1
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2
<CodeBlocks_project_file>
3
<FileVersion major="1" minor="6" />
5
<Option title="Games wx3.0.x (64 bit)" />
6
<Option compiler="gcc" />
8
<Target title="default">
9
<Option output="../../../devel30_64/share/CodeBlocks/plugins/byogames.dll" prefix_auto="0" extension_auto="0" />
10
<Option object_output="../../../.objs30_64/plugins/contrib/byogames" />
12
<Option compiler="gcc" />
13
<Option parameters="--debug-log --multiple-instance -na -ns -nd -p debug" />
14
<Option host_application="../../../devel30_64/codeblocks.exe" />
15
<Option run_host_application_in_terminal="0" />
18
<Variable name="WX_CFG" value="" />
19
<Variable name="WX_SUFFIX" value="u" />
20
<Variable name="WX_VERSION" value="30" />
24
<Add alias="All" targets="default;" />
27
<Add option="-Wall" />
28
<Add option="$(#CB_RELEASE_TYPE)" />
29
<Add option="-pipe" />
30
<Add option="-fmessage-length=0" />
31
<Add option="-fexceptions" />
32
<Add option="-mthreads" />
33
<Add option="-DcbDEBUG" />
34
<Add option="-DNOPCH" />
35
<Add option="-DHAVE_W32API_H" />
36
<Add option="-D__WXMSW__" />
37
<Add option="-D_WIN64" />
38
<Add option="-DWXUSINGDLL" />
39
<Add option="-DwxUSE_UNICODE" />
40
<Add option="-DBUILDING_PLUGIN" />
41
<Add directory="$(#WX30_64.include)" />
42
<Add directory="$(#WX30_64.lib)/gcc_dll$(WX_CFG)/msw$(WX_SUFFIX)" />
43
<Add directory="../../../include" />
44
<Add directory="../../../sdk/wxscintilla/include" />
45
<Add directory="../../../include/tinyxml" />
48
<Add directory="$(#WX30_64.include)" />
51
<Add option="-Wl,--enable-auto-import" />
52
<Add option="-mthreads" />
53
<Add library="wxmsw$(WX_VERSION)$(WX_SUFFIX)" />
54
<Add library="codeblocks" />
55
<Add directory="$(#WX30_64.lib)/gcc_dll$(WX_CFG)" />
56
<Add directory="../../../devel30_64" />
59
<Add after="zip -j9 ..\..\..\devel30_64\share\CodeBlocks\byogames.zip manifest.xml" />
60
<Mode after="always" />
62
<Unit filename="byocbtris.cpp" />
63
<Unit filename="byocbtris.h" />
64
<Unit filename="byoconf.cpp" />
65
<Unit filename="byoconf.h" />
66
<Unit filename="byogame.cpp" />
67
<Unit filename="byogame.h" />
68
<Unit filename="byogamebase.cpp" />
69
<Unit filename="byogamebase.h" />
70
<Unit filename="byogames.cpp" />
71
<Unit filename="byogames.h" />
72
<Unit filename="byogameselect.cpp" />
73
<Unit filename="byogameselect.h" />
74
<Unit filename="byosnake.cpp" />
75
<Unit filename="byosnake.h" />
76
<Unit filename="manifest.xml" />
80
<gui name="wxWidgets" src="" main="" init_handlers="necessary" language="CPP" />
82
<wxScrollingDialog wxs="wxsmith/byoGameSelect.wxs" src="byogameselect.cpp" hdr="byogameselect.h" fwddecl="0" i18n="1" name="byoGameSelect" language="CPP" />
83
<wxPanel wxs="wxsmith/byoConf.wxs" src="byoconf.cpp" hdr="byoconf.h" fwddecl="0" i18n="1" name="byoConf" language="CPP" />
90
</CodeBlocks_project_file>