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// "$Id: Fl_Table.H 8301 2011-01-22 22:40:11Z AlbrechtS $"
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// Fl_Table -- A table widget
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// Copyright 2002 by Greg Ercolano.
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// Copyright (c) 2004 O'ksi'D
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// Please report all bugs and problems to "erco at seriss dot com".
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// o Auto scroll during dragged selection
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// o Keyboard navigation (up/down/left/right arrow)
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#include <sys/types.h>
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#include <string.h> // memcpy
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#include <malloc.h> // WINDOWS: malloc/realloc
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#include <stdlib.h> // UNIX: malloc/realloc
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Scroll.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Scrollbar.H>
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A table of widgets or other content.
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This is the base class for table widgets.
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To be useful it must be subclassed and several virtual functions defined.
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Normally applications use widgets derived from this widget, and do not use this
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widget directly; this widget is usually too low level to be used directly by
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This widget does \em not handle the data in the table. The draw_cell()
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method must be overridden by a subclass to manage drawing the contents of
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This widget can be used in several ways:
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- As a custom widget; see examples/table-simple.cxx and test/table.cxx.
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Very optimal for even extremely large tables.
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- As a table made up of a single FLTK widget instanced all over the table,
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simulating a numeric spreadsheet. See examples/table-spreadsheet.cxx and
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examples/table-spreadsheet-with-keyboard-nav.cxx. Optimal for large tables.
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- As a regular container of FLTK widgets, one widget per cell.
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See examples/table-as-container.cxx. \em Not recommended for large tables.
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\image html table-simple.png
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\image latex table-simple.png "table-simple example" width=6cm
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\image html table-as-container.png
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\image latex table-as-container.png "table-as-container example" width=6cm
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When acting as part of a custom widget, events on the cells and/or headings
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generate callbacks when they are clicked by the user. You control when events
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are generated based on the setting for Fl_Table::when().
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When acting as a container for FLTK widgets, the FLTK widgets maintain
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themselves. Although the draw_cell() method must be overridden, its contents
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can be very simple. See the draw_cell() code in examples/table-simple.cxx.
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The following variables are available to classes deriving from Fl_Table:
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\image html table-dimensions.png
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\image latex table-dimensions.png "Fl_Table Dimensions" width=6cm
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<tr><td>x()/y()/w()/h()</td>
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<td>Fl_Table widget's outer dimension. The outer edge of the border of the
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Fl_Table. (Red in the diagram above)</td></tr>
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<tr><td>wix/wiy/wiw/wih</td>
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<td>Fl_Table widget's inner dimension. The inner edge of the border of the
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Fl_Table. eg. if the Fl_Table's box() is FL_NO_BOX, these values are the same
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as x()/y()/w()/h(). (Yellow in the diagram above)</td></tr>
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<tr><td>tox/toy/tow/toh</td>
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<td>The table's outer dimension. The outer edge of the border around the cells,
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but inside the row/col headings and scrollbars. (Green in the diagram above)
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<tr><td>tix/tiy/tiw/tih</td>
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<td>The table's inner dimension. The inner edge of the border around the cells,
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but inside the row/col headings and scrollbars. AKA the table's clip region.
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eg. if the table_box() is FL_NO_BOX, these values are the same as
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tox/toyy/tow/toh. (Blue in the diagram above)
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- Greg Ercolano : 12/16/2002 - initial implementation 12/16/02. Fl_Table, Fl_Table_Row, docs.
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- Jean-Marc Lienher : 02/22/2004 - added keyboard nav + mouse selection, and ported Fl_Table into fltk-utf8-1.1.4
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- Inspired by the Feb 2000 version of FLVW's Flvw_Table widget. Mucho thanks to those folks.
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- Mister Satan : 04/07/2003 - MinGW porting mods, and singleinput.cxx; a cool Fl_Input oriented spreadsheet example
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- Marek Paliwoda : 01/08/2003 - Porting mods for Borland
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- Ori Berger : 03/16/2006 - Optimizations for >500k rows/cols
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Greg added the following license to the original distribution of Fl_Table. He
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kindly gave his permission to integrate Fl_Table and Fl_Table_Row into FLTK,
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allowing FLTK license to apply while his widgets are part of the library.
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If used on its own, this is the license that applies:
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The Fl_Table library and included programs are provided under the terms
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of the GNU Library General Public License (LGPL) with the following
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1. Modifications to the Fl_Table configure script, config
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header file, and makefiles by themselves to support
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a specific platform do not constitute a modified or
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The authors do request that such modifications be
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contributed to the Fl_Table project - send all
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contributions to "erco at seriss dot com".
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2. Widgets that are subclassed from Fl_Table widgets do not
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constitute a derivative work.
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3. Static linking of applications and widgets to the
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Fl_Table library does not constitute a derivative work
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and does not require the author to provide source
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code for the application or widget, use the shared
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Fl_Table libraries, or link their applications or
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widgets against a user-supplied version of Fl_Table.
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If you link the application or widget to a modified
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version of Fl_Table, then the changes to Fl_Table must be
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provided under the terms of the LGPL in sections
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4. You do not have to provide a copy of the Fl_Table license
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with programs that are linked to the Fl_Table library, nor
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do you have to identify the Fl_Table license in your
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program or documentation as required by section 6
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However, programs must still identify their use of Fl_Table.
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The following example statement can be included in user
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documentation to satisfy this requirement:
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[program/widget] is based in part on the work of
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the Fl_Table project http://seriss.com/people/erco/fltk/Fl_Table/
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class FL_EXPORT Fl_Table : public Fl_Group {
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The context bit flags for Fl_Table related callbacks (eg. draw_cell(), callback(), etc)
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CONTEXT_NONE = 0, ///< no known context
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CONTEXT_STARTPAGE = 0x01, ///< before a page is redrawn
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CONTEXT_ENDPAGE = 0x02, ///< after a page is redrawn
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CONTEXT_ROW_HEADER = 0x04, ///< in the row header
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CONTEXT_COL_HEADER = 0x08, ///< in the col header
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CONTEXT_CELL = 0x10, ///< in one of the cells
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CONTEXT_TABLE = 0x20, ///< in a dead zone of table
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CONTEXT_RC_RESIZE = 0x40 ///< column or row being resized
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int _rows, _cols; // total rows/cols
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int _row_header_w; // width of row header
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int _col_header_h; // height of column header
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int _row_position; // last row_position set (not necessarily == toprow!)
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int _col_position; // last col_position set (not necessarily == leftcol!)
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char _row_header; // row header enabled?
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char _col_header; // col header enabled?
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char _row_resize; // row resizing enabled?
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char _col_resize; // col resizing enabled?
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int _row_resize_min; // row minimum resizing height (default=1)
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int _col_resize_min; // col minimum resizing width (default=1)
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// OPTIMIZATION: partial row/column redraw variables
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int _redraw_rightcol;
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Fl_Color _row_header_color;
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Fl_Color _col_header_color;
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// An STL-ish vector without templates
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class FL_EXPORT IntVector {
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void copy(int *newarr, unsigned int newsize) {
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memcpy(arr, newarr, newsize * sizeof(int));
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IntVector() { init(); } // CTOR
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~IntVector() { if ( arr ) free(arr); arr = NULL; } // DTOR
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IntVector(IntVector&o) { init(); copy(o.arr, o._size); } // COPY CTOR
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IntVector& operator=(IntVector&o) { // ASSIGN
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copy(o.arr, o._size);
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int operator[](int x) const { return(arr[x]); }
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int& operator[](int x) { return(arr[x]); }
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unsigned int size() { return(_size); }
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void size(unsigned int count) {
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if ( count != _size ) {
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arr = (int*)realloc(arr, count * sizeof(int));
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int pop_back() { int tmp = arr[_size-1]; _size--; return(tmp); }
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void push_back(int val) { unsigned int x = _size; size(_size+1); arr[x] = val; }
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int back() { return(arr[_size-1]); }
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IntVector _colwidths; // column widths in pixels
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IntVector _rowheights; // row heights in pixels
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Fl_Cursor _last_cursor; // last mouse cursor before changed to 'resize' cursor
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// EVENT CALLBACK DATA
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TableContext _callback_context; // event context
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int _callback_row, _callback_col; // event row/col
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// handle() state variables.
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// Put here instead of local statics in handle(), so more
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// than one Fl_Table can exist without crosstalk between them.
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int _resizing_col; // column being dragged
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int _resizing_row; // row being dragged
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int _dragging_x; // starting x position for horiz drag
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int _dragging_y; // starting y position for vert drag
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int _last_row; // last row we FL_PUSH'ed
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// Redraw single cell
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void _redraw_cell(TableContext context, int R, int C);
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void _start_auto_drag();
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void _stop_auto_drag();
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void _auto_drag_cb();
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static void _auto_drag_cb2(void *d);
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RESIZE_COL_RIGHT = 2,
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RESIZE_ROW_ABOVE = 3,
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int table_w, table_h; // table's virtual size (in pixels)
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int toprow, botrow, leftcol, rightcol; // four corners of viewable table
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int current_row, current_col;
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int select_row, select_col;
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// OPTIMIZATION: Precomputed scroll positions for the toprow/leftcol
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int toprow_scrollpos;
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int leftcol_scrollpos;
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int tix, tiy, tiw, tih; // data table inner dimension xywh
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int tox, toy, tow, toh; // data table outer dimension xywh
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int wix, wiy, wiw, wih; // widget inner dimension xywh
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Fl_Scroll *table; // container for child fltk widgets (if any)
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Fl_Scrollbar *vscrollbar; // vertical scrollbar
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Fl_Scrollbar *hscrollbar; // horizontal scrollbar
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int handle(int e); // fltk handle() override
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void recalc_dimensions();
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void table_resized(); // table resized; recalc
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void table_scrolled(); // table scrolled; recalc
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void get_bounds(TableContext context, // return x/y/w/h bounds for context
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int &X, int &Y, int &W, int &H);
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void change_cursor(Fl_Cursor newcursor); // change mouse cursor to some other shape
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TableContext cursor2rowcol(int &R, int &C, ResizeFlag &resizeflag);
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// find r/c given current x/y event
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int find_cell(TableContext context, // find cell's x/y/w/h given r/c
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int R, int C, int &X, int &Y, int &W, int &H);
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int row_col_clamp(TableContext context, int &R, int &C);
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// clamp r/c to known universe
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Subclass should override this method to handle drawing the cells.
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This method will be called whenever the table is redrawn, once per cell.
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Only cells that are completely (or partially) visible will be told to draw.
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\p context will be one of the following:
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<td>\p Fl_Table::CONTEXT_STARTPAGE</td>
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<td>When table, or parts of the table, are about to be redrawn.<br>
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Use to initialize static data, such as font selections.<p>
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R/C will be zero,<br>
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X/Y/W/H will be the dimensions of the table's entire data area.<br>
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(Useful for locking a database before accessing; see
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also visible_cells())</td>
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<td>\p Fl_Table::CONTEXT_ENDPAGE</td>
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<td>When table has completed being redrawn.<br>
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R/C will be zero, X/Y/W/H dimensions of table's data area.<br>
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(Useful for unlocking a database after accessing)</td>
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<td>\p Fl_Table::CONTEXT_ROW_HEADER</td>
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<td>Whenever a row header cell needs to be drawn.<br>
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R will be the row number of the header being redrawn,<br>
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X/Y/W/H will be the fltk drawing area of the row header in the window </td>
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<td>\p Fl_Table::CONTEXT_COL_HEADER</td>
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<td>Whenever a column header cell needs to be drawn.<br>
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C will be the column number of the header being redrawn,<br>
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X/Y/W/H will be the fltk drawing area of the column header in the window </td>
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<td>\p Fl_Table::CONTEXT_CELL</td>
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<td>Whenever a data cell in the table needs to be drawn.<br>
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R/C will be the row/column of the cell to be drawn,<br>
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X/Y/W/H will be the fltk drawing area of the cell in the window </td>
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<td>\p Fl_Table::CONTEXT_RC_RESIZE</td>
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<td>Whenever table or row/column is resized or scrolled,
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either interactively or via col_width() or row_height().<br>
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R/C/X/Y/W/H will all be zero.
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Useful for fltk containers that need to resize or move
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the child fltk widgets.</td>
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\p row and \p col will be set to the row and column number
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of the cell being drawn. In the case of row headers, \p col will be \a 0.
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In the case of column headers, \p row will be \a 0.
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<tt>x/y/w/h</tt> will be the position and dimensions of where the cell
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In the case of custom widgets, a minimal draw_cell() override might
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look like the following. With custom widgets it is up to the caller to handle
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drawing everything within the dimensions of the cell, including handling the
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selection color. Note all clipping must be handled as well; this allows drawing
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outside the dimensions of the cell if so desired for 'custom effects'.
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// This is called whenever Fl_Table wants you to draw a cell
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void MyTable::draw_cell(TableContext context, int R=0, int C=0, int X=0, int Y=0, int W=0, int H=0) {
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sprintf(s, "%d/%d", R, C); // text for each cell
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case CONTEXT_STARTPAGE: // Fl_Table telling us its starting to draw page
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fl_font(FL_HELVETICA, 16);
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case CONTEXT_ROW_HEADER: // Fl_Table telling us it's draw row/col headers
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case CONTEXT_COL_HEADER:
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fl_push_clip(X, Y, W, H);
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fl_draw_box(FL_THIN_UP_BOX, X, Y, W, H, color());
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fl_draw(s, X, Y, W, H, FL_ALIGN_CENTER);
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case CONTEXT_CELL: // Fl_Table telling us to draw cells
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fl_push_clip(X, Y, W, H);
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fl_color( row_selected(R) ? selection_color() : FL_WHITE);
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fl_rectf(X, Y, W, H);
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fl_draw(s, X, Y, W, H, FL_ALIGN_CENTER);
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virtual void draw_cell(TableContext context, int R=0, int C=0,
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int X=0, int Y=0, int W=0, int H=0)
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{ } // overridden by deriving class
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long row_scroll_position(int row); // find scroll position of row (in pixels)
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long col_scroll_position(int col); // find scroll position of col (in pixels)
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int is_fltk_container() { // does table contain fltk widgets?
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return( Fl_Group::children() > 3 ); // (ie. more than box and 2 scrollbars?)
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static void scroll_cb(Fl_Widget*,void*); // h/v scrollbar callback
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void damage_zone(int r1, int c1, int r2, int c2, int r3 = 0, int c3 = 0);
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void redraw_range(int toprow, int botrow, int leftcol, int rightcol) {
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if ( _redraw_toprow == -1 ) {
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// Initialize redraw range
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_redraw_toprow = toprow;
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_redraw_botrow = botrow;
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_redraw_leftcol = leftcol;
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_redraw_rightcol = rightcol;
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// Extend redraw range
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if ( toprow < _redraw_toprow ) _redraw_toprow = toprow;
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if ( botrow > _redraw_botrow ) _redraw_botrow = botrow;
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if ( leftcol < _redraw_leftcol ) _redraw_leftcol = leftcol;
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if ( rightcol > _redraw_rightcol ) _redraw_rightcol = rightcol;
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// Indicate partial redraw needed of some cells
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damage(FL_DAMAGE_CHILD);
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The constructor for the Fl_Table.
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This creates an empty table with no rows or columns,
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with headers and row/column resize behavior disabled.
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Fl_Table(int X, int Y, int W, int H, const char *l=0);
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The destructor for the Fl_Table.
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Destroys the table and its associated widgets.
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Clears the table to zero rows, zero columns.
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Same as rows(0); cols(0);
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\see rows(int), cols(int)
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virtual void clear() { rows(0); cols(0); }
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// \todo: add topline(), middleline(), bottomline()
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Sets the kind of box drawn around the data table,
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the default being FL_NO_BOX. Changing this value will cause the table
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inline void table_box(Fl_Boxtype val) {
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Returns the current box type used for the data table.
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inline Fl_Boxtype table_box( void ) {
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return(table->box());
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Sets the number of rows in the table, and the table is redrawn.
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virtual void rows(int val); // set/get number of rows
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Returns the number of rows in the table.
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Set the number of columns in the table and redraw.
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virtual void cols(int val); // set/get number of columns
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Get the number of columns in the table.
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Returns the range of row and column numbers for all visible
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and partially visible cells in the table.
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These values can be used e.g. by your draw_cell() routine during
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CONTEXT_STARTPAGE to figure out what cells are about to be redrawn
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for the purposes of locking the data from a database before it's drawn.
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toprow .. .-------------------.
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botrow .. '-------------------`
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e.g. in a table where the visible rows are 5-20, and the
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visible columns are 100-120, then those variables would be:
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inline void visible_cells(int& r1, int& r2, int& c1, int& c2) {
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Returns 1 if someone is interactively resizing a row or column.
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You can currently call this only from within your callback().
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int is_interactive_resize() {
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return(_resizing_row != -1 || _resizing_col != -1);
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Returns the current value of this flag.
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inline int row_resize() {
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Allows/disallows row resizing by the user.
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1=allow interactive resizing, 0=disallow interactive resizing.
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Since interactive resizing is done via the row headers,
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row_header() must also be enabled to allow resizing.
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void row_resize(int flag) { // enable row resizing
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Returns the current value of this flag.
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inline int col_resize() {
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Allows/disallows column resizing by the user.
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1=allow interactive resizing, 0=disallow interactive resizing.
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Since interactive resizing is done via the column headers,
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\p col_header() must also be enabled to allow resizing.
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void col_resize(int flag) { // enable col resizing
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Sets the current column minimum resize value.
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This is used to prevent the user from interactively resizing
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any column to be smaller than 'pixels'. Must be a value >=1.
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inline int col_resize_min() { // column minimum resizing width
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return(_col_resize_min);
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Returns the current column minimum resize value.
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void col_resize_min(int val) {
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_col_resize_min = ( val < 1 ) ? 1 : val;
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Returns the current row minimum resize value.
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inline int row_resize_min() { // column minimum resizing width
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return(_row_resize_min);
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Sets the current row minimum resize value.
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This is used to prevent the user from interactively resizing
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any row to be smaller than 'pixels'. Must be a value >=1.
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void row_resize_min(int val) {
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_row_resize_min = ( val < 1 ) ? 1 : val;
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Returns the value of this flag.
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inline int row_header() { // set/get row header enable flag
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Enables/disables showing the row headers. 1=enabled, 0=disabled.
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If changed, the table is redrawn.
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void row_header(int flag) {
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Returns if column headers are enabled or not.
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inline int col_header() { // set/get col header enable flag
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Enable or disable column headers.
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If changed, the table is redrawn.
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void col_header(int flag) {
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Sets the height in pixels for column headers and redraws the table.
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inline void col_header_height(int height) { // set/get col header height
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_col_header_h = height;
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Gets the column header height.
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inline int col_header_height() {
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return(_col_header_h);
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Sets the row header width to n and causes the screen to redraw.
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inline void row_header_width(int width) { // set/get row header width
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_row_header_w = width;
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Returns the current row header width (in pixels).
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inline int row_header_width() {
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return(_row_header_w);
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Sets the row header color and causes the screen to redraw.
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inline void row_header_color(Fl_Color val) { // set/get row header color
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_row_header_color = val;
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Returns the current row header color.
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inline Fl_Color row_header_color() {
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return(_row_header_color);
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Sets the color for column headers and redraws the table.
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inline void col_header_color(Fl_Color val) { // set/get col header color
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_col_header_color = val;
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Gets the color for column headers.
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inline Fl_Color col_header_color() {
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return(_col_header_color);
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Sets the height of the specified row in pixels,
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and the table is redrawn.
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callback() will be invoked with CONTEXT_RC_RESIZE
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if the row's height was actually changed, and when() is FL_WHEN_CHANGED.
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void row_height(int row, int height); // set/get row height
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Returns the current height of the specified row as a value in pixels.
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inline int row_height(int row) {
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return((row<0 || row>=(int)_rowheights.size()) ? 0 : _rowheights[row]);
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Sets the width of the specified column in pixels, and the table is redrawn.
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callback() will be invoked with CONTEXT_RC_RESIZE
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if the column's width was actually changed, and when() is FL_WHEN_CHANGED.
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void col_width(int col, int width); // set/get a column's width
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Returns the current width of the specified column in pixels.
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inline int col_width(int col) {
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return((col<0 || col>=(int)_colwidths.size()) ? 0 : _colwidths[col]);
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Convenience method to set the height of all rows to the
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same value, in pixels. The screen is redrawn.
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void row_height_all(int height) { // set all row/col heights
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for ( int r=0; r<rows(); r++ ) {
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row_height(r, height);
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Convenience method to set the width of all columns to the
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same value, in pixels. The screen is redrawn.
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void col_width_all(int width) {
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for ( int c=0; c<cols(); c++ ) {
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Sets the row scroll position to 'row', and causes the screen to redraw.
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void row_position(int row); // set/get table's current scroll position
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Sets the column scroll position to column 'col', and causes the screen to redraw.
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void col_position(int col);
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Returns the current row scroll position as a row number.
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int row_position() { // current row position
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return(_row_position);
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Returns the current column scroll position as a column number.
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int col_position() { // current col position
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return(_col_position);
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Sets which row should be at the top of the table,
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scrolling as necessary, and the table is redrawn. If the table
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cannot be scrolled that far, it is scrolled as far as possible.
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inline void top_row(int row) { // set/get top row (deprecated)
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Returns the current top row shown in the table.
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This row may be partially obscured.
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inline int top_row() {
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return(row_position());
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int is_selected(int r, int c); // selected cell
832
void get_selection(int &row_top, int &col_left, int &row_bot, int &col_right);
833
void set_selection(int row_top, int col_left, int row_bot, int col_right);
834
int move_cursor(int R, int C);
837
Changes the size of the Fl_Table, causing it to redraw.
839
void resize(int X, int Y, int W, int H); // fltk resize() override
840
void draw(void); // fltk draw() override
842
// This crashes sortapp() during init.
843
// void box(Fl_Boxtype val) {
844
// Fl_Group::box(val);
846
// resize(x(), y(), w(), h());
849
// Fl_Boxtype box(void) const {
850
// return(Fl_Group::box());
858
void add(Fl_Widget& w) {
861
void add(Fl_Widget* w) {
864
void insert(Fl_Widget& w, int n) {
867
void insert(Fl_Widget& w, Fl_Widget* w2) {
870
void remove(Fl_Widget& w) {
878
// HACK: Avoid showing Fl_Scroll; seems to erase screen
879
// causing unnecessary flicker, even if its box() is FL_NO_BOX.
881
if ( table->children() > 2 ) {
886
Fl_Group::current(Fl_Group::parent());
888
Fl_Widget * const *array() {
889
return(table->array());
893
Returns the child widget by an index.
895
When using the Fl_Table as a container for FLTK widgets, this method returns
896
the widget pointer from the internal array of widgets in the container.
898
Typically used in loops, eg:
900
for ( int i=0; i<children(); i++ ) {
901
Fl_Widget *w = child(i);
906
Fl_Widget *child(int n) const {
907
return(table->child(n));
911
Returns the number of children in the table.
913
When using the Fl_Table as a container for FLTK widgets, this method returns
914
how many child widgets the table has.
918
int children() const {
919
return(table->children()-2); // -2: skip Fl_Scroll's h/v scrollbar widgets
921
int find(const Fl_Widget *w) const {
922
return(table->find(w));
924
int find(const Fl_Widget &w) const {
925
return(table->find(w));
930
* Returns the current row the event occurred on.
932
* This function should only be used from within the user's callback function
935
return(_callback_row);
939
* Returns the current column the event occurred on.
941
* This function should only be used from within the user's callback function
944
return(_callback_col);
948
* Returns the current 'table context'.
950
* This function should only be used from within the user's callback function
952
TableContext callback_context() {
953
return(_callback_context);
956
void do_callback(TableContext context, int row, int col) {
957
_callback_context = context;
960
Fl_Widget::do_callback();
965
The Fl_Widget::when() function is used to set a group of flags, determining
966
when the widget callback is called:
970
<td>\p FL_WHEN_CHANGED</td>
972
callback() will be called when rows or columns are resized (interactively or
973
via col_width() or row_height()), passing CONTEXT_RC_RESIZE via
977
<td>\p FL_WHEN_RELEASE</td>
979
callback() will be called during FL_RELEASE events, such as when someone
980
releases a mouse button somewhere on the table.
985
The callback() routine is sent a TableContext that indicates the context the
986
event occurred in, such as in a cell, in a header, or elsewhere on the table.
987
When an event occurs in a cell or header, callback_row() and
988
callback_col() can be used to determine the row and column. The callback can
989
also look at the regular fltk event values (ie. Fl::event() and Fl::button())
990
to determine what kind of event is occurring.
992
void when(Fl_When flags);
997
Callbacks will be called depending on the setting of Fl_Widget::when().
999
Callback functions should use the following functions to determine the
1002
* Fl_Table::callback_row() returns current row
1003
* Fl_Table::callback_col() returns current column
1004
* Fl_Table::callback_context() returns current table context
1006
callback_row() and callback_col() will be set to the row and column number the
1007
event occurred on. If someone clicked on a row header, \p col will be \a 0.
1008
If someone clicked on a column header, \p row will be \a 0.
1010
callback_context() will return one of the following:
1013
<tr><td><tt>Fl_Table::CONTEXT_ROW_HEADER</tt></td>
1014
<td>Someone clicked on a row header. Excludes resizing.</td>
1016
<td><tt>Fl_Table::CONTEXT_COL_HEADER</tt></td>
1017
<td>Someone clicked on a column header. Excludes resizing.</td>
1019
<td><tt>Fl_Table::CONTEXT_CELL</tt></td>
1021
Someone clicked on a cell.
1023
To receive callbacks for FL_RELEASE events, you must set
1024
when(FL_WHEN_RELEASE).
1027
<td><tt>Fl_Table::CONTEXT_RC_RESIZE</tt></td>
1029
Someone is resizing rows/columns either interactively,
1030
or via the col_width() or row_height() API.
1032
Use is_interactive_resize()
1033
to determine interactive resizing.
1035
If resizing a column, R=0 and C=column being resized.
1037
If resizing a row, C=0 and R=row being resized.
1039
NOTE: To receive resize events, you must set when(FL_WHEN_CHANGED).
1045
class MyTable : public Fl_Table {
1048
// Handle events that happen on the table
1049
void event_callback2() {
1050
int R = callback_row(), // row where event occurred
1051
C = callback_col(); // column where event occurred
1052
TableContext context = callback_context(); // which part of table
1053
fprintf(stderr, "callback: Row=%d Col=%d Context=%d Event=%d\n",
1054
R, C, (int)context, (int)Fl::event());
1057
// Actual static callback
1058
static void event_callback(Fl_Widget*, void* data) {
1059
MyTable *o = (MyTable*)data;
1060
o->event_callback2();
1067
table.callback(&event_callback, (void*)this); // setup callback
1068
table.when(FL_WHEN_CHANGED|FL_WHEN_RELEASE); // when to call it
1073
void callback(Fl_Widget*, void*);
1077
#endif /*_FL_TABLE_H*/
1080
// End of "$Id: Fl_Table.H 8301 2011-01-22 22:40:11Z AlbrechtS $".