8
8
"Project-Id-Version: Widelands\n"
9
9
"Report-Msgid-Bugs-To: https://bugs.launchpad.net/widelands\n"
10
"POT-Creation-Date: 2017-12-02 08:24+0000\n"
11
"PO-Revision-Date: 2017-12-16 08:00+0000\n"
12
"Last-Translator: AhaNkem Obi <litoretura@gmail.com>\n"
10
"POT-Creation-Date: 2018-02-10 11:03+0000\n"
11
"PO-Revision-Date: 2018-02-10 11:05+0000\n"
12
"Last-Translator: GunChleoc\n"
13
13
"Language-Team: Igbo (http://www.transifex.com/widelands/widelands/language/ig/)\n"
14
14
"MIME-Version: 1.0\n"
15
15
"Content-Type: text/plain; charset=UTF-8\n"
18
18
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
20
#. TRANSLATORS: Short message title. Translate as "Lost!" if you don't have
22
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:75
23
msgctxt "message_short_title"
24
msgid "Building lost!"
27
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:77
28
msgid "We lost a building to the ocean!"
29
msgstr "Ụnọ anyị furu n'osimmiri!"
31
#: ../../data/campaigns/atl01.wmf/scripting/init.lua:83
32
msgctxt "message_heading"
33
msgid "Building lost!"
36
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:32
20
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:31
37
21
msgid "Ensure the supply of building wares"
24
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:33
25
msgid "Supply Building Wares"
40
28
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:34
41
msgid "Supply Building Wares"
29
msgid "Supply basic building material for your economy:"
44
32
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:35
45
msgid "Supply basic building material for your economy:"
33
msgid "Build a quarry"
48
36
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:36
49
msgid "Build a quarry"
37
msgid "Build two woodcutter’s houses"
52
40
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:37
53
msgid "Build two woodcutter’s houses"
41
msgid "Build two forester’s houses"
56
44
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:38
57
msgid "Build two forester’s houses"
60
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:39
61
45
msgid "Build a sawmill"
64
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:45
48
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:44
65
49
msgid "Expand your territory and explore"
52
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:46
53
msgid "Expand and Explore"
68
56
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:47
69
msgid "Expand and Explore"
72
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:48
74
58
"The island is huge and as long as we are not sure that we are alone here, we"
75
59
" cannot relax. Explore and conquer it, this is the only way to protect us "
76
60
"from threats on the island and from Atlantis."
79
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:49
63
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:48
80
64
msgid "Build military sites to expand your territory"
83
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:55
67
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:54
84
68
msgid "Establish a solid food production"
87
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:57
71
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:56
88
72
msgid "Food Production"
89
73
msgstr "Mmepụta nri"
91
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:58
75
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:57
93
77
"Food is very important for mines and military training areas. Establish a "
94
78
"well working food environment by building at least one farm, one blackroot "
106
90
"you will need at least two of those."
93
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:59
94
msgid "Build a farm and a blackroot farm"
109
97
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:60
110
msgid "Build a farm and a blackroot farm"
98
msgid "Build a mill to make cornmeal and blackroot flour"
113
101
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:61
114
msgid "Build a mill to make cornmeal and blackroot flour"
117
105
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:62
106
msgid "Build a bakery to bake bread from cornmeal, blackroot flour and water"
121
109
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:63
122
msgid "Build a bakery to bake bread from cornmeal, blackroot flour and water"
110
msgid "Build a hunter’s house to get raw meat"
125
113
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:64
126
msgid "Build a hunter’s house to get raw meat"
114
msgid "Build a fisher’s house close to water to get raw fish"
129
117
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:65
130
msgid "Build a fisher’s house close to water to get raw fish"
133
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:66
135
119
"Build a fish breeder’s house close to the fisher to make sure the fish do "
139
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:67
123
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:66
140
124
msgid "Build two smokeries to smoke raw meat and fish"
143
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:73
127
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:72
144
128
msgid "Build a spider farm and a weaving mill"
131
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:74
132
msgid "Spidercloth Production"
147
135
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:75
148
msgid "Spidercloth Production"
151
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:76
153
137
"The weavers produce spidercloth and tabards in the weaving mill. Spidercloth"
154
138
" is needed for the construction of some buildings and clothing, while "
157
141
"while gold thread is produced by the gold spinning mill out of gold."
144
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:76
145
msgid "Build a weaving mill"
160
148
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:77
161
msgid "Build a weaving mill"
149
msgid "Build a spider farm"
164
152
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:78
165
msgid "Build a spider farm"
168
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:79
169
153
msgid "Build a gold spinning mill"
172
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:85
156
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:84
173
157
msgid "Build industry and mines"
160
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:86
161
msgid "Industry and Mines"
176
164
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:87
177
msgid "Industry and Mines"
180
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:88
182
166
"Iron ore, gold ore and coal are mined in the respective mines. The crystal "
183
167
"mine will dig for quartz and diamonds – all of them are precious materials "
188
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:89
172
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:88
190
174
"The ores have to be smelted at a smelting works before they can be used. The"
191
175
" refined materials are then used in the weapon smithy, the armor smithy and "
192
176
"the toolsmithy."
195
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:90
179
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:89
197
181
"Build a mine of each type. Make sure to send geologists to the mountain "
185
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:90
186
msgid "Build a smelting works"
201
189
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:91
202
msgid "Build a smelting works"
190
msgid "Build an armor smithy and a weapon smithy"
205
193
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:92
206
msgid "Build an armor smithy and a weapon smithy"
209
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:93
210
194
msgid "Build a toolsmithy"
213
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:99
214
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:103
197
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:98
198
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:102
215
199
msgid "Build a barracks"
218
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:101
202
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:100
219
203
msgid "Recruiting new soldiers"
220
204
msgstr "Ana-ewete ndị-agha ọhụrụ"
222
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:102
206
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:101
224
208
"Now that weapons are being forged, new soldiers can be recruited. For this, "
225
209
"we need to deliver light tridents and tabards to the barracks. Recruits will"
227
211
"to become a soldier."
230
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:109
214
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:108
231
215
msgid "Build training sites for soldiers"
234
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:111
218
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:110
235
219
msgid "Soldier Training Sites"
236
220
msgstr "Ebe ana-ekuzi ndị agha"
238
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:112
222
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:111
240
224
"Like all other tribes, the Atlanteans are also able to train soldiers: the "
241
225
"dungeon trains attack – the major attribute of the Atlanteans – and the "
243
227
"industry are used to train better soldiers in the two training sites."
246
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:113
230
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:112
247
231
msgid "Build a dungeon and a labyrinth"
250
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:119
234
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:118
251
235
msgid "Build a warehouse and a horse farm"
238
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:120
239
msgid "Warehouse and Horse Farm"
254
242
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:121
255
msgid "Warehouse and Horse Farm"
258
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:122
260
244
"As your road network gets longer and more complicated, you should employ "
261
245
"horses to help out your carriers. Horses are bred at horse farms using water"
263
247
"system does not collapse."
250
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:122
251
msgid "Build a warehouse"
266
254
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:123
267
msgid "Build a warehouse"
270
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:124
271
255
msgid "Build a horse farm"
274
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:130
258
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:129
275
259
msgid "Build 3 ships to escape from the island"
262
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:131
263
msgid "Escape From the Island"
278
266
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:132
279
msgid "Escape From the Island"
282
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:133
284
268
"There is a lake at the top of the island. Build three ships in these waters "
285
269
"and you might be able to rescue your people before the island is swallowed "
286
270
"completely by the ocean."
289
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:134
273
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:133
290
274
msgid "Build a shipyard close to the lake to start building ships"
293
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:145
277
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:144
294
278
msgid "Proud to the Death"
297
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:147
281
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:146
298
282
msgid "Favored by the God"
299
283
msgstr "Nke chi hụrụ n'ọma"
301
285
#. TRANSLATORS: Foreword
302
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:149
286
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:148
304
288
"On the hidden and lost island of Atlantis, a proud tribe settled since the "
305
289
"world was very young. Ruled by the bloodline of King Ajanthul – the first "
319
303
"seek for it was forbidden."
322
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:155
306
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:154
323
307
msgid "Disgraced Before the God"
326
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:157
310
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:156
327
311
msgid "The God’s Punishment"
328
312
msgstr "Ntaramahụhụ chi nyere"
330
314
#. TRANSLATORS: Foreword
331
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:159
315
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:158
333
317
"But all seemed well. Only the horses seemed to feel something was wrong. "
334
318
"During the nights, they went crazy and were full of fear. It was not long "
346
330
" the sea again."
349
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:165
333
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:164
350
334
msgid "Uproar and Confusion"
353
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:167
337
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:166
354
338
msgid "Emerging Chaos…"
357
341
#. TRANSLATORS: Foreword
358
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:169
342
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:168
360
344
"Guilt-ridden, the king committed suicide. Without a monarch, the people "
361
345
"turned to the clerics, but they had no substantial help to offer. Most "
388
372
#. TRANSLATORS: Foreword
389
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:175
373
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:174
391
375
"Leaving the dying Atlantis and their past behind, they started on a quest to"
392
376
" find a place sheltered by the fire and protected from the sea."
379
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:181
380
msgid "The Princess’ Memoir"
395
383
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:182
396
msgid "The Princess’ Memoir"
399
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:183
400
384
msgid "Jundlina Writes Down Her Memories"
403
387
#. TRANSLATORS: Jundlina - Diary
404
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:185
388
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:184
406
390
"We left Atlantis and sailed east. We entered the forbidden sea on the sixth "
407
391
"day without noticing any pursuers from Atlantis and without Lutas having "
433
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:194
417
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:193
434
418
msgid "Loftomor and Sidolus Arrive"
435
419
msgstr "Loftomo na Sidolus batara"
437
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:195
438
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:230
439
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:276
440
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:292
441
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:318
442
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:328
443
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:349
444
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:359
445
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:368
446
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:428
447
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:440
448
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:460
449
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:473
421
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:194
422
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:229
423
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:275
424
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:291
425
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:317
426
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:327
427
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:348
428
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:358
429
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:367
430
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:427
431
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:439
432
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:459
433
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:472
451
435
msgstr "Jundlina"
453
437
#. TRANSLATORS: Jundlina
454
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:197
438
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:196
456
440
"May Satul warm you both. Loftomor, you have been the island’s most renowned "
457
441
"architect. Sidolus, you are a seasoned warrior and strategist. I have called"
462
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:200
446
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:199
463
447
msgid "Loftomor Speaks"
464
448
msgstr "Loftomo na-ekwu okwu"
466
450
#. TRANSLATORS: Loftomor
467
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:203
451
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:202
469
453
"May Satul warm you, Jundlina! The most important things for building a "
470
454
"settlement are the building materials. There are some trees here, so we "
475
459
" build a quarry, and my stonemasons will go to work promptly."
478
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:207
462
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:206
479
463
msgid "Sidolus Speaks"
480
464
msgstr "Sidolus na-ekwu okwu"
482
466
#. TRANSLATORS: Sidolus
483
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:210
467
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:209
485
469
"May Satul warm you, Jundlina! I agree with what Loftomor proposes. We need a"
486
470
" good supply of building materials for we have to expand our territory "
489
473
"is available. We only need some housing to live in."
476
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:216
477
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:256
478
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:326
479
msgid "Jundlina is Satisfied"
492
482
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:217
493
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:257
494
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:327
495
msgid "Jundlina is Satisfied"
498
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:218
499
483
msgid "Jundlina’s Memoirs"
502
486
#. TRANSLATORS: Jundlina
503
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:220
487
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:219
505
489
"Our building infrastructure is finished and I spent some days making sure "
506
490
"that everybody is working well together. Now, there are other pressing "
508
492
"with sorting some things out."
511
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:223
495
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:222
512
496
msgid "Colionder Arrives"
515
499
#. TRANSLATORS: Colionder
516
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:226
500
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:225
518
502
"May Satul warm you, Jundlina. Can I be of any service to you or the god?"
521
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:229
522
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:275
523
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:291
524
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:307
525
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:348
526
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:439
527
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:459
505
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:228
506
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:274
507
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:290
508
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:306
509
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:347
510
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:438
511
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:458
528
512
msgid "Jundlina Replies"
529
513
msgstr "Jundlina na-aza"
531
515
#. TRANSLATORS: Jundlina
532
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:232
516
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:231
534
518
"May Satul warm you too, Colionder. Yes, I wondered if there is a way that we"
535
519
" could centralize our food production. We lose a lot of productivity because"
541
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:235
525
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:234
542
526
msgid "Colionder is in Thought"
543
527
msgstr "Kolionda na-eche uche"
545
529
#. TRANSLATORS: Colionder
546
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:238
530
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:237
548
532
"Ahh, but I think this is impossible to change. The preparing and eating of "
549
533
"food is something deeply ingrained in us Atlanteans – it is a ceremony that "
572
556
"taking away the ritual."
559
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:246
575
560
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:247
576
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:248
577
561
msgid "Jundlina Agrees"
578
562
msgstr "Jundlina na-ekwe"
580
564
#. TRANSLATORS: Jundlina
581
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:250
565
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:249
582
566
msgid "Your words sound wise to me, Colionder. So be it then."
585
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:258
569
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:257
586
570
msgid "Jundlina is Reviewing the Reports"
589
573
#. TRANSLATORS: Jundlina
590
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:260
574
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:259
592
576
"Seems like our food production is finished and everybody is working together"
593
577
" nicely. It is really starting to feel like home here."
596
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:266
580
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:265
597
581
msgid "A Man Comes to Jundlina"
598
582
msgstr "Otu nwoke bịakwutara Jundlina"
600
584
#. TRANSLATORS: Opol
601
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:269
585
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:268
603
587
"May Satul warm you, Jundlina. My name is Opol, and I am the highest weaver "
604
588
"of the guild abandoning Atlantis and Lutas with you. I come with sad news "
625
609
"mill so that the golden tabards you make will not be golden by name alone."
628
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:285
612
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:284
629
613
msgid "Opol Seeks Out Jundlina"
630
614
msgstr "Opol na-achọ Jundlina"
632
616
#. TRANSLATORS: Opol
633
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:288
617
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:287
635
619
"May Satul warm you, Jundlina! The weaving mill, gold spinning mill and "
636
620
"spider farm buildings are complete and are starting their work at this very "
641
625
#. TRANSLATORS: Jundlina
642
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:294
626
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:293
644
628
"This is good news indeed, Opol. Our economy is developing very well. Go back"
645
629
" to your work now, Opol, and may Satul warm you and all your guild members!"
648
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:301
632
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:300
649
633
msgid "Sidolus Seeks Out Jundlina"
650
634
msgstr "Sidolus na-achọ Jundlina"
652
636
#. TRANSLATORS: Sidolus
653
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:304
637
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:303
655
639
"May Satul warm you, Jundlina. Have you considered mining for resources in "
656
640
"the mountains around us? We are running short of quartz and diamonds for our"
660
644
"weapon smithy, an armor smithy and a toolsmithy. And maybe even more."
663
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:308
647
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:307
664
648
msgid "Jundlina Nods"
667
651
#. TRANSLATORS: Jundlina
668
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:310
652
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:309
670
654
"I have considered this, Sidolus. I think it is about time. We will make this"
671
655
" a priority for now. You shall get your industry soon!"
674
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:317
658
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:316
675
659
msgid "Jundlina Writes a Letter"
676
660
msgstr "Jundlina na-ede edemede"
678
662
#. TRANSLATORS: Jundlina
679
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:320
663
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:319
681
665
"I have received word that our mining industry started working. Now that we "
682
666
"are forging weapons, I will send a letter to Sidolus informing him that it’s"
686
670
#. TRANSLATORS: Jundlina
687
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:330
671
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:329
689
673
"Today I saw the first recruits gathering in front of the new barracks. If "
690
674
"everything goes well, they should receive their training soon."
693
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:336
677
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:335
694
678
msgid "Jundlina Summons Sidolus"
695
679
msgstr "Jundlina kpọrọ Sidolus"
697
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:337
681
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:336
698
682
msgid "Jundlina is Angry"
699
683
msgstr "Jundlina na-ewe iwe"
701
685
#. TRANSLATORS: Jundlina
702
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:339
686
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:338
704
688
"What is this I hear, Sidolus? I received words about your soldiers "
705
689
"misbehaving and bullying the common folk. What is this nonsense all about? "
707
691
" is inexcusable! Explain this, if you will!"
710
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:342
694
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:341
711
695
msgid "Sidolus Seems Contrite"
714
698
#. TRANSLATORS: Sidolus
715
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:345
699
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:344
717
701
"I agree with you and I have punished the troublemakers severely. But it is "
718
702
"very difficult to keep my men quiet: they are bored and have nothing to do. "
731
715
"them. Dismissed."
734
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:358
718
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:357
735
719
msgid "Jundlina Received a Letter"
736
720
msgstr "Jundlina wetere edemede"
738
722
#. TRANSLATORS: Jundlina
739
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:361
723
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:360
741
725
"I received an invitation from Sidolus. The first day of training in the "
742
726
"newly finished labyrinth will be tomorrow. The dungeon is done as well and "
745
729
"workload will keep them from bullying the civilian population."
748
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:367
732
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:366
749
733
msgid "Jundlina Considers the Economy"
752
736
#. TRANSLATORS: Jundlina
753
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:370
737
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:369
755
739
"People are complaining about crowded streets and slow transportation. We "
756
740
"need to help out our carriers on the roads. I have decided to build a horse "
760
744
#. TRANSLATORS: Jundlina
761
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:373
745
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:372
763
747
"Another way to take load from our roads is to build warehouses. We have "
764
748
"claimed the mountain now, it seems a good idea to have a warehouse on the "
765
749
"plateau to avoid having to transport everything up and down the slopes."
768
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:385
752
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:384
769
753
msgid "A Dangerous Discovery"
770
754
msgstr "Nchọpụta dị ize ndụ"
772
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:386
773
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:414
756
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:385
757
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:413
774
758
msgid "Jundlina is in Thought"
775
759
msgstr "Jundlina na-eche uche"
777
761
#. TRANSLATORS: Jundlina
778
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:388
762
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:387
780
764
"We found an old building, destroyed and burned by flames. I am very worried "
781
765
"about this discovery. The building is not of any kind I’ve ever seen. It is "
797
781
#. TRANSLATORS: Jundlina
798
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:394
782
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:393
800
784
"We must improve our military capabilities. If there are foes on the island, "
801
785
"we have to be prepared when we meet them. We should also enforce the "
802
786
"fortification of our borders."
805
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:402
789
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:401
806
790
msgid "Another Building"
809
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:403
793
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:402
810
794
msgid "Jundlina is Worried"
811
795
msgstr "Jundlina na-echegbu"
813
797
#. TRANSLATORS: Jundlina
814
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:405
798
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:404
816
800
"We found one more building of this strange making. We have yet to see any of"
817
801
" its builders. But obviously there has been a community on this island "
823
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:413
807
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:412
824
808
msgid "One More Building"
827
811
#. TRANSLATORS: Jundlina
828
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:416
812
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:415
830
814
"And yet another of these buildings. We know now that the tribe that built "
831
815
"them once had complete control over the island. But I am no longer so scared"
835
819
" without obvious dangers, I am feeling very much at home here already."
838
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:427
822
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:426
839
823
msgid "The Water is Rising!"
840
824
msgstr "Mmiri na-ebinite!"
842
826
#. TRANSLATORS: Jundlina
843
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:430
827
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:429
845
829
"May Satul save us! Lutas is still trying to get to us. A scout informed me "
846
830
"that the ocean is rising quickly. We have to reach higher ground and "
848
832
"mountains. How can we escape?"
851
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:433
835
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:432
852
836
msgid "A Young Man Approaches"
853
837
msgstr "Otu okorobịa na-abịa"
855
839
#. TRANSLATORS: Ostur
856
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:436
840
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:435
858
842
"May Satul warm you, Jundlina. My name is Ostur and I construct ships. I have"
859
843
" invented a new kind of ship: smaller than those we are used to, but much "
864
848
#. TRANSLATORS: Jundlina
865
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:442
849
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:441
867
851
"Ostur, we have no time. The water rises too fast, and if we build the ships "
868
852
"on the shore they will vanish in the sea before they can float. I fear we "
872
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:447
856
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:446
873
857
msgid "Ostur Seems Confident"
876
860
#. TRANSLATORS: Ostur
877
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:456
861
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:455
879
863
"A friend of mine explored the island on his own and he told me of a big lake"
880
864
" at the top of the mountain. I suggest we build the ships in this lake and "
885
869
#. TRANSLATORS: Jundlina
886
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:462
870
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:461
888
872
"Your red hair is a signal from the fire god. I will trust you and support "
889
873
"your plan. Our survival lies in your hands now, Ostur."
892
876
#. TRANSLATORS: Jundlina
893
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:465
877
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:464
895
879
"Swift now, we need a house for Ostur next to the lake, and we need planks, "
896
880
"logs and spidercloth for the construction there. Forget about everything "
898
882
"all swallowed by the sea."
901
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:472
885
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:471
902
886
msgid "Jundlina is Relieved"
905
889
#. TRANSLATORS: Jundlina
906
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:475
890
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:474
908
892
"Praise Satul! Ostur, the young ship builder did it. We have three ships – "
909
893
"never have I seen sturdier ones – with enough room to carry all of us and "
915
899
#. TRANSLATORS: Jundlina
916
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:478
900
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:477
918
902
"I expect a long journey, but we will find the land of Satul in the end. This"
919
903
" is what I promised my people. And myself."
922
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:479
906
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:478
923
907
msgid "Congratulations"
926
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:480
910
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:479
928
912
"You have won this mission. Continue with the next one or keep playing for as"
929
913
" long as you like."
932
#: ../../data/scripting/format_scenario.lua:36
916
#. TRANSLATORS: Short message title. Translate as "Lost!" if you don't have
918
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:487
919
msgctxt "message_short_title"
920
msgid "Building lost!"
923
#: ../../data/campaigns/atl01.wmf/scripting/texts.lua:488
924
msgid "We lost a building to the ocean!"
925
msgstr "Ụnọ anyị furu n'osimmiri!"
927
#: ../../data/scripting/format_scenario.lua:12
937
#: ../../data/scripting/format_scenario.lua:84
932
#: ../../data/scripting/format_scenario.lua:40
938
933
msgid "New Objective"
939
934
msgid_plural "New Objectives"
940
935
msgstr[0] "Ebumnuche Ọhụrụ"