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  • Committer: Nordfriese
  • Date: 2019-08-11 10:53:14 UTC
  • mfrom: (9129.1.47 trunk)
  • Revision ID: nordfriese-20190811105314-ex9xogd4cf5uwuy4
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Lines of Context:
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msgstr ""
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"Project-Id-Version: Widelands svnVERSION\n"
8
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"Report-Msgid-Bugs-To: https://wl.widelands.org/wiki/ReportingBugs/\n"
9
 
"POT-Creation-Date: 2019-06-14 07:23+0000\n"
 
9
"POT-Creation-Date: 2019-08-10 17:14+0000\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <widelands-public@lists.sourceforge.net>\n"
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msgstr ""
517
517
 
518
518
#. TRANSLATORS: This is a building name used in lists of buildings
519
 
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:94
 
519
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:106
520
520
msgctxt "atlanteans_building"
521
521
msgid "Armor Smithy"
522
522
msgstr ""
523
523
 
524
524
#. TRANSLATORS: Completed/Skipped/Did not start working because ...
525
 
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:143
526
 
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:48
527
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:61
528
 
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:52
 
525
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:155
 
526
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:54
 
527
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:65
 
528
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:58
529
529
#: ../../data/tribes/buildings/productionsites/atlanteans/mill/init.lua:56
530
 
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:42
531
 
#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:64
532
 
#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:81
 
530
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:46
 
531
#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:68
 
532
#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:85
533
533
#: ../../data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua:56
534
534
#: ../../data/tribes/buildings/productionsites/atlanteans/smokery/init.lua:58
535
535
#: ../../data/tribes/buildings/productionsites/atlanteans/spiderfarm/init.lua:53
536
536
#: ../../data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua:65
537
537
#: ../../data/tribes/buildings/productionsites/atlanteans/weaponsmithy/init.lua:61
538
538
#: ../../data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua:58
539
 
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:49
 
539
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:53
540
540
#: ../../data/tribes/buildings/productionsites/barbarians/ax_workshop/init.lua:67
541
541
#: ../../data/tribes/buildings/productionsites/barbarians/big_inn/init.lua:60
542
 
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:60
543
 
#: ../../data/tribes/buildings/productionsites/barbarians/gamekeepers_hut/init.lua:49
 
542
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:66
 
543
#: ../../data/tribes/buildings/productionsites/barbarians/gamekeepers_hut/init.lua:54
544
544
#: ../../data/tribes/buildings/productionsites/barbarians/helmsmithy/init.lua:68
545
545
#: ../../data/tribes/buildings/productionsites/barbarians/inn/init.lua:58
546
546
#: ../../data/tribes/buildings/productionsites/barbarians/metal_workshop/init.lua:77
547
 
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:49
548
 
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:44
549
 
#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:52
550
 
#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:69
 
547
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:53
 
548
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:50
 
549
#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:56
 
550
#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:73
551
551
#: ../../data/tribes/buildings/productionsites/barbarians/smelting_works/init.lua:60
552
552
#: ../../data/tribes/buildings/productionsites/barbarians/warmill/init.lua:71
553
 
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:50
 
553
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:54
554
554
#: ../../data/tribes/buildings/productionsites/empire/armorsmithy/init.lua:68
555
 
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:51
 
555
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:57
556
556
#: ../../data/tribes/buildings/productionsites/empire/inn/init.lua:54
557
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:61
558
 
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:43
559
 
#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:63
560
 
#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:80
 
557
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:66
 
558
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:47
 
559
#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:67
 
560
#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:84
561
561
#: ../../data/tribes/buildings/productionsites/empire/smelting_works/init.lua:61
562
562
#: ../../data/tribes/buildings/productionsites/empire/toolsmithy/init.lua:64
563
 
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:50
 
563
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:56
564
564
#: ../../data/tribes/buildings/productionsites/empire/weaponsmithy/init.lua:66
565
 
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:48
566
 
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:55
 
565
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:52
 
566
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:60
567
567
#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_large/init.lua:63
568
568
#: ../../data/tribes/buildings/productionsites/frisians/armor_smithy_small/init.lua:63
569
 
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:51
 
569
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:58
570
570
#: ../../data/tribes/buildings/productionsites/frisians/blacksmithy/init.lua:75
571
571
#: ../../data/tribes/buildings/productionsites/frisians/drinking_hall/init.lua:64
572
 
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:63
 
572
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:72
573
573
#: ../../data/tribes/buildings/productionsites/frisians/furnace/init.lua:70
574
574
#: ../../data/tribes/buildings/productionsites/frisians/honey_bread_bakery/init.lua:62
575
575
#: ../../data/tribes/buildings/productionsites/frisians/mead_brewery/init.lua:60
576
 
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:49
 
576
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:53
577
577
#: ../../data/tribes/buildings/productionsites/frisians/recycling_center/init.lua:72
578
 
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:53
 
578
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:62
579
579
#: ../../data/tribes/buildings/productionsites/frisians/reindeer_farm/init.lua:63
580
 
#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:57
581
 
#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:74
 
580
#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:61
 
581
#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:78
582
582
#: ../../data/tribes/buildings/productionsites/frisians/smokery/init.lua:64
583
583
#: ../../data/tribes/buildings/productionsites/frisians/tailors_shop/init.lua:62
584
584
#: ../../data/tribes/buildings/productionsites/frisians/tavern/init.lua:65
585
 
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:50
 
585
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:54
586
586
msgid "working"
587
587
msgstr ""
588
588
 
589
589
#. TRANSLATORS: Completed/Skipped/Did not start forging a steel shield because ...
590
 
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:152
 
590
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:164
591
591
msgid "forging a steel shield"
592
592
msgstr ""
593
593
 
594
594
#. TRANSLATORS: Completed/Skipped/Did not start forging an advanced shield because ...
595
 
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:164
 
595
#: ../../data/tribes/buildings/productionsites/atlanteans/armorsmithy/init.lua:176
596
596
msgid "forging an advanced shield"
597
597
msgstr ""
598
598
 
627
627
msgstr ""
628
628
 
629
629
#. TRANSLATORS: Completed/Skipped/Did not start planting blackroot because ...
630
 
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:57
 
630
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:63
631
631
msgid "planting blackroot"
632
632
msgstr ""
633
633
 
634
634
#. TRANSLATORS: Completed/Skipped/Did not start harvesting blackroot because ...
635
 
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:65
 
635
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:71
636
636
msgid "harvesting blackroot"
637
637
msgstr ""
638
638
 
639
 
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:74
640
 
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:78
641
 
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:88
642
 
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:70
643
 
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:77
644
 
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:76
645
 
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:91
646
 
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:79
 
639
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:80
 
640
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:84
 
641
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:94
 
642
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:76
 
643
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:83
 
644
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:82
 
645
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:100
 
646
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:88
647
647
msgid "No Fields"
648
648
msgstr ""
649
649
 
650
 
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:75
651
 
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:79
652
 
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:89
653
 
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:71
654
 
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:78
655
 
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:77
656
 
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:92
657
 
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:80
 
650
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:81
 
651
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:85
 
652
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:95
 
653
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:77
 
654
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:84
 
655
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:83
 
656
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:101
 
657
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:89
658
658
msgid "Out of Fields"
659
659
msgstr ""
660
660
 
661
 
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:76
 
661
#: ../../data/tribes/buildings/productionsites/atlanteans/blackroot_farm/init.lua:82
662
662
msgctxt "atlanteans_building"
663
663
msgid ""
664
664
"The blackroot farmer working at this blackroot farm has no cleared soil to "
686
686
msgstr ""
687
687
 
688
688
#. TRANSLATORS: Completed/Skipped/Did not start mining coal because ...
689
 
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:58
690
 
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:81
691
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:61
692
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:72
693
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:61
694
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:74
695
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:60
696
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:74
697
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:59
698
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:71
699
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:57
700
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:71
701
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:65
702
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:76
703
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:64
704
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:80
 
689
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:62
 
690
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:85
 
691
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:67
 
692
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:78
 
693
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:67
 
694
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:80
 
695
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:66
 
696
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:80
 
697
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:64
 
698
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:76
 
699
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:62
 
700
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:76
 
701
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:70
 
702
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:81
 
703
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:69
 
704
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:85
705
705
msgid "mining coal"
706
706
msgstr ""
707
707
 
708
 
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:100
709
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:90
710
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:92
711
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:92
712
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:89
713
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:89
714
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:94
715
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:98
 
708
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:104
 
709
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:96
 
710
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:98
 
711
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:98
 
712
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:94
 
713
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:94
 
714
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:99
 
715
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:103
716
716
msgid "No Coal"
717
717
msgstr ""
718
718
 
719
 
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:101
720
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:91
721
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:93
722
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:93
723
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:90
724
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:90
725
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:95
726
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:99
 
719
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:105
 
720
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:97
 
721
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:99
 
722
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:99
 
723
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:95
 
724
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:95
 
725
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:100
 
726
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:104
727
727
msgid "Main Coal Vein Exhausted"
728
728
msgstr ""
729
729
 
730
 
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:103
 
730
#: ../../data/tribes/buildings/productionsites/atlanteans/coalmine/init.lua:107
731
731
msgctxt "atlanteans_building"
732
732
msgid ""
733
733
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
741
741
msgstr ""
742
742
 
743
743
#. TRANSLATORS: Completed/Skipped/Did not start mining granite because ...
744
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:71
745
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:115
746
 
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:59
747
 
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:70
748
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:70
749
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:97
750
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:66
751
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:78
752
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:64
753
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:81
 
744
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:75
 
745
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:119
 
746
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:63
 
747
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:74
 
748
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:75
 
749
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:102
 
750
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:71
 
751
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:83
 
752
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:69
 
753
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:86
754
754
msgid "mining granite"
755
755
msgstr ""
756
756
 
757
757
#. TRANSLATORS: Completed/Skipped/Did not start mining quartz because ...
758
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:87
759
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:123
 
758
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:91
 
759
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:127
760
760
msgid "mining quartz"
761
761
msgstr ""
762
762
 
763
763
#. TRANSLATORS: Completed/Skipped/Did not start mining diamonds because ...
764
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:103
765
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:131
 
764
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:107
 
765
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:135
766
766
msgid "mining diamonds"
767
767
msgstr ""
768
768
 
769
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:165
 
769
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:169
770
770
msgid "No Crystal"
771
771
msgstr ""
772
772
 
773
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:166
 
773
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:170
774
774
msgid "Main Crystal Vein Exhausted"
775
775
msgstr ""
776
776
 
777
 
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:168
 
777
#: ../../data/tribes/buildings/productionsites/atlanteans/crystalmine/init.lua:172
778
778
msgctxt "atlanteans_building"
779
779
msgid ""
780
780
"This crystal mine’s main vein is exhausted. Expect strongly diminished "
788
788
msgstr ""
789
789
 
790
790
#. TRANSLATORS: Completed/Skipped/Did not start planting corn because ...
791
 
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:61
 
791
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:67
792
792
msgid "planting corn"
793
793
msgstr ""
794
794
 
795
795
#. TRANSLATORS: Completed/Skipped/Did not start harvesting corn because ...
796
 
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:69
 
796
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:75
797
797
msgid "harvesting corn"
798
798
msgstr ""
799
799
 
800
 
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:80
 
800
#: ../../data/tribes/buildings/productionsites/atlanteans/farm/init.lua:86
801
801
msgctxt "atlanteans_building"
802
802
msgid "The farmer working at this farm has no cleared soil to plant his seeds."
803
803
msgstr ""
810
810
 
811
811
#. TRANSLATORS: Completed/Skipped/Did not start breeding fish because ...
812
812
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:42
813
 
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:64
 
813
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:69
814
814
msgid "breeding fish"
815
815
msgstr ""
816
816
 
817
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:52
818
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:57
819
 
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:62
820
 
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:54
821
 
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:60
 
817
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:57
 
818
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:62
 
819
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:66
 
820
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:58
 
821
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:64
822
822
msgid "No Fish"
823
823
msgstr ""
824
824
 
825
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:53
826
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:58
827
 
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:63
828
 
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:55
829
 
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:61
 
825
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:58
 
826
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:63
 
827
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:67
 
828
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:59
 
829
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:65
830
830
msgid "Out of Fish"
831
831
msgstr ""
832
832
 
833
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:54
 
833
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:59
834
834
msgctxt "atlanteans_building"
835
835
msgid ""
836
836
"The fish breeder working out of this fish breeder’s house can’t find any "
838
838
"resources if there are some fish left to breed."
839
839
msgstr ""
840
840
 
841
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:58
 
841
#: ../../data/tribes/buildings/productionsites/atlanteans/fishbreeders_house/init.lua:63
842
842
msgid "The fishing grounds are full"
843
843
msgstr ""
844
844
 
849
849
msgstr ""
850
850
 
851
851
#. TRANSLATORS: Completed/Skipped/Did not start fishing because ...
852
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:47
853
 
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:53
854
 
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:45
855
 
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:76
856
 
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:51
 
852
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:52
 
853
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:57
 
854
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:49
 
855
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:81
 
856
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:55
857
857
msgid "fishing"
858
858
msgstr ""
859
859
 
860
 
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:59
 
860
#: ../../data/tribes/buildings/productionsites/atlanteans/fishers_house/init.lua:64
861
861
msgctxt "atlanteans_building"
862
862
msgid ""
863
863
"The fisher working out of this fisher’s house can’t find any fish in his "
872
872
msgstr ""
873
873
 
874
874
#. TRANSLATORS: Completed/Skipped/Did not start planting trees because ...
875
 
#: ../../data/tribes/buildings/productionsites/atlanteans/foresters_house/init.lua:43
876
 
#: ../../data/tribes/buildings/productionsites/barbarians/rangers_hut/init.lua:49
877
 
#: ../../data/tribes/buildings/productionsites/empire/foresters_house/init.lua:43
878
 
#: ../../data/tribes/buildings/productionsites/frisians/foresters_house/init.lua:46
 
875
#: ../../data/tribes/buildings/productionsites/atlanteans/foresters_house/init.lua:50
 
876
#: ../../data/tribes/buildings/productionsites/barbarians/rangers_hut/init.lua:56
 
877
#: ../../data/tribes/buildings/productionsites/empire/foresters_house/init.lua:50
 
878
#: ../../data/tribes/buildings/productionsites/frisians/foresters_house/init.lua:55
879
879
msgid "planting trees"
880
880
msgstr ""
881
881
 
897
897
msgstr ""
898
898
 
899
899
#. TRANSLATORS: Completed/Skipped/Did not start mining gold because ...
900
 
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:58
901
 
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:70
902
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:61
903
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:61
904
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:74
905
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:60
906
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:73
907
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:59
908
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:70
909
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:57
910
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:69
911
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:66
912
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:64
913
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:78
 
900
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:62
 
901
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:74
 
902
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:67
 
903
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:67
 
904
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:80
 
905
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:66
 
906
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:79
 
907
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:64
 
908
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:75
 
909
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:62
 
910
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:74
 
911
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:71
 
912
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:69
 
913
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:83
914
914
msgid "mining gold"
915
915
msgstr ""
916
916
 
917
 
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:88
918
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:74
919
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:92
920
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:91
921
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:88
922
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:87
923
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:79
924
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:96
 
917
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:92
 
918
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:80
 
919
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:98
 
920
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:97
 
921
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:93
 
922
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:92
 
923
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:84
 
924
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:101
925
925
msgid "No Gold"
926
926
msgstr ""
927
927
 
928
 
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:89
929
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:75
930
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:93
931
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:92
932
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:89
933
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:88
934
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:80
935
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:97
 
928
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:93
 
929
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:81
 
930
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:99
 
931
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:98
 
932
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:94
 
933
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:93
 
934
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:85
 
935
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:102
936
936
msgid "Main Gold Vein Exhausted"
937
937
msgstr ""
938
938
 
939
 
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:91
 
939
#: ../../data/tribes/buildings/productionsites/atlanteans/goldmine/init.lua:95
940
940
msgctxt "atlanteans_building"
941
941
msgid ""
942
942
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
962
962
msgstr ""
963
963
 
964
964
#. TRANSLATORS: Completed/Skipped/Did not start hunting because ...
965
 
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:44
966
 
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:55
967
 
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:44
968
 
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:51
 
965
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:48
 
966
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:60
 
967
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:48
 
968
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:55
969
969
msgid "hunting"
970
970
msgstr ""
971
971
 
972
 
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:53
973
 
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:64
974
 
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:53
975
 
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:69
 
972
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:57
 
973
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:69
 
974
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:57
 
975
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:73
976
976
msgid "No Game"
977
977
msgstr ""
978
978
 
979
979
#. TRANSLATORS: "Game" means animals that you can hunt
980
 
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:55
981
 
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:66
982
 
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:55
983
 
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:71
 
980
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:59
 
981
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:71
 
982
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:59
 
983
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:75
984
984
msgid "Out of Game"
985
985
msgstr ""
986
986
 
987
987
#. TRANSLATORS: "game" means animals that you can hunt
988
 
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:57
 
988
#: ../../data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua:61
989
989
msgctxt "atlanteans_building"
990
990
msgid ""
991
991
"The hunter working out of this hunter’s house can’t find any game in his "
999
999
msgstr ""
1000
1000
 
1001
1001
#. TRANSLATORS: Completed/Skipped/Did not start mining iron because ...
1002
 
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:58
1003
 
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:73
1004
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:61
1005
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:61
1006
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:74
1007
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:60
1008
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:74
1009
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:59
1010
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:71
1011
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:57
1012
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:70
1013
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:66
1014
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:64
1015
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:80
 
1002
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:62
 
1003
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:77
 
1004
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:67
 
1005
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:67
 
1006
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:80
 
1007
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:66
 
1008
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:80
 
1009
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:64
 
1010
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:76
 
1011
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:62
 
1012
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:75
 
1013
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:71
 
1014
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:69
 
1015
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:85
1016
1016
msgid "mining iron"
1017
1017
msgstr ""
1018
1018
 
1019
 
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:92
1020
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:74
1021
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:92
1022
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:92
1023
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:89
1024
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:88
1025
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:79
1026
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:98
 
1019
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:96
 
1020
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:80
 
1021
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:98
 
1022
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:98
 
1023
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:94
 
1024
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:93
 
1025
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:84
 
1026
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:103
1027
1027
msgid "No Iron"
1028
1028
msgstr ""
1029
1029
 
1030
 
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:93
1031
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:75
1032
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:93
1033
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:93
1034
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:90
1035
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:89
1036
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:80
1037
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:99
 
1030
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:97
 
1031
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:81
 
1032
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:99
 
1033
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:99
 
1034
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:95
 
1035
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:94
 
1036
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:85
 
1037
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:104
1038
1038
msgid "Main Iron Vein Exhausted"
1039
1039
msgstr ""
1040
1040
 
1041
 
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:95
 
1041
#: ../../data/tribes/buildings/productionsites/atlanteans/ironmine/init.lua:99
1042
1042
msgctxt "atlanteans_building"
1043
1043
msgid ""
1044
1044
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
1068
1068
msgstr ""
1069
1069
 
1070
1070
#. TRANSLATORS: Completed/Skipped/Did not start quarrying granite because ...
1071
 
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:52
1072
 
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:59
1073
 
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:57
1074
 
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:59
 
1071
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:56
 
1072
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:63
 
1073
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:61
 
1074
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:63
1075
1075
msgid "quarrying granite"
1076
1076
msgstr ""
1077
1077
 
1078
 
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:63
1079
 
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:70
1080
 
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:78
1081
 
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:70
 
1078
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:67
 
1079
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:74
 
1080
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:82
 
1081
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:74
1082
1082
msgid "No Rocks"
1083
1083
msgstr ""
1084
1084
 
1085
 
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:64
1086
 
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:71
1087
 
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:79
1088
 
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:71
 
1085
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:68
 
1086
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:75
 
1087
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:83
 
1088
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:75
1089
1089
msgid "Out of Rocks"
1090
1090
msgstr ""
1091
1091
 
1092
 
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:65
 
1092
#: ../../data/tribes/buildings/productionsites/atlanteans/quarry/init.lua:69
1093
1093
msgctxt "atlanteans_building"
1094
1094
msgid ""
1095
1095
"The stonecutter working at this quarry can’t find any rocks in his work area."
1128
1128
msgstr ""
1129
1129
 
1130
1130
#. TRANSLATORS: Completed/Skipped/Did not start constructing a ship because ...
1131
 
#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:73
1132
 
#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:61
1133
 
#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:72
1134
 
#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:66
 
1131
#: ../../data/tribes/buildings/productionsites/atlanteans/shipyard/init.lua:77
 
1132
#: ../../data/tribes/buildings/productionsites/barbarians/shipyard/init.lua:65
 
1133
#: ../../data/tribes/buildings/productionsites/empire/shipyard/init.lua:76
 
1134
#: ../../data/tribes/buildings/productionsites/frisians/shipyard/init.lua:70
1135
1135
msgid "constructing a ship"
1136
1136
msgstr ""
1137
1137
 
1324
1324
msgid "Well"
1325
1325
msgstr ""
1326
1326
 
1327
 
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:60
1328
 
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:62
1329
 
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:59
1330
 
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:62
 
1327
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:64
 
1328
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:66
 
1329
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:63
 
1330
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:66
1331
1331
msgid "No Water"
1332
1332
msgstr ""
1333
1333
 
1334
 
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:61
1335
 
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:63
1336
 
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:60
1337
 
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:63
 
1334
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:65
 
1335
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:67
 
1336
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:64
 
1337
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:67
1338
1338
msgid "Out of Water"
1339
1339
msgstr ""
1340
1340
 
1341
 
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:62
 
1341
#: ../../data/tribes/buildings/productionsites/atlanteans/well/init.lua:66
1342
1342
msgctxt "atlanteans_building"
1343
1343
msgid "The carrier working at this well can’t find any water in his well."
1344
1344
msgstr ""
1350
1350
msgstr ""
1351
1351
 
1352
1352
#. TRANSLATORS: Completed/Skipped/Did not start felling trees because ...
1353
 
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:43
1354
 
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:50
1355
 
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:43
1356
 
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:49
 
1353
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:48
 
1354
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:55
 
1355
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:48
 
1356
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:54
1357
1357
msgid "felling trees"
1358
1358
msgstr ""
1359
1359
 
1360
 
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:52
1361
 
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:59
1362
 
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:52
1363
 
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:58
 
1360
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:57
 
1361
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:64
 
1362
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:57
 
1363
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:63
1364
1364
msgid "No Trees"
1365
1365
msgstr ""
1366
1366
 
1367
 
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:53
1368
 
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:60
1369
 
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:53
1370
 
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:59
 
1367
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:58
 
1368
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:65
 
1369
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:58
 
1370
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:64
1371
1371
msgid "Out of Trees"
1372
1372
msgstr ""
1373
1373
 
1374
 
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:54
 
1374
#: ../../data/tribes/buildings/productionsites/atlanteans/woodcutters_house/init.lua:59
1375
1375
msgctxt "atlanteans_building"
1376
1376
msgid ""
1377
1377
"The woodcutter working at this woodcutter’s house can’t find any trees in "
1491
1491
msgid "Coal Mine"
1492
1492
msgstr ""
1493
1493
 
1494
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:93
1495
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:95
 
1494
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine/init.lua:99
 
1495
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deep/init.lua:101
1496
1496
msgctxt "barbarians_building"
1497
1497
msgid ""
1498
1498
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
1511
1511
msgid "Deeper Coal Mine"
1512
1512
msgstr ""
1513
1513
 
1514
 
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:95
 
1514
#: ../../data/tribes/buildings/productionsites/barbarians/coalmine_deeper/init.lua:101
1515
1515
msgctxt "barbarians_building"
1516
1516
msgid ""
1517
1517
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
1526
1526
msgstr ""
1527
1527
 
1528
1528
#. TRANSLATORS: Completed/Skipped/Did not start planting wheat because ...
1529
 
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:69
1530
 
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:60
 
1529
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:75
 
1530
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:66
1531
1531
msgid "planting wheat"
1532
1532
msgstr ""
1533
1533
 
1534
1534
#. TRANSLATORS: Completed/Skipped/Did not start harvesting wheat because ...
1535
 
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:78
1536
 
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:68
 
1535
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:84
 
1536
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:74
1537
1537
msgid "harvesting wheat"
1538
1538
msgstr ""
1539
1539
 
1540
 
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:90
 
1540
#: ../../data/tribes/buildings/productionsites/barbarians/farm/init.lua:96
1541
1541
msgctxt "barbarians_building"
1542
1542
msgid "The farmer working at this farm has no cleared soil to plant his seeds."
1543
1543
msgstr ""
1548
1548
msgid "Fisher’s Hut"
1549
1549
msgstr ""
1550
1550
 
1551
 
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:64
 
1551
#: ../../data/tribes/buildings/productionsites/barbarians/fishers_hut/init.lua:68
1552
1552
msgctxt "barbarians_building"
1553
1553
msgid ""
1554
1554
"The fisher working out of this fisher’s hut can’t find any fish in his work "
1567
1567
msgid "Gold Mine"
1568
1568
msgstr ""
1569
1569
 
1570
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:77
1571
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:95
 
1570
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine/init.lua:83
 
1571
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deep/init.lua:101
1572
1572
msgctxt "barbarians_building"
1573
1573
msgid ""
1574
1574
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
1587
1587
msgid "Deeper Gold Mine"
1588
1588
msgstr ""
1589
1589
 
1590
 
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:94
 
1590
#: ../../data/tribes/buildings/productionsites/barbarians/goldmine_deeper/init.lua:100
1591
1591
msgctxt "barbarians_building"
1592
1592
msgid ""
1593
1593
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
1601
1601
msgid "Granite Mine"
1602
1602
msgstr ""
1603
1603
 
1604
 
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:88
1605
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:96
1606
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:99
 
1604
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:92
 
1605
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:101
 
1606
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:104
1607
1607
msgid "No Granite"
1608
1608
msgstr ""
1609
1609
 
1610
 
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:89
1611
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:97
1612
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:100
 
1610
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:93
 
1611
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:102
 
1612
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:105
1613
1613
msgid "Main Granite Vein Exhausted"
1614
1614
msgstr ""
1615
1615
 
1616
 
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:91
 
1616
#: ../../data/tribes/buildings/productionsites/barbarians/granitemine/init.lua:95
1617
1617
msgctxt "barbarians_building"
1618
1618
msgid ""
1619
1619
"This granite mine’s main vein is exhausted. Expect strongly diminished "
1651
1651
msgstr ""
1652
1652
 
1653
1653
#. TRANSLATORS: "game" means animals that you can hunt
1654
 
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:68
 
1654
#: ../../data/tribes/buildings/productionsites/barbarians/hunters_hut/init.lua:73
1655
1655
msgctxt "barbarians_building"
1656
1656
msgid ""
1657
1657
"The hunter working out of this hunter’s hut can’t find any game in his work "
1671
1671
msgid "Iron Mine"
1672
1672
msgstr ""
1673
1673
 
1674
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:77
1675
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:95
 
1674
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine/init.lua:83
 
1675
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deep/init.lua:101
1676
1676
msgctxt "barbarians_building"
1677
1677
msgid ""
1678
1678
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
1691
1691
msgid "Deeper Iron Mine"
1692
1692
msgstr ""
1693
1693
 
1694
 
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:95
 
1694
#: ../../data/tribes/buildings/productionsites/barbarians/ironmine_deeper/init.lua:101
1695
1695
msgctxt "barbarians_building"
1696
1696
msgid ""
1697
1697
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
1716
1716
msgid "Lumberjack’s Hut"
1717
1717
msgstr ""
1718
1718
 
1719
 
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:61
 
1719
#: ../../data/tribes/buildings/productionsites/barbarians/lumberjacks_hut/init.lua:66
1720
1720
msgctxt "barbarians_building"
1721
1721
msgid ""
1722
1722
"The lumberjack working at this lumberjack’s hut can’t find any trees in his "
1776
1776
msgid "Quarry"
1777
1777
msgstr ""
1778
1778
 
1779
 
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:72
 
1779
#: ../../data/tribes/buildings/productionsites/barbarians/quarry/init.lua:76
1780
1780
msgctxt "barbarians_building"
1781
1781
msgid ""
1782
1782
"The stonemason working at this quarry can’t find any rocks in his work area."
1795
1795
msgstr ""
1796
1796
 
1797
1797
#. TRANSLATORS: Completed/Skipped/Did not start planting reed because ...
1798
 
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:53
1799
 
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:62
 
1798
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:59
 
1799
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:71
1800
1800
msgid "planting reed"
1801
1801
msgstr ""
1802
1802
 
1803
1803
#. TRANSLATORS: Completed/Skipped/Did not start harvesting reed because ...
1804
 
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:61
1805
 
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:70
 
1804
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:67
 
1805
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:79
1806
1806
msgid "harvesting reed"
1807
1807
msgstr ""
1808
1808
 
1809
 
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:72
 
1809
#: ../../data/tribes/buildings/productionsites/barbarians/reed_yard/init.lua:78
1810
1810
msgctxt "barbarians_building"
1811
1811
msgid ""
1812
1812
"The gardener working at this reed yard has no cleared soil to plant his "
1876
1876
msgid "Well"
1877
1877
msgstr ""
1878
1878
 
1879
 
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:64
 
1879
#: ../../data/tribes/buildings/productionsites/barbarians/well/init.lua:68
1880
1880
msgctxt "barbarians_building"
1881
1881
msgid "The carrier working at this well can’t find any water in his well."
1882
1882
msgstr ""
1955
1955
msgid "Coal Mine"
1956
1956
msgstr ""
1957
1957
 
1958
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:92
 
1958
#: ../../data/tribes/buildings/productionsites/empire/coalmine/init.lua:97
1959
1959
msgctxt "empire_building"
1960
1960
msgid ""
1961
1961
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
1968
1968
msgid "Deep Coal Mine"
1969
1969
msgstr ""
1970
1970
 
1971
 
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:92
 
1971
#: ../../data/tribes/buildings/productionsites/empire/coalmine_deep/init.lua:97
1972
1972
msgctxt "empire_building"
1973
1973
msgid ""
1974
1974
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
1994
1994
msgid "Farm"
1995
1995
msgstr ""
1996
1996
 
1997
 
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:79
 
1997
#: ../../data/tribes/buildings/productionsites/empire/farm/init.lua:85
1998
1998
msgctxt "empire_building"
1999
1999
msgid "The farmer working at this farm has no cleared soil to plant his seeds."
2000
2000
msgstr ""
2005
2005
msgid "Fisher’s House"
2006
2006
msgstr ""
2007
2007
 
2008
 
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:56
 
2008
#: ../../data/tribes/buildings/productionsites/empire/fishers_house/init.lua:60
2009
2009
msgctxt "empire_building"
2010
2010
msgid ""
2011
2011
"The fisher working out of this fisher’s house can’t find any fish in his "
2024
2024
msgid "Gold Mine"
2025
2025
msgstr ""
2026
2026
 
2027
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:91
 
2027
#: ../../data/tribes/buildings/productionsites/empire/goldmine/init.lua:96
2028
2028
msgctxt "empire_building"
2029
2029
msgid ""
2030
2030
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2037
2037
msgid "Deep Gold Mine"
2038
2038
msgstr ""
2039
2039
 
2040
 
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:90
 
2040
#: ../../data/tribes/buildings/productionsites/empire/goldmine_deep/init.lua:95
2041
2041
msgctxt "empire_building"
2042
2042
msgid ""
2043
2043
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2052
2052
msgstr ""
2053
2053
 
2054
2054
#. TRANSLATORS: "game" means animals that you can hunt
2055
 
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:57
 
2055
#: ../../data/tribes/buildings/productionsites/empire/hunters_house/init.lua:61
2056
2056
msgctxt "empire_building"
2057
2057
msgid ""
2058
2058
"The hunter working out of this hunter’s house can’t find any game in his "
2071
2071
msgid "Iron Mine"
2072
2072
msgstr ""
2073
2073
 
2074
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:92
 
2074
#: ../../data/tribes/buildings/productionsites/empire/ironmine/init.lua:97
2075
2075
msgctxt "empire_building"
2076
2076
msgid ""
2077
2077
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2084
2084
msgid "Deep Iron Mine"
2085
2085
msgstr ""
2086
2086
 
2087
 
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:91
 
2087
#: ../../data/tribes/buildings/productionsites/empire/ironmine_deep/init.lua:96
2088
2088
msgctxt "empire_building"
2089
2089
msgid ""
2090
2090
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2098
2098
msgid "Lumberjack’s House"
2099
2099
msgstr ""
2100
2100
 
2101
 
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:54
 
2101
#: ../../data/tribes/buildings/productionsites/empire/lumberjacks_house/init.lua:59
2102
2102
msgctxt "empire_building"
2103
2103
msgid ""
2104
2104
"The lumberjack working at this lumberjack’s house can’t find any trees in "
2113
2113
msgstr ""
2114
2114
 
2115
2115
#. TRANSLATORS: Completed/Skipped/Did not start mining marble because ...
2116
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:84
2117
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:105
2118
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:58
2119
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:72
2120
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:80
 
2116
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:89
 
2117
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:110
 
2118
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:63
 
2119
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:77
 
2120
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:85
2121
2121
msgid "mining marble"
2122
2122
msgstr ""
2123
2123
 
2124
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:131
2125
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:98
 
2124
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:136
 
2125
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:103
2126
2126
msgid "No Marble"
2127
2127
msgstr ""
2128
2128
 
2129
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:132
2130
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:99
 
2129
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:137
 
2130
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:104
2131
2131
msgid "Main Marble Vein Exhausted"
2132
2132
msgstr ""
2133
2133
 
2134
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:134
 
2134
#: ../../data/tribes/buildings/productionsites/empire/marblemine/init.lua:139
2135
2135
msgctxt "empire_building"
2136
2136
msgid ""
2137
2137
"This marble mine’s main vein is exhausted. Expect strongly diminished "
2145
2145
msgid "Deep Marble Mine"
2146
2146
msgstr ""
2147
2147
 
2148
 
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:101
 
2148
#: ../../data/tribes/buildings/productionsites/empire/marblemine_deep/init.lua:106
2149
2149
msgctxt "empire_building"
2150
2150
msgid ""
2151
2151
"This marble mine’s main vein is exhausted. Expect strongly diminished "
2182
2182
msgstr ""
2183
2183
 
2184
2184
#. TRANSLATORS: Completed/Skipped/Did not start quarrying marble because ...
2185
 
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:67
 
2185
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:71
2186
2186
msgid "quarrying marble"
2187
2187
msgstr ""
2188
2188
 
2189
 
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:80
 
2189
#: ../../data/tribes/buildings/productionsites/empire/quarry/init.lua:84
2190
2190
msgctxt "empire_building"
2191
2191
msgid ""
2192
2192
"The stonemason working at this quarry can’t find any rocks in his work area."
2263
2263
msgstr ""
2264
2264
 
2265
2265
#. TRANSLATORS: Completed/Skipped/Did not start planting grapevines because ...
2266
 
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:59
 
2266
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:65
2267
2267
msgid "planting grapevines"
2268
2268
msgstr ""
2269
2269
 
2270
2270
#. TRANSLATORS: Completed/Skipped/Did not start harvesting grapevines because ...
2271
 
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:67
 
2271
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:73
2272
2272
msgid "harvesting grapes"
2273
2273
msgstr ""
2274
2274
 
2275
 
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:78
 
2275
#: ../../data/tribes/buildings/productionsites/empire/vineyard/init.lua:84
2276
2276
msgctxt "empire_building"
2277
2277
msgid ""
2278
2278
"The vine farmer working at this vineyard has no cleared soil to plant his "
2322
2322
msgid "Well"
2323
2323
msgstr ""
2324
2324
 
2325
 
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:61
 
2325
#: ../../data/tribes/buildings/productionsites/empire/well/init.lua:65
2326
2326
msgctxt "empire_building"
2327
2327
msgid "The carrier working at this well can’t find any water in his well."
2328
2328
msgstr ""
2344
2344
msgid "Aqua Farm"
2345
2345
msgstr ""
2346
2346
 
2347
 
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:87
 
2347
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:92
2348
2348
msgid "No Ponds"
2349
2349
msgstr ""
2350
2350
 
2351
 
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:88
 
2351
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:93
2352
2352
msgid "Out of Fish Ponds"
2353
2353
msgstr ""
2354
2354
 
2355
 
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:89
 
2355
#: ../../data/tribes/buildings/productionsites/frisians/aqua_farm/init.lua:94
2356
2356
msgctxt "frisians_building"
2357
2357
msgid ""
2358
2358
"The fisher working at this aqua farm can’t find any fish ponds in his work "
2428
2428
msgid "Beekeeper’s House"
2429
2429
msgstr ""
2430
2430
 
2431
 
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:61
 
2431
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:68
2432
2432
msgid "No Flowers"
2433
2433
msgstr ""
2434
2434
 
2435
 
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:62
 
2435
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:69
2436
2436
msgid "Out of Flowers"
2437
2437
msgstr ""
2438
2438
 
2439
 
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:63
 
2439
#: ../../data/tribes/buildings/productionsites/frisians/beekeepers_house/init.lua:70
2440
2440
msgctxt "frisians_building"
2441
2441
msgid ""
2442
2442
"The beekeeper working at this beekeepers’s house can’t find any flowering "
2451
2451
msgstr ""
2452
2452
 
2453
2453
#. TRANSLATORS: Completed/Skipped/Did not start planting bushes because ...
2454
 
#: ../../data/tribes/buildings/productionsites/frisians/berry_farm/init.lua:47
 
2454
#: ../../data/tribes/buildings/productionsites/frisians/berry_farm/init.lua:57
2455
2455
msgid "planting bushes"
2456
2456
msgstr ""
2457
2457
 
2506
2506
msgstr ""
2507
2507
 
2508
2508
#. TRANSLATORS: Completed/Skipped/Did not start making clay because ...
2509
 
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:59
 
2509
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:68
2510
2510
msgid "making clay"
2511
2511
msgstr ""
2512
2512
 
2513
2513
#. TRANSLATORS: Short for "No Level Ground" for clay pits
2514
 
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:75
 
2514
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:84
2515
2515
msgid "No Ground"
2516
2516
msgstr ""
2517
2517
 
2518
 
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:76
 
2518
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:85
2519
2519
msgid "No Level Ground"
2520
2520
msgstr ""
2521
2521
 
2522
 
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:77
 
2522
#: ../../data/tribes/buildings/productionsites/frisians/clay_pit/init.lua:86
2523
2523
msgctxt "frisians_building"
2524
2524
msgid ""
2525
2525
"The clay digger working at this clay pit can’t find any level ground in his "
2533
2533
msgid "Coal Mine"
2534
2534
msgstr ""
2535
2535
 
2536
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:97
 
2536
#: ../../data/tribes/buildings/productionsites/frisians/coalmine/init.lua:102
2537
2537
msgctxt "frisians_building"
2538
2538
msgid ""
2539
2539
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
2546
2546
msgid "Deep Coal Mine"
2547
2547
msgstr ""
2548
2548
 
2549
 
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:101
 
2549
#: ../../data/tribes/buildings/productionsites/frisians/coalmine_deep/init.lua:106
2550
2550
msgctxt "frisians_building"
2551
2551
msgid ""
2552
2552
"This coal mine’s main vein is exhausted. Expect strongly diminished returns "
2561
2561
msgstr ""
2562
2562
 
2563
2563
#. TRANSLATORS: Completed/Skipped/Did not start gathering berries because ...
2564
 
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:51
 
2564
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:56
2565
2565
msgid "gathering berries"
2566
2566
msgstr ""
2567
2567
 
2568
 
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:61
 
2568
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:66
2569
2569
msgid "No Bushes"
2570
2570
msgstr ""
2571
2571
 
2572
 
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:62
 
2572
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:67
2573
2573
msgid "Out of Berries"
2574
2574
msgstr ""
2575
2575
 
2576
 
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:63
 
2576
#: ../../data/tribes/buildings/productionsites/frisians/collectors_house/init.lua:68
2577
2577
msgctxt "frisians_building"
2578
2578
msgid ""
2579
2579
"The fruit collector working at this fruit collector’s house can’t find any "
2594
2594
msgstr ""
2595
2595
 
2596
2596
#. TRANSLATORS: Completed/Skipped/Did not start planting barley because ...
2597
 
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:72
 
2597
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:81
2598
2598
msgid "planting barley"
2599
2599
msgstr ""
2600
2600
 
2601
2601
#. TRANSLATORS: Completed/Skipped/Did not start harvesting barley because ...
2602
 
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:80
 
2602
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:89
2603
2603
msgid "harvesting barley"
2604
2604
msgstr ""
2605
2605
 
2606
 
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:93
 
2606
#: ../../data/tribes/buildings/productionsites/frisians/farm/init.lua:102
2607
2607
msgctxt "frisians_building"
2608
2608
msgid "The farmer working at this farm has no cleared soil to plant his seeds."
2609
2609
msgstr ""
2614
2614
msgid "Fisher’s House"
2615
2615
msgstr ""
2616
2616
 
2617
 
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:62
 
2617
#: ../../data/tribes/buildings/productionsites/frisians/fishers_house/init.lua:66
2618
2618
msgctxt "frisians_building"
2619
2619
msgid ""
2620
2620
"The fisher working out of this fisher’s house can’t find any fish in his "
2639
2639
msgid "Gold Mine"
2640
2640
msgstr ""
2641
2641
 
2642
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:82
 
2642
#: ../../data/tribes/buildings/productionsites/frisians/goldmine/init.lua:87
2643
2643
msgctxt "frisians_building"
2644
2644
msgid ""
2645
2645
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2652
2652
msgid "Deep Gold Mine"
2653
2653
msgstr ""
2654
2654
 
2655
 
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:99
 
2655
#: ../../data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua:104
2656
2656
msgctxt "frisians_building"
2657
2657
msgid ""
2658
2658
"This gold mine’s main vein is exhausted. Expect strongly diminished returns "
2678
2678
msgstr ""
2679
2679
 
2680
2680
#. TRANSLATORS: "game" means animals that you can hunt
2681
 
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:73
 
2681
#: ../../data/tribes/buildings/productionsites/frisians/hunters_house/init.lua:77
2682
2682
msgctxt "frisians_building"
2683
2683
msgid ""
2684
2684
"The hunter working out of this hunter’s house can’t find any game in his "
2691
2691
msgid "Iron Mine"
2692
2692
msgstr ""
2693
2693
 
2694
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:82
 
2694
#: ../../data/tribes/buildings/productionsites/frisians/ironmine/init.lua:87
2695
2695
msgctxt "frisians_building"
2696
2696
msgid ""
2697
2697
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2704
2704
msgid "Deep Iron Mine"
2705
2705
msgstr ""
2706
2706
 
2707
 
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:101
 
2707
#: ../../data/tribes/buildings/productionsites/frisians/ironmine_deep/init.lua:106
2708
2708
msgctxt "frisians_building"
2709
2709
msgid ""
2710
2710
"This iron mine’s main vein is exhausted. Expect strongly diminished returns "
2729
2729
msgid "Quarry"
2730
2730
msgstr ""
2731
2731
 
2732
 
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:72
 
2732
#: ../../data/tribes/buildings/productionsites/frisians/quarry/init.lua:76
2733
2733
msgctxt "frisians_building"
2734
2734
msgid ""
2735
2735
"The stonemason working at this quarry can’t find any rocks in his work area."
2765
2765
msgid "Reed Farm"
2766
2766
msgstr ""
2767
2767
 
2768
 
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:81
 
2768
#: ../../data/tribes/buildings/productionsites/frisians/reed_farm/init.lua:90
2769
2769
msgctxt "frisians_building"
2770
2770
msgid ""
2771
2771
"The reed farmer working at this reed farm has no cleared soil to plant his "
2797
2797
msgid "Rock Mine"
2798
2798
msgstr ""
2799
2799
 
2800
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:99
 
2800
#: ../../data/tribes/buildings/productionsites/frisians/rockmine/init.lua:104
2801
2801
msgctxt "frisians_building"
2802
2802
msgid ""
2803
2803
"This rock mine’s main vein is exhausted. Expect strongly diminished returns "
2810
2810
msgid "Deep Rock Mine"
2811
2811
msgstr ""
2812
2812
 
2813
 
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:102
 
2813
#: ../../data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua:107
2814
2814
msgctxt "frisians_building"
2815
2815
msgid ""
2816
2816
"This rock mine’s main vein is exhausted. Expect strongly diminished returns "
2896
2896
msgid "Well"
2897
2897
msgstr ""
2898
2898
 
2899
 
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:64
 
2899
#: ../../data/tribes/buildings/productionsites/frisians/well/init.lua:68
2900
2900
msgctxt "frisians_building"
2901
2901
msgid "The carrier working at this well can’t find any water in his well."
2902
2902
msgstr ""
2907
2907
msgid "Woodcutter’s House"
2908
2908
msgstr ""
2909
2909
 
2910
 
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:60
 
2910
#: ../../data/tribes/buildings/productionsites/frisians/woodcutters_house/init.lua:65
2911
2911
msgctxt "frisians_building"
2912
2912
msgid ""
2913
2913
"The woodcutter working at this woodcutter’s house can’t find any trees in "