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  • Committer: damienlmoore at gmail
  • Date: 2016-02-02 02:43:22 UTC
  • Revision ID: damienlmoore@gmail.com-20160202024322-yql5qmtbwdyamdwd
Code::BlocksĀ 16.01

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
 
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<CodeBlocks_project_file>
 
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        <FileVersion major="1" minor="6" />
 
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        <Project>
 
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                <Option title="Games wx3.0.x (64 bit)" />
 
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                <Option compiler="gcc" />
 
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                <Build>
 
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                        <Target title="default">
 
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                                <Option output="../../../devel30_64/share/CodeBlocks/plugins/byogames.dll" prefix_auto="0" extension_auto="0" />
 
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                                <Option object_output="../../../.objs30_64/plugins/contrib/byogames" />
 
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                                <Option type="3" />
 
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                                <Option compiler="gcc" />
 
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                                <Option parameters="--debug-log --multiple-instance -na -ns -nd -p debug" />
 
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                                <Option host_application="../../../devel30_64/codeblocks.exe" />
 
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                                <Option run_host_application_in_terminal="0" />
 
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                        </Target>
 
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                        <Environment>
 
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                                <Variable name="WX_CFG" value="" />
 
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                                <Variable name="WX_SUFFIX" value="u" />
 
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                                <Variable name="WX_VERSION" value="30" />
 
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                        </Environment>
 
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                </Build>
 
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                <VirtualTargets>
 
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                        <Add alias="All" targets="default;" />
 
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                </VirtualTargets>
 
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                <Compiler>
 
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                        <Add option="-Wall" />
 
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                        <Add option="$(#CB_RELEASE_TYPE)" />
 
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                        <Add option="-pipe" />
 
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                        <Add option="-fmessage-length=0" />
 
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                        <Add option="-fexceptions" />
 
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                        <Add option="-mthreads" />
 
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                        <Add option="-DcbDEBUG" />
 
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                        <Add option="-DNOPCH" />
 
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                        <Add option="-DHAVE_W32API_H" />
 
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                        <Add option="-D__WXMSW__" />
 
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                        <Add option="-D_WIN64" />
 
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                        <Add option="-DWXUSINGDLL" />
 
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                        <Add option="-DwxUSE_UNICODE" />
 
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                        <Add option="-DBUILDING_PLUGIN" />
 
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                        <Add directory="$(#WX30_64.include)" />
 
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                        <Add directory="$(#WX30_64.lib)/gcc_dll$(WX_CFG)/msw$(WX_SUFFIX)" />
 
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                        <Add directory="../../../include" />
 
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                        <Add directory="../../../sdk/wxscintilla/include" />
 
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                        <Add directory="../../../include/tinyxml" />
 
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                </Compiler>
 
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                <ResourceCompiler>
 
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                        <Add directory="$(#WX30_64.include)" />
 
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                </ResourceCompiler>
 
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                <Linker>
 
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                        <Add option="-Wl,--enable-auto-import" />
 
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                        <Add option="-mthreads" />
 
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                        <Add library="wxmsw$(WX_VERSION)$(WX_SUFFIX)" />
 
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                        <Add library="codeblocks" />
 
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                        <Add directory="$(#WX30_64.lib)/gcc_dll$(WX_CFG)" />
 
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                        <Add directory="../../../devel30_64" />
 
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                </Linker>
 
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                <ExtraCommands>
 
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                        <Add after="zip -j9 ..\..\..\devel30_64\share\CodeBlocks\byogames.zip manifest.xml" />
 
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                        <Mode after="always" />
 
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                </ExtraCommands>
 
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                <Unit filename="byocbtris.cpp" />
 
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                <Unit filename="byocbtris.h" />
 
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                <Unit filename="byoconf.cpp" />
 
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                <Unit filename="byoconf.h" />
 
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                <Unit filename="byogame.cpp" />
 
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                <Unit filename="byogame.h" />
 
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                <Unit filename="byogamebase.cpp" />
 
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                <Unit filename="byogamebase.h" />
 
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                <Unit filename="byogames.cpp" />
 
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                <Unit filename="byogames.h" />
 
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                <Unit filename="byogameselect.cpp" />
 
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                <Unit filename="byogameselect.h" />
 
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                <Unit filename="byosnake.cpp" />
 
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                <Unit filename="byosnake.h" />
 
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                <Unit filename="manifest.xml" />
 
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                <Extensions>
 
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                        <code_completion />
 
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                        <wxsmith version="1">
 
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                                <gui name="wxWidgets" src="" main="" init_handlers="necessary" language="CPP" />
 
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                                <resources>
 
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                                        <wxScrollingDialog wxs="wxsmith/byoGameSelect.wxs" src="byogameselect.cpp" hdr="byogameselect.h" fwddecl="0" i18n="1" name="byoGameSelect" language="CPP" />
 
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                                        <wxPanel wxs="wxsmith/byoConf.wxs" src="byoconf.cpp" hdr="byoconf.h" fwddecl="0" i18n="1" name="byoConf" language="CPP" />
 
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                                </resources>
 
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                        </wxsmith>
 
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                        <envvars />
 
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                        <debugger />
 
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                </Extensions>
 
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        </Project>
 
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</CodeBlocks_project_file>