~mmach/netext73/glslang

« back to all changes in this revision

Viewing changes to Test/spv.viewportArray2.tesc

  • Committer: mmach
  • Date: 2020-02-05 18:22:02 UTC
  • Revision ID: netbit73@gmail.com-20200205182202-x6mj2xsqo1ngs0kq
8.13

Show diffs side-by-side

added added

removed removed

Lines of Context:
 
1
#version 450
 
2
#extension GL_NV_viewport_array2 :require
 
3
 
 
4
layout(vertices = 4) out;
 
5
 
 
6
out gl_PerVertex {
 
7
    int gl_ViewportMask[2];
 
8
} gl_out[4];
 
9
 
 
10
layout (viewport_relative) out highp int gl_Layer;
 
11
 
 
12
void main()
 
13
{
 
14
    gl_out[gl_InvocationID].gl_ViewportMask[0] = 1;
 
15
    gl_ViewportIndex = 2;
 
16
}