726
729
/* Those two fill in mat and return non-zero on success */
727
730
bool createSpaceNormal(float mat[3][3], const float normal[3]);
730
733
struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], char name[], int overwrite);
731
734
void applyTransformOrientation(const struct bContext *C, float mat[3][3], char *name);