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* This file Copyright (C) 2004-2008 Robert Spearman
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "StelModule.hpp"
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//! Text user interface stub.
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class TextUI : public StelModule
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//! Construct a TextUI object.
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TextUI(void) { setObjectName("TextUI"); }
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///////////////////////////////////////////////////////////////////////////
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// Methods defined in the StelModule class
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//! Initialize the TextUI object.
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virtual void draw(StelCore* core);
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//! Update time-dependent parts of the module.
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virtual void update(double deltaTime);
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//! Defines the order in which the various modules are drawn.
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virtual double getCallOrder(StelModuleActionName actionName) const;
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///////////////////////////////////////////////////////////////////////////
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// Method callable from script and GUI
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// temporary location to store strings for translating
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void temporary_translation();
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#endif // _TEXTUI_HPP_