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Viewing changes to trunk/Tools/Dependencies/RecastNavigation/DetourCrowd/Include/DetourObstacleAvoidance.h

  • Committer: felix
  • Date: 2015-07-07 12:57:07 UTC
  • Revision ID: svn-v4:5ce291ac-9df0-446f-9e4f-d57731c4dda7::1699
- Updated RecastNavigation to latest version and fixed multiple issues.
- Adapted GameDetourComponent, GameDetourCrowdComponent, DetourCrowdDemo and AAA accordingly.

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        float processSample(const float* vcand, const float cs,
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                                                const float* pos, const float rad,
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                                                const float* vel, const float* dvel,
 
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                                                const float minPenalty,
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                                                dtObstacleAvoidanceDebugData* debug);
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        dtObstacleCircle* insertCircle(const float dist);
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        dtObstacleSegment* insertSegment(const float dist);
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        dtObstacleAvoidanceParams m_params;
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        float m_invHorizTime;
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        float m_vmax;