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  • Committer: Bazaar Package Importer
  • Author(s): Kevin Roy
  • Date: 2011-02-08 22:20:54 UTC
  • mfrom: (1.4.2 upstream)
  • mto: (14.2.6 sid) (1.5.1)
  • mto: This revision was merged to the branch mainline in revision 27.
  • Revision ID: james.westby@ubuntu.com-20110208222054-kk0gwa4bu8h5lyq4
Tags: upstream-2.56.1-beta-svn34076
ImportĀ upstreamĀ versionĀ 2.56.1-beta-svn34076

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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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        ProjectType="Visual C++"
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        Version="9,00"
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        Name="RAS_openglrasterizer"
6
 
        ProjectGUID="{AB590CED-F71F-4A17-A89B-18583ECD633D}"
7
 
        RootNamespace="RAS_openglrasterizer"
8
 
        TargetFrameworkVersion="131072"
9
 
        >
10
 
        <Platforms>
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                <Platform
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                        Name="Win32"
13
 
                />
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        </Platforms>
15
 
        <ToolFiles>
16
 
        </ToolFiles>
17
 
        <Configurations>
18
 
                <Configuration
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                        Name="3D Plugin Debug|Win32"
20
 
                        OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
21
 
                        IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
22
 
                        ConfigurationType="4"
23
 
                        InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
24
 
                        UseOfMFC="0"
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                        ATLMinimizesCRunTimeLibraryUsage="false"
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                        CharacterSet="2"
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                        >
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                        <Tool
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                                Name="VCPreBuildEventTool"
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                        />
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                        <Tool
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                                Name="VCCustomBuildTool"
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                        />
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                        <Tool
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                                Name="VCXMLDataGeneratorTool"
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                        />
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                        <Tool
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                                Name="VCWebServiceProxyGeneratorTool"
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                        />
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                        <Tool
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                                Name="VCMIDLTool"
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                        />
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                        <Tool
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                                Name="VCCLCompilerTool"
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                                Optimization="0"
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                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
47
 
                                PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
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                                BasicRuntimeChecks="3"
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                                RuntimeLibrary="3"
50
 
                                DefaultCharIsUnsigned="true"
51
 
                                UsePrecompiledHeader="0"
52
 
                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch"
53
 
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
54
 
                                ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
55
 
                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
56
 
                                WarningLevel="2"
57
 
                                SuppressStartupBanner="true"
58
 
                                DebugInformationFormat="3"
59
 
                                CompileAs="0"
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                        />
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                        <Tool
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                                Name="VCManagedResourceCompilerTool"
63
 
                        />
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                        <Tool
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                                Name="VCResourceCompilerTool"
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                                PreprocessorDefinitions="_DEBUG"
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                                Culture="1033"
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                        />
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                        <Tool
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                                Name="VCPreLinkEventTool"
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                        />
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                        <Tool
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                                Name="VCLibrarianTool"
74
 
                                OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\RAS_openglrasterizer.lib"
75
 
                                SuppressStartupBanner="true"
76
 
                        />
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                        <Tool
78
 
                                Name="VCALinkTool"
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                        />
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                        <Tool
81
 
                                Name="VCXDCMakeTool"
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                        />
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                        <Tool
84
 
                                Name="VCBscMakeTool"
85
 
                        />
86
 
                        <Tool
87
 
                                Name="VCFxCopTool"
88
 
                        />
89
 
                        <Tool
90
 
                                Name="VCPostBuildEventTool"
91
 
                        />
92
 
                </Configuration>
93
 
                <Configuration
94
 
                        Name="Blender Debug|Win32"
95
 
                        OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
96
 
                        IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
97
 
                        ConfigurationType="4"
98
 
                        InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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                        UseOfMFC="0"
100
 
                        ATLMinimizesCRunTimeLibraryUsage="false"
101
 
                        CharacterSet="2"
102
 
                        >
103
 
                        <Tool
104
 
                                Name="VCPreBuildEventTool"
105
 
                        />
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                        <Tool
107
 
                                Name="VCCustomBuildTool"
108
 
                        />
109
 
                        <Tool
110
 
                                Name="VCXMLDataGeneratorTool"
111
 
                        />
112
 
                        <Tool
113
 
                                Name="VCWebServiceProxyGeneratorTool"
114
 
                        />
115
 
                        <Tool
116
 
                                Name="VCMIDLTool"
117
 
                        />
118
 
                        <Tool
119
 
                                Name="VCCLCompilerTool"
120
 
                                Optimization="0"
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                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
122
 
                                PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
123
 
                                BasicRuntimeChecks="3"
124
 
                                RuntimeLibrary="1"
125
 
                                DefaultCharIsUnsigned="true"
126
 
                                UsePrecompiledHeader="0"
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                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
128
 
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
129
 
                                ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
130
 
                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
131
 
                                WarningLevel="2"
132
 
                                SuppressStartupBanner="true"
133
 
                                DebugInformationFormat="3"
134
 
                                CompileAs="0"
135
 
                        />
136
 
                        <Tool
137
 
                                Name="VCManagedResourceCompilerTool"
138
 
                        />
139
 
                        <Tool
140
 
                                Name="VCResourceCompilerTool"
141
 
                                PreprocessorDefinitions="_DEBUG"
142
 
                                Culture="1033"
143
 
                        />
144
 
                        <Tool
145
 
                                Name="VCPreLinkEventTool"
146
 
                        />
147
 
                        <Tool
148
 
                                Name="VCLibrarianTool"
149
 
                                OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\RAS_openglrasterizer.lib"
150
 
                                SuppressStartupBanner="true"
151
 
                        />
152
 
                        <Tool
153
 
                                Name="VCALinkTool"
154
 
                        />
155
 
                        <Tool
156
 
                                Name="VCXDCMakeTool"
157
 
                        />
158
 
                        <Tool
159
 
                                Name="VCBscMakeTool"
160
 
                        />
161
 
                        <Tool
162
 
                                Name="VCFxCopTool"
163
 
                        />
164
 
                        <Tool
165
 
                                Name="VCPostBuildEventTool"
166
 
                        />
167
 
                </Configuration>
168
 
                <Configuration
169
 
                        Name="3D Plugin Release|Win32"
170
 
                        OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll"
171
 
                        IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll"
172
 
                        ConfigurationType="4"
173
 
                        InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
174
 
                        UseOfMFC="0"
175
 
                        ATLMinimizesCRunTimeLibraryUsage="false"
176
 
                        CharacterSet="2"
177
 
                        >
178
 
                        <Tool
179
 
                                Name="VCPreBuildEventTool"
180
 
                        />
181
 
                        <Tool
182
 
                                Name="VCCustomBuildTool"
183
 
                        />
184
 
                        <Tool
185
 
                                Name="VCXMLDataGeneratorTool"
186
 
                        />
187
 
                        <Tool
188
 
                                Name="VCWebServiceProxyGeneratorTool"
189
 
                        />
190
 
                        <Tool
191
 
                                Name="VCMIDLTool"
192
 
                        />
193
 
                        <Tool
194
 
                                Name="VCCLCompilerTool"
195
 
                                InlineFunctionExpansion="1"
196
 
                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
197
 
                                PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
198
 
                                StringPooling="true"
199
 
                                RuntimeLibrary="2"
200
 
                                EnableFunctionLevelLinking="true"
201
 
                                DefaultCharIsUnsigned="true"
202
 
                                UsePrecompiledHeader="0"
203
 
                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.pch"
204
 
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
205
 
                                ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
206
 
                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
207
 
                                WarningLevel="2"
208
 
                                SuppressStartupBanner="true"
209
 
                                CompileAs="0"
210
 
                        />
211
 
                        <Tool
212
 
                                Name="VCManagedResourceCompilerTool"
213
 
                        />
214
 
                        <Tool
215
 
                                Name="VCResourceCompilerTool"
216
 
                                PreprocessorDefinitions="NDEBUG"
217
 
                                Culture="1033"
218
 
                        />
219
 
                        <Tool
220
 
                                Name="VCPreLinkEventTool"
221
 
                        />
222
 
                        <Tool
223
 
                                Name="VCLibrarianTool"
224
 
                                OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\RAS_openglrasterizer.lib"
225
 
                                SuppressStartupBanner="true"
226
 
                        />
227
 
                        <Tool
228
 
                                Name="VCALinkTool"
229
 
                        />
230
 
                        <Tool
231
 
                                Name="VCXDCMakeTool"
232
 
                        />
233
 
                        <Tool
234
 
                                Name="VCBscMakeTool"
235
 
                        />
236
 
                        <Tool
237
 
                                Name="VCFxCopTool"
238
 
                        />
239
 
                        <Tool
240
 
                                Name="VCPostBuildEventTool"
241
 
                        />
242
 
                </Configuration>
243
 
                <Configuration
244
 
                        Name="Blender Release|Win32"
245
 
                        OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer"
246
 
                        IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer"
247
 
                        ConfigurationType="4"
248
 
                        InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
249
 
                        UseOfMFC="0"
250
 
                        ATLMinimizesCRunTimeLibraryUsage="false"
251
 
                        CharacterSet="2"
252
 
                        >
253
 
                        <Tool
254
 
                                Name="VCPreBuildEventTool"
255
 
                        />
256
 
                        <Tool
257
 
                                Name="VCCustomBuildTool"
258
 
                        />
259
 
                        <Tool
260
 
                                Name="VCXMLDataGeneratorTool"
261
 
                        />
262
 
                        <Tool
263
 
                                Name="VCWebServiceProxyGeneratorTool"
264
 
                        />
265
 
                        <Tool
266
 
                                Name="VCMIDLTool"
267
 
                        />
268
 
                        <Tool
269
 
                                Name="VCCLCompilerTool"
270
 
                                InlineFunctionExpansion="1"
271
 
                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
272
 
                                PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
273
 
                                StringPooling="true"
274
 
                                RuntimeLibrary="0"
275
 
                                EnableFunctionLevelLinking="true"
276
 
                                DefaultCharIsUnsigned="true"
277
 
                                UsePrecompiledHeader="0"
278
 
                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch"
279
 
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
280
 
                                ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
281
 
                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
282
 
                                WarningLevel="2"
283
 
                                SuppressStartupBanner="true"
284
 
                                CompileAs="0"
285
 
                        />
286
 
                        <Tool
287
 
                                Name="VCManagedResourceCompilerTool"
288
 
                        />
289
 
                        <Tool
290
 
                                Name="VCResourceCompilerTool"
291
 
                                PreprocessorDefinitions="NDEBUG"
292
 
                                Culture="1033"
293
 
                        />
294
 
                        <Tool
295
 
                                Name="VCPreLinkEventTool"
296
 
                        />
297
 
                        <Tool
298
 
                                Name="VCLibrarianTool"
299
 
                                OutputFile="..\..\..\..\..\build\msvc_9\libs\RAS_openglrasterizer.lib"
300
 
                                SuppressStartupBanner="true"
301
 
                        />
302
 
                        <Tool
303
 
                                Name="VCALinkTool"
304
 
                        />
305
 
                        <Tool
306
 
                                Name="VCXDCMakeTool"
307
 
                        />
308
 
                        <Tool
309
 
                                Name="VCBscMakeTool"
310
 
                        />
311
 
                        <Tool
312
 
                                Name="VCFxCopTool"
313
 
                        />
314
 
                        <Tool
315
 
                                Name="VCPostBuildEventTool"
316
 
                        />
317
 
                </Configuration>
318
 
                <Configuration
319
 
                        Name="BlenderPlayer Debug|Win32"
320
 
                        OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
321
 
                        IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
322
 
                        ConfigurationType="4"
323
 
                        InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
324
 
                        UseOfMFC="0"
325
 
                        ATLMinimizesCRunTimeLibraryUsage="false"
326
 
                        CharacterSet="2"
327
 
                        >
328
 
                        <Tool
329
 
                                Name="VCPreBuildEventTool"
330
 
                        />
331
 
                        <Tool
332
 
                                Name="VCCustomBuildTool"
333
 
                        />
334
 
                        <Tool
335
 
                                Name="VCXMLDataGeneratorTool"
336
 
                        />
337
 
                        <Tool
338
 
                                Name="VCWebServiceProxyGeneratorTool"
339
 
                        />
340
 
                        <Tool
341
 
                                Name="VCMIDLTool"
342
 
                        />
343
 
                        <Tool
344
 
                                Name="VCCLCompilerTool"
345
 
                                Optimization="0"
346
 
                                AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
347
 
                                PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
348
 
                                BasicRuntimeChecks="3"
349
 
                                RuntimeLibrary="1"
350
 
                                DefaultCharIsUnsigned="true"
351
 
                                UsePrecompiledHeader="0"
352
 
                                PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
353
 
                                AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
354
 
                                ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
355
 
                                ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
356
 
                                WarningLevel="2"
357
 
                                SuppressStartupBanner="true"
358
 
                                DebugInformationFormat="3"
359
 
                                CompileAs="0"
360
 
                        />
361
 
                        <Tool
362
 
                                Name="VCManagedResourceCompilerTool"
363
 
                        />
364
 
                        <Tool
365
 
                                Name="VCResourceCompilerTool"
366
 
                                PreprocessorDefinitions="_DEBUG"
367
 
                                Culture="1033"
368
 
                        />
369
 
                        <Tool
370
 
                                Name="VCPreLinkEventTool"
371
 
                        />
372
 
                        <Tool
373
 
                                Name="VCLibrarianTool"
374
 
                                OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\RAS_openglrasterizer.lib"
375
 
                                SuppressStartupBanner="true"
376
 
                        />
377
 
                        <Tool
378
 
                                Name="VCALinkTool"
379
 
                        />
380
 
                        <Tool
381
 
                                Name="VCXDCMakeTool"
382
 
                        />
383
 
                        <Tool
384
 
                                Name="VCBscMakeTool"
385
 
                        />
386
 
                        <Tool
387
 
                                Name="VCFxCopTool"
388
 
                        />
389
 
                        <Tool
390
 
                                Name="VCPostBuildEventTool"
391
 
                        />
392
 
                </Configuration>
393
 
                <Configuration
394
 
                        Name="BlenderPlayer Release|Win32"
395
 
                        OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\blenplayer"
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