2
static const char * dnd_move_cur_xpm[] = {
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"!!!!!!!!!!!!!!!!!!!!!!!!!! ",
8
"!########################! ",
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"!########################! ",
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"!########################! ",
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"!########################! ",
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"!!!!!!!!!!!!!!!!!!!!!!!!!! ",
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"!########################! ",
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"!########################! ",
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"!########################! ",
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"!####!!!!!!!!!!!!!!!!!!!!! ",
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"!####!!#################!! ",
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"!####!#!###############!#! ",
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"!####!##!#############!##! ",
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"!####!###!###########!###! ",
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"!####!!!!!!!!!!!!!!!!!!!!! ",
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"!####!#########!#########! ",
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"!####!#########!#########! ",
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"!####!#########!#########! ",
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"!####!!!!!!!!!!!!!!!!!!!!! ",
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"!########################! ",
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"!########################! ",
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"!########################! ",
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"!!!!!!!!!!!!!!!!!!!!!!!!!! ",
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"!########################! ",
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"!########################! ",
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"!########################! ",
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"!!!!!!!!!!!!!!!!!!!!!!!!!! ",