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  • Committer: Bazaar Package Importer
  • Author(s): Stephen Kitt
  • Date: 2010-11-18 00:04:46 UTC
  • mfrom: (1.1.1 upstream)
  • Revision ID: james.westby@ubuntu.com-20101118000446-xe24b423su55onyl
Tags: 1.0+20101003-1
* New maintainer. (Closes: #594371.)
* New upstream snapshot:
  - Includes getopt.h. (Closes: #569914.)
* Build g++ for Win64. (Closes: #600451.)
* Standards-Version 3.9.1 (new packaging).
* Include patch from
  http://mingw-w64.svn.sourceforge.net/viewvc/mingw-w64?view=revision&revision=3715
  as suggested by Rafaël Carré.

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;
 
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; Definition file of d3dx11_43.dll
 
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; Automatic generated by gendef
 
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; written by Kai Tietz 2008
 
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;
 
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LIBRARY "d3dx11_43.dll"
 
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EXPORTS
 
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D3DX11CheckVersion
 
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D3DX11CompileFromFileA
 
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D3DX11CompileFromFileW
 
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D3DX11CompileFromMemory
 
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D3DX11CompileFromResourceA
 
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D3DX11CompileFromResourceW
 
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D3DX11ComputeNormalMap
 
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D3DX11CreateAsyncCompilerProcessor
 
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D3DX11CreateAsyncFileLoaderA
 
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D3DX11CreateAsyncFileLoaderW
 
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D3DX11CreateAsyncMemoryLoader
 
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D3DX11CreateAsyncResourceLoaderA
 
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D3DX11CreateAsyncResourceLoaderW
 
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D3DX11CreateAsyncShaderPreprocessProcessor
 
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D3DX11CreateAsyncShaderResourceViewProcessor
 
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D3DX11CreateAsyncTextureInfoProcessor
 
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D3DX11CreateAsyncTextureProcessor
 
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D3DX11CreateShaderResourceViewFromFileA
 
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D3DX11CreateShaderResourceViewFromFileW
 
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D3DX11CreateShaderResourceViewFromMemory
 
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D3DX11CreateShaderResourceViewFromResourceA
 
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D3DX11CreateShaderResourceViewFromResourceW
 
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D3DX11CreateTextureFromFileA
 
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D3DX11CreateTextureFromFileW
 
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D3DX11CreateTextureFromMemory
 
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D3DX11CreateTextureFromResourceA
 
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D3DX11CreateTextureFromResourceW
 
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D3DX11CreateThreadPump
 
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D3DX11FilterTexture
 
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D3DX11GetImageInfoFromFileA
 
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D3DX11GetImageInfoFromFileW
 
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D3DX11GetImageInfoFromMemory
 
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D3DX11GetImageInfoFromResourceA
 
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D3DX11GetImageInfoFromResourceW
 
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D3DX11LoadTextureFromTexture
 
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D3DX11PreprocessShaderFromFileA
 
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D3DX11PreprocessShaderFromFileW
 
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D3DX11PreprocessShaderFromMemory
 
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D3DX11PreprocessShaderFromResourceA
 
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D3DX11PreprocessShaderFromResourceW
 
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D3DX11SHProjectCubeMap
 
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D3DX11SaveTextureToFileA
 
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D3DX11SaveTextureToFileW
 
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D3DX11SaveTextureToMemory