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  • Committer: Luke Dashjr
  • Date: 2010-01-24 23:34:31 UTC
  • Revision ID: luke+bzr@dashjr.org-20100124233431-1a0tbuc1v0iextdu
t2o: auto-generated and otherwise ignored cruft that got into 0.4.2

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# This is an example of putting an Instant Kill Zone(tm) in your grid.
 
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WIN_ZONE_MIN_ROUND_TIME 45          # minimum time ( seconds ) the round has to be going on before the instant win zone is activated
 
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WIN_ZONE_MIN_LAST_DEATH 30          # minimum time ( seconds ) since the last interesting event ( player death ) before the instant win zone is activated
 
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WIN_ZONE_DEATHS 1