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  • Committer: fios at foramnagaidhlig
  • Date: 2015-12-04 18:27:36 UTC
  • mfrom: (7649.1.8 trunk)
  • Revision ID: fios@foramnagaidhlig.net-20151204182736-ihkal9z1oxlfkrgf
Merged trunk.

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msgstr ""
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"Project-Id-Version: Widelands\n"
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"Report-Msgid-Bugs-To: https://bugs.launchpad.net/widelands\n"
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"POT-Creation-Date: 2015-11-23 09:42+0000\n"
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"PO-Revision-Date: 2015-11-25 00:18+0000\n"
 
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"POT-Creation-Date: 2015-11-28 11:19+0000\n"
 
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"PO-Revision-Date: 2015-11-28 11:21+0000\n"
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"Last-Translator: GunChleoc\n"
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"Language-Team: English (United Kingdom) (http://www.transifex.com/widelands/widelands/language/en_GB/)\n"
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"MIME-Version: 1.0\n"
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#. * TRANSLATORS: This is the name of an AI used in the game setup screens
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#: ../../src/ai/defaultai.h:101
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msgctxt "ai_name"
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msgid "Aggressive"
 
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msgid "Strong"
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msgstr ""
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#. * TRANSLATORS: This is the name of an AI used in the game setup screens
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#. * TRANSLATORS: This is the name of an AI used in the game setup screens
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#: ../../src/ai/defaultai.h:123
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msgctxt "ai_name"
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msgid "Defensive"
 
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msgid "Weak"
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msgstr ""
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#. * TRANSLATORS: Concatenate the last 2 items on a list.
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#. * TRANSLATORS: Editor terrain property: small building plot
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#: ../../src/editor/tools/editor_info_tool.cc:63
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#: ../../src/logic/building.cc:504
 
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#: ../../src/logic/building.cc:506
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msgid "small"
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msgstr "small"
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#. * TRANSLATORS: Editor terrain property: medium building plot
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#: ../../src/editor/tools/editor_info_tool.cc:65
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#: ../../src/logic/building.cc:505
 
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#: ../../src/logic/building.cc:507
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msgid "medium"
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msgstr "medium"
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#. * TRANSLATORS: Editor terrain property: big building plot
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#: ../../src/editor/tools/editor_info_tool.cc:67
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#: ../../src/logic/building.cc:505
 
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#: ../../src/logic/building.cc:507
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msgid "big"
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msgstr "large"
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#. * TRANSLATORS: Editor terrain property: mine building plot
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#: ../../src/editor/tools/editor_info_tool.cc:73
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#: ../../src/logic/building.cc:503
 
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#: ../../src/logic/building.cc:505
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msgid "mine"
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msgstr "mine"
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msgstr ""
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#: ../../src/editor/tools/editor_info_tool.cc:95
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msgid "Has base immovable"
 
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msgid "Has immovable"
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msgstr ""
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#: ../../src/editor/tools/editor_info_tool.cc:95
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msgid "No base immovable"
 
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msgid "No immovable"
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msgstr ""
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#: ../../src/editor/tools/editor_info_tool.cc:98
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msgstr "Low"
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#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:253
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#: ../../src/logic/building.cc:510
 
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#: ../../src/logic/building.cc:512
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msgid "Medium"
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msgstr "Medium"
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msgid "unknown"
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msgstr "unknown"
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#: ../../src/logic/building.cc:508
 
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#: ../../src/logic/building.cc:510
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msgid "Mine"
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msgstr "Mine"
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#: ../../src/logic/building.cc:509
 
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#: ../../src/logic/building.cc:511
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msgid "Small"
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msgstr "Small"
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#: ../../src/logic/building.cc:510
 
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#: ../../src/logic/building.cc:512
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msgid "Big"
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msgstr "Large"
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#: ../../src/logic/production_program.cc:407
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#: ../../src/logic/production_program.cc:429
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#: ../../src/logic/production_program.cc:943
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#: ../../src/logic/production_program.cc:1060
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#: ../../src/logic/production_program.cc:1154
 
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#: ../../src/logic/production_program.cc:1061
 
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#: ../../src/logic/production_program.cc:1156
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#, c-format
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msgid "%1$ix %2$s"
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msgstr ""
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msgstr[0] ""
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msgstr[1] ""
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#. * TRANSLATORS: %s is a list of wares
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#: ../../src/logic/production_program.cc:1069
 
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#. * TRANSLATORS: %s is a list of wares. String is fetched according to total
 
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#. amount of wares.
 
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#: ../../src/logic/production_program.cc:1070
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#, c-format
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msgid "Produced %s"
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msgstr "Produced %s"
 
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msgid_plural "Produced %s"
 
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msgstr[0] ""
 
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msgstr[1] ""
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#. * TRANSLATORS: %s is a list of workers
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#: ../../src/logic/production_program.cc:1163
 
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#. * TRANSLATORS: %s is a list of workers. String is fetched according to
 
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#. total amount of workers.
 
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#: ../../src/logic/production_program.cc:1165
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#, c-format
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msgid "Recruited %s"
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msgstr ""
 
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msgid_plural "Recruited %s"
 
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msgstr[0] ""
 
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msgstr[1] ""
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#: ../../src/logic/production_program.cc:1386
 
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#: ../../src/logic/production_program.cc:1388
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msgid "No soldier to train!"
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msgstr ""
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#: ../../src/logic/production_program.cc:1394
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#: ../../src/logic/production_program.cc:1479
 
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#: ../../src/logic/production_program.cc:1396
 
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#: ../../src/logic/production_program.cc:1481
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msgid "No soldier found for this training level!"
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msgstr ""
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#. * TRANSLATORS: Percent in building statistics window, e.g. 85%
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#. * TRANSLATORS: If you wish to add a space, translate as '%i %%'
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#: ../../src/logic/productionsite.cc:357
 
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#: ../../src/logic/productionsite.cc:381
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#: ../../src/wui/building_statistics_menu.cc:681
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#, c-format
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msgid "%i%%"
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msgstr ""
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#: ../../src/logic/productionsite.cc:965
 
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#: ../../src/logic/productionsite.cc:989
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msgid "Can’t find any more resources!"
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msgstr ""
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msgid "Attack"
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msgstr "Attack"
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#: ../../src/wui/fieldaction.cc:560
 
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#: ../../src/wui/fieldaction.cc:562
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msgid "Build mines"
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msgstr "Build mines"
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#: ../../src/wui/fieldaction.cc:576
 
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#: ../../src/wui/fieldaction.cc:578
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msgid "Build flag"
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msgstr "Plant flag"
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#: ../../src/wui/fieldaction.cc:580
 
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#: ../../src/wui/fieldaction.cc:582
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msgid "Cancel road"
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msgstr "Cancel road"
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#: ../../src/wui/fieldaction.cc:583
 
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#: ../../src/wui/fieldaction.cc:585
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msgid "Build roads"
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msgstr "Build roads"
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msgstr "Ware Statistics"
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#: ../../src/wui/game_main_menu.cc:65 ../../src/wui/stock_menu.cc:40
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#: ../../src/wui/ware_statistics_menu.cc:208 ../../src/wui/waresdisplay.cc:59
 
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#: ../../src/wui/ware_statistics_menu.cc:208 ../../src/wui/waresdisplay.cc:79
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msgid "Stock"
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msgstr "Stock"
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msgstr "Remove selected wares from here"
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#: ../../src/wui/warehousewindow.cc:219
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msgid "Wares in dock"
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msgstr "Wares in dock"
 
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msgid "Wares waiting to be shipped"
 
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msgstr ""
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#: ../../src/wui/warehousewindow.cc:224
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msgid "Workers in dock"
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msgstr "Workers in dock"
 
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msgid "Workers waiting to embark"
 
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msgstr ""
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#: ../../src/wui/warehousewindow.cc:230
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msgid "Expedition"