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displacement is constant on all the axes. This has always been the
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behavior of the game. So what is the effect of having non normalized
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Axis? Before anything else, a bit of understanding how the engine of
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You might recall from your physic class that the distance traveled is
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computed from the speed at which you travel multiplied by the time
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during with you traveled ie: distance = speed * time.
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surface, changing their x's and y's position. To find the new position
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of a vehicle, the distance is multiplied by a 2D vector, the
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direction, before being added to the old position. Because the