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git clone git://0x04.net/rules-ng-ng
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The rules-ng-ng source files this header was generated from are:
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- state.xml ( 26877 bytes, from 2020-02-14 10:19:56)
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- common.xml ( 35468 bytes, from 2020-01-04 20:02:31)
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- common_3d.xml ( 15058 bytes, from 2020-04-17 16:31:50)
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- state_hi.xml ( 34851 bytes, from 2020-04-17 16:25:34)
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- copyright.xml ( 1597 bytes, from 2018-02-10 13:09:26)
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- state_2d.xml ( 51552 bytes, from 2018-02-10 13:09:26)
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- state_3d.xml ( 83771 bytes, from 2020-04-17 17:15:55)
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- state_blt.xml ( 14252 bytes, from 2020-01-10 14:36:29)
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- state_vg.xml ( 5975 bytes, from 2018-02-10 13:09:26)
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- state.xml ( 27197 bytes, from 2022-04-19 10:41:23)
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- common.xml ( 35468 bytes, from 2020-10-28 12:56:03)
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- common_3d.xml ( 15058 bytes, from 2020-10-28 12:56:03)
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- state_hi.xml ( 34803 bytes, from 2020-10-28 12:56:03)
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- copyright.xml ( 1597 bytes, from 2020-10-28 12:56:03)
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- state_2d.xml ( 51552 bytes, from 2020-10-28 12:56:03)
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- state_3d.xml ( 84410 bytes, from 2022-04-18 16:27:58)
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- state_blt.xml ( 14252 bytes, from 2020-10-28 12:56:03)
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- state_vg.xml ( 5975 bytes, from 2020-10-28 12:56:03)
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Copyright (C) 2012-2020 by the following authors:
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Copyright (C) 2012-2022 by the following authors:
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- Wladimir J. van der Laan <laanwj@gmail.com>
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- Christian Gmeiner <christian.gmeiner@gmail.com>
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- Lucas Stach <l.stach@pengutronix.de>
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#define VIVS_GL_FLUSH_MMU_FLUSH_UNK4 0x00000010
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#define VIVS_GL_VERTEX_ELEMENT_CONFIG 0x00003814
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#define VIVS_GL_VERTEX_ELEMENT_CONFIG_UNK0 0x00000001
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#define VIVS_GL_VERTEX_ELEMENT_CONFIG_REUSE 0x00000010
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#define VIVS_GL_MULTI_SAMPLE_CONFIG 0x00003818
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#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK 0x00000003