgid "The Princess’ Memoir"
 
381
msgstr ""
 
382
 
395
383
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:182
396
 
msgid "The Princess’ Memoir"
397
 
msgstr ""
398
 
 
399
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:183
400
384
msgid "Jundlina Writes Down Her Memories"
401
385
msgstr ""
402
386
 
403
387
#. TRANSLATORS: Jundlina - Diary
404
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:185
 
388
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:184
405
389
msgid ""
406
390
"We left Atlantis and sailed east. We entered the forbidden sea on the sixth "
407
391
"day without noticing any pursuers from Atlantis and without Lutas having "
411
395
msgstr ""
412
396
 
413
397
#. TRANSLATORS: Jundlina - Diary
414
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:188
 
398
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:187
415
399
msgid ""
416
400
"We spent the last week building two watchtowers on the mountains close to "
417
401
"our landing area; and, of course, a hall for us all. We have very talented "
422
406
msgstr ""
423
407
 
424
408
#. TRANSLATORS: Jundlina - Diary
425
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:191
 
409
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:190
426
410
msgid ""
427
411
"We have established ourselves on this island. The next step is now to make "
428
412
"it a home. I reckon we need to establish a sustainable economy and to "
430
414
"advice."
431
415
msgstr ""
432
416
 
 
417
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:193
 
418
msgid "Loftomor and Sidolus Arrive"
 
419
msgstr ""
 
420
 
433
421
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:194
434
 
msgid "Loftomor and Sidolus Arrive"
435
 
msgstr ""
436
 
 
437
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:195
438
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:230
439
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:276
440
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:292
441
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:318
442
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:328
443
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:349
444
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:359
445
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:368
446
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:428
447
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:440
448
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:460
449
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:473
 
422
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:229
 
423
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:275
 
424
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:291
 
425
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:317
 
426
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:327
 
427
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:348
 
428
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:358
 
429
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:367
 
430
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:427
 
431
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:439
 
432
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:459
 
433
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:472
450
434
msgid "Jundlina"
451
435
msgstr ""
452
436
 
453
437
#. TRANSLATORS: Jundlina
454
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:197
 
438
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:196
455
439
msgid ""
456
440
"May Satul warm you both. Loftomor, you have been the island’s most renowned "
457
441
"architect. Sidolus, you are a seasoned warrior and strategist. I have called"
459
443
"new home?"
460
444
msgstr ""
461
445
 
462
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:200
 
446
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:199
463
447
msgid "Loftomor Speaks"
464
448
msgstr ""
465
449
 
466
450
#. TRANSLATORS: Loftomor
467
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:203
 
451
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:202
468
452
msgid ""
469
453
"May Satul warm you, Jundlina! The most important things for building a "
470
454
"settlement are the building materials. There are some trees here, so we "
475
459
" build a quarry, and my stonemasons will go to work promptly."
476
460
msgstr ""
477
461
 
478
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:207
 
462
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:206
479
463
msgid "Sidolus Speaks"
480
464
msgstr ""
481
465
 
482
466
#. TRANSLATORS: Sidolus
483
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:210
 
467
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:209
484
468
msgid ""
485
469
"May Satul warm you, Jundlina! I agree with what Loftomor proposes. We need a"
486
470
" good supply of building materials for we have to expand our territory "
489
473
"is available. We only need some housing to live in."
490
474
msgstr ""
491
475
 
 
476
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:216
 
477
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:256
 
478
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:326
 
479
msgid "Jundlina is Satisfied"
 
480
msgstr ""
 
481
 
492
482
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:217
493
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:257
494
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:327
495
 
msgid "Jundlina is Satisfied"
496
 
msgstr ""
497
 
 
498
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:218
499
483
msgid "Jundlina’s Memoirs"
500
484
msgstr ""
501
485
 
502
486
#. TRANSLATORS: Jundlina
503
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:220
 
487
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:219
504
488
msgid ""
505
489
"Our building infrastructure is finished and I spent some days making sure "
506
490
"that everybody is working well together. Now, there are other pressing "
508
492
"with sorting some things out."
509
493
msgstr ""
510
494
 
511
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:223
 
495
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:222
512
496
msgid "Colionder Arrives"
513
497
msgstr ""
514
498
 
515
499
#. TRANSLATORS: Colionder
516
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:226
 
500
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:225
517
501
msgid ""
518
502
"May Satul warm you, Jundlina. Can I be of any service to you or the god?"
519
503
msgstr ""
520
504
 
521
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:229
522
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:275
523
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:291
524
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:307
525
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:348
526
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:439
527
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:459
 
505
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:228
 
506
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:274
 
507
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:290
 
508
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:306
 
509
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:347
 
510
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:438
 
511
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:458
528
512
msgid "Jundlina Replies"
529
513
msgstr ""
530
514
 
531
515
#. TRANSLATORS: Jundlina
532
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:232
 
516
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:231
533
517
msgid ""
534
518
"May Satul warm you too, Colionder. Yes, I wondered if there is a way that we"
535
519
" could centralize our food production. We lose a lot of productivity because"
538
522
"on this."
539
523
msgstr ""
540
524
 
541
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:235
 
525
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:234
542
526
msgid "Colionder is in Thought"
543
527
msgstr ""
544
528
 
545
529
#. TRANSLATORS: Colionder
546
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:238
 
530
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:237
547
531
msgid ""
548
532
"Ahh, but I think this is impossible to change. The preparing and eating of "
549
533
"food is something deeply ingrained in us Atlanteans – it is a ceremony that "
552
536
msgstr ""
553
537
 
554
538
#. TRANSLATORS: Colionder
555
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:241
 
539
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:240
556
540
msgid ""
557
541
"But we might find a compromise in between: for me, making bread is a "
558
542
"troublesome task. Grinding the blackroots and corn to flour and then baking "
562
546
msgstr ""
563
547
 
564
548
#. TRANSLATORS: Colionder
565
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:244
 
549
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:243
566
550
msgid ""
567
551
"Oooh and even more important: the smoking of fish and meat to cleanse them "
568
552
"and improve their taste is terrible. My house is full of smoke and stinks "
572
556
"taking away the ritual."
573
557
msgstr ""
574
558
 
 
559
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:246
575
560
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:247
576
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:248
577
561
msgid "Jundlina Agrees"
578
562
msgstr ""
579
563
 
580
564
#. TRANSLATORS: Jundlina
581
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:250
 
565
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:249
582
566
msgid "Your words sound wise to me, Colionder. So be it then."
583
567
msgstr ""
584
568
 
585
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:258
 
569
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:257
586
570
msgid "Jundlina is Reviewing the Reports"
587
571
msgstr ""
588
572
 
589
573
#. TRANSLATORS: Jundlina
590
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:260
 
574
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:259
591
575
msgid ""
592
576
"Seems like our food production is finished and everybody is working together"
593
577
" nicely. It is really starting to feel like home here."
594
578
msgstr ""
595
579
 
596
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:266
 
580
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:265
597
581
msgid "A Man Comes to Jundlina"
598
582
msgstr ""
599
583
 
600
584
#. TRANSLATORS: Opol
601
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:269
 
585
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:268
602
586
msgid ""
603
587
"May Satul warm you, Jundlina. My name is Opol, and I am the highest weaver "
604
588
"of the guild abandoning Atlantis and Lutas with you. I come with sad news "
609
593
msgstr ""
610
594
 
611
595
#. TRANSLATORS: Opol
612
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:272
 
596
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:271
613
597
msgid ""
614
598
"We offer to also produce the tabards for young soldiers and the golden "
615
599
"tabards for officers for you in exchange. You will need them for sure as "
617
601
msgstr ""
618
602
 
619
603
#. TRANSLATORS: Jundlina
620
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:278
 
604
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:277
621
605
msgid ""
622
606
"May Satul warm you too, Opol. I wanted to delay production of spidercloth, "
623
607
"but I understand your urgency. Your suggestion sounds fair to me, I will "
625
609
"mill so that the golden tabards you make will not be golden by name alone."
626
610
msgstr ""
627
611
 
628
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:285
 
612
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:284
629
613
msgid "Opol Seeks Out Jundlina"
630
614
msgstr ""
631
615
 
632
616
#. TRANSLATORS: Opol
633
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:288
 
617
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:287
634
618
msgid ""
635
619
"May Satul warm you, Jundlina! The weaving mill, gold spinning mill and "
636
620
"spider farm buildings are complete and are starting their work at this very "
639
623
msgstr ""
640
624
 
641
625
#. TRANSLATORS: Jundlina
642
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:294
 
626
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:293
643
627
msgid ""
644
628
"This is good news indeed, Opol. Our economy is developing very well. Go back"
645
629
" to your work now, Opol, and may Satul warm you and all your guild members!"
646
630
msgstr ""
647
631
 
648
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:301
 
632
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:300
649
633
msgid "Sidolus Seeks Out Jundlina"
650
634
msgstr ""
651
635
 
652
636
#. TRANSLATORS: Sidolus
653
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:304
 
637
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:303
654
638
msgid ""
655
639
"May Satul warm you, Jundlina. Have you considered mining for resources in "
656
640
"the mountains around us? We are running short of quartz and diamonds for our"
660
644
"weapon smithy, an armor smithy and a toolsmithy. And maybe even more."
661
645
msgstr ""
662
646
 
663
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:308
 
647
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:307
664
648
msgid "Jundlina Nods"
665
649
msgstr ""
666
650
 
667
651
#. TRANSLATORS: Jundlina
668
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:310
 
652
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:309
669
653
msgid ""
670
654
"I have considered this, Sidolus. I think it is about time. We will make this"
671
655
" a priority for now. You shall get your industry soon!"
672
656
msgstr ""
673
657
 
674
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:317
 
658
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:316
675
659
msgid "Jundlina Writes a Letter"
676
660
msgstr ""
677
661
 
678
662
#. TRANSLATORS: Jundlina
679
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:320
 
663
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:319
680
664
msgid ""
681
665
"I have received word that our mining industry started working. Now that we "
682
666
"are forging weapons, I will send a letter to Sidolus informing him that it’s"
684
668
msgstr ""
685
669
 
686
670
#. TRANSLATORS: Jundlina
687
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:330
 
671
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:329
688
672
msgid ""
689
673
"Today I saw the first recruits gathering in front of the new barracks. If "
690
674
"everything goes well, they should receive their training soon."
691
675
msgstr ""
692
676
 
 
677
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:335
 
678
msgid "Jundlina Summons Sidolus"
 
679
msgstr ""
 
680
 
693
681
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:336
694
 
msgid "Jundlina Summons Sidolus"
695
 
msgstr ""
696
 
 
697
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:337
698
682
msgid "Jundlina is Angry"
699
683
msgstr ""
700
684
 
701
685
#. TRANSLATORS: Jundlina
702
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:339
 
686
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:338
703
687
msgid ""
704
688
"What is this I hear, Sidolus? I received words about your soldiers "
705
689
"misbehaving and bullying the common folk. What is this nonsense all about? "
707
691
" is inexcusable! Explain this, if you will!"
708
692
msgstr ""
709
693
 
710
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:342
 
694
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:341
711
695
msgid "Sidolus Seems Contrite"
712
696
msgstr ""
713
697
 
714
698
#. TRANSLATORS: Sidolus
715
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:345
 
699
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:344
716
700
msgid ""
717
701
"I agree with you and I have punished the troublemakers severely. But it is "
718
702
"very difficult to keep my men quiet: they are bored and have nothing to do. "
723
707
msgstr ""
724
708
 
725
709
#. TRANSLATORS: Jundlina
726
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:351
 
710
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:350
727
711
msgid ""
728
712
"I do not fear the cost and labor as long as it keeps your people at bay. You"
729
713
" shall get your buildings. But note that I will not tolerate any rogue "
731
715
"them. Dismissed."
732
716
msgstr ""
733
717
 
734
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:358
 
718
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:357
735
719
msgid "Jundlina Received a Letter"
736
720
msgstr ""
737
721
 
738
722
#. TRANSLATORS: Jundlina
739
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:361
 
723
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:360
740
724
msgid ""
741
725
"I received an invitation from Sidolus. The first day of training in the "
742
726
"newly finished labyrinth will be tomorrow. The dungeon is done as well and "
745
729
"workload will keep them from bullying the civilian population."
746
730
msgstr ""
747
731
 
748
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:367
 
732
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:366
749
733
msgid "Jundlina Considers the Economy"
750
734
msgstr ""
751
735
 
752
736
#. TRANSLATORS: Jundlina
753
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:370
 
737
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:369
754
738
msgid ""
755
739
"People are complaining about crowded streets and slow transportation. We "
756
740
"need to help out our carriers on the roads. I have decided to build a horse "
758
742
msgstr ""
759
743
 
760
744
#. TRANSLATORS: Jundlina
761
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:373
 
745
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:372
762
746
msgid ""
763
747
"Another way to take load from our roads is to build warehouses. We have "
764
748
"claimed the mountain now, it seems a good idea to have a warehouse on the "
765
749
"plateau to avoid having to transport everything up and down the slopes."
766
750
msgstr ""
767
751
 
 
752
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:384
 
753
msgid "A Dangerous Discovery"
 
754
msgstr ""
 
755
 
768
756
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:385
769
 
msgid "A Dangerous Discovery"
770
 
msgstr ""
771
 
 
772
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:386
773
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:414
 
757
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:413
774
758
msgid "Jundlina is in Thought"
775
759
msgstr ""
776
760
 
777
761
#. TRANSLATORS: Jundlina
778
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:388
 
762
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:387
779
763
msgid ""
780
764
"We found an old building, destroyed and burned by flames. I am very worried "
781
765
"about this discovery. The building is not of any kind I’ve ever seen. It is "
786
770
msgstr ""
787
771
 
788
772
#. TRANSLATORS: Jundlina
789
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:391
 
773
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:390
790
774
msgid ""
791
775
"The implications frighten me. Are there others on this island? Where are "
792
776
"they then? They work with fire, are they praying to Satul too? Are they "
795
779
msgstr ""
796
780
 
797
781
#. TRANSLATORS: Jundlina
798
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:394
 
782
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:393
799
783
msgid ""
800
784
"We must improve our military capabilities. If there are foes on the island, "
801
785
"we have to be prepared when we meet them. We should also enforce the "
802
786
"fortification of our borders."
803
787
msgstr ""
804
788
 
 
789
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:401
 
790
msgid "Another Building"
 
791
msgstr ""
 
792
 
805
793
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:402
806
 
msgid "Another Building"
807
 
msgstr ""
808
 
 
809
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:403
810
794
msgid "Jundlina is Worried"
811
795
msgstr ""
812
796
 
813
797
#. TRANSLATORS: Jundlina
814
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:405
 
798
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:404
815
799
msgid ""
816
800
"We found one more building of this strange making. We have yet to see any of"
817
801
" its builders. But obviously there has been a community on this island "
820
804
"us unprepared."
821
805
msgstr ""
822
806
 
823
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:413
 
807
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:412
824
808
msgid "One More Building"
825
809
msgstr ""
826
810
 
827
811
#. TRANSLATORS: Jundlina
828
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:416
 
812
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:415
829
813
msgid ""
830
814
"And yet another of these buildings. We know now that the tribe that built "
831
815
"them once had complete control over the island. But I am no longer so scared"
835
819
" without obvious dangers, I am feeling very much at home here already."
836
820
msgstr ""
837
821
 
838
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:427
 
822
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:426
839
823
msgid "The Water is Rising!"
840
824
msgstr ""
841
825
 
842
826
#. TRANSLATORS: Jundlina
843
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:430
 
827
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:429
844
828
msgid ""
845
829
"May Satul save us! Lutas is still trying to get to us. A scout informed me "
846
830
"that the ocean is rising quickly. We have to reach higher ground and "
848
832
"mountains. How can we escape?"
849
833
msgstr ""
850
834
 
851
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:433
 
835
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:432
852
836
msgid "A Young Man Approaches"
853
837
msgstr ""
854
838
 
855
839
#. TRANSLATORS: Ostur
856
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:436
 
840
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:435
857
841
msgid ""
858
842
"May Satul warm you, Jundlina. My name is Ostur and I construct ships. I have"
859
843
" invented a new kind of ship: smaller than those we are used to, but much "
862
846
msgstr ""
863
847
 
864
848
#. TRANSLATORS: Jundlina
865
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:442
 
849
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:441
866
850
msgid ""
867
851
"Ostur, we have no time. The water rises too fast, and if we build the ships "
868
852
"on the shore they will vanish in the sea before they can float. I fear we "
869
853
"are doomed!"
870
854
msgstr ""
871
855
 
872
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:447
 
856
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:446
873
857
msgid "Ostur Seems Confident"
874
858
msgstr ""
875
859
 
876
860
#. TRANSLATORS: Ostur
877
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:456
 
861
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:455
878
862
msgid ""
879
863
"A friend of mine explored the island on his own and he told me of a big lake"
880
864
" at the top of the mountain. I suggest we build the ships in this lake and "
883
867
msgstr ""
884
868
 
885
869
#. TRANSLATORS: Jundlina
886
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:462
 
870
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:461
887
871
msgid ""
888
872
"Your red hair is a signal from the fire god. I will trust you and support "
889
873
"your plan. Our survival lies in your hands now, Ostur."
890
874
msgstr ""
891
875
 
892
876
#. TRANSLATORS: Jundlina
893
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:465
 
877
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:464
894
878
msgid ""
895
879
"Swift now, we need a house for Ostur next to the lake, and we need planks, "
896
880
"logs and spidercloth for the construction there. Forget about everything "
898
882
"all swallowed by the sea."
899
883
msgstr ""
900
884
 
901
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:472
 
885
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:471
902
886
msgid "Jundlina is Relieved"
903
887
msgstr ""
904
888
 
905
889
#. TRANSLATORS: Jundlina
906
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:475
 
890
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:474
907
891
msgid ""
908
892
"Praise Satul! Ostur, the young ship builder did it. We have three ships – "
909
893
"never have I seen sturdier ones – with enough room to carry all of us and "
913
897
msgstr ""
914
898
 
915
899
#. TRANSLATORS: Jundlina
916
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:478
 
900
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:477
917
901
msgid ""
918
902
"I expect a long journey, but we will find the land of Satul in the end. This"
919
903
" is what I promised my people. And myself."
920
904
msgstr ""
921
905
 
922
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:479
 
906
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:478
923
907
msgid "Congratulations"
924
908
msgstr "恭喜"
925
909
 
926
 
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:480
 
910
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:479
927
911
msgid ""
928
912
"You have won this mission. Continue with the next one or keep playing for as"
929
913
" long as you like."
930
914
msgstr ""
931
915
 
932
 
#: ../../data/scripting/format_scenario.lua:36
 
916
#. TRANSLATORS: Short message title. Translate as "Lost!" if you don't have
 
917
#. enough space.
 
918
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:487
 
919
msgctxt "message_short_title"
 
920
msgid "Building lost!"
 
921
msgstr ""
 
922
 
 
923
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:488
 
924
msgid "We lost a building to the ocean!"
 
925
msgstr ""
 
926
 
 
927
#: ../../data/scripting/format_scenario.lua:12
933
928
#, lua-format
934
929
msgid "“%s”"
935
930
msgstr ""
936
931
 
937
 
#: ../../data/scripting/format_scenario.lua:84
 
932
#: ../../data/scripting/format_scenario.lua:40
938
933
msgid "New Objective"
939
934
msgid_plural "New Objectives"
940
935
msgstr[0] ""