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Viewing changes to trunk/Tools/Dependencies/RecastNavigation/DebugUtils/Include/RecastDebugDraw.h

  • Committer: felix
  • Date: 2015-07-07 12:57:07 UTC
  • Revision ID: svn-v4:5ce291ac-9df0-446f-9e4f-d57731c4dda7::1699
- Updated RecastNavigation to latest version and fixed multiple issues.
- Adapted GameDetourComponent, GameDetourCrowdComponent, DetourCrowdDemo and AAA accordingly.

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void duDebugDrawHeightfieldLayers(duDebugDraw* dd, const struct rcHeightfieldLayerSet& lset);
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void duDebugDrawHeightfieldLayersRegions(duDebugDraw* dd, const struct rcHeightfieldLayerSet& lset);
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void duDebugDrawLayerContours(duDebugDraw* dd, const struct rcLayerContourSet& lcset);
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void duDebugDrawLayerPolyMesh(duDebugDraw* dd, const struct rcLayerPolyMesh& lmesh);
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void duDebugDrawRegionConnections(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f);
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void duDebugDrawRawContours(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f);
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void duDebugDrawContours(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f);