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/*****************************************************************************
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* distort.c : Misc video effects plugin for vlc
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*****************************************************************************
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* Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
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* $Id: distort.c 7453 2004-04-23 20:01:59Z gbazin $
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* Authors: Samuel Hocevar <sam@zoy.org>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
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*****************************************************************************/
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/*****************************************************************************
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*****************************************************************************/
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#include <stdlib.h> /* malloc(), free() */
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#include <math.h> /* sin(), cos() */
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#include "filter_common.h"
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#define DISTORT_MODE_WAVE 1
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#define DISTORT_MODE_RIPPLE 2
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/*****************************************************************************
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*****************************************************************************/
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static int Create ( vlc_object_t * );
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static void Destroy ( vlc_object_t * );
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static int Init ( vout_thread_t * );
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static void End ( vout_thread_t * );
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static void Render ( vout_thread_t *, picture_t * );
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static void DistortWave ( vout_thread_t *, picture_t *, picture_t * );
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static void DistortRipple ( vout_thread_t *, picture_t *, picture_t * );
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static int SendEvents ( vlc_object_t *, char const *,
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vlc_value_t, vlc_value_t, void * );
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/*****************************************************************************
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*****************************************************************************/
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#define MODE_TEXT N_("Distort mode")
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#define MODE_LONGTEXT N_("Distort mode, one of \"wave\" and \"ripple\"")
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static char *mode_list[] = { "wave", "ripple" };
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static char *mode_list_text[] = { N_("Wave"), N_("Ripple") };
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set_description( _("Distort video filter") );
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set_capability( "video filter", 0 );
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add_string( "distort-mode", "wave", NULL, MODE_TEXT, MODE_LONGTEXT,
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change_string_list( mode_list, mode_list_text, 0 );
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add_shortcut( "distort" );
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set_callbacks( Create, Destroy );
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/*****************************************************************************
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* vout_sys_t: Distort video output method descriptor
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*****************************************************************************
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* This structure is part of the video output thread descriptor.
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* It describes the Distort specific properties of an output thread.
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*****************************************************************************/
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vout_thread_t *p_vout;
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/* For the wave mode */
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/*****************************************************************************
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* Control: control facility for the vout (forwards to child vout)
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*****************************************************************************/
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static int Control( vout_thread_t *p_vout, int i_query, va_list args )
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return vout_vaControl( p_vout->p_sys->p_vout, i_query, args );
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/*****************************************************************************
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* Create: allocates Distort video thread output method
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*****************************************************************************
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* This function allocates and initializes a Distort vout method.
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*****************************************************************************/
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static int Create( vlc_object_t *p_this )
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vout_thread_t *p_vout = (vout_thread_t *)p_this;
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char *psz_method, *psz_method_tmp;
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/* Allocate structure */
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p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
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if( p_vout->p_sys == NULL )
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msg_Err( p_vout, "out of memory" );
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p_vout->pf_init = Init;
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p_vout->pf_end = End;
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p_vout->pf_manage = NULL;
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p_vout->pf_render = Render;
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p_vout->pf_display = NULL;
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p_vout->pf_control = Control;
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p_vout->p_sys->i_mode = 0;
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if( !(psz_method = psz_method_tmp
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= config_GetPsz( p_vout, "distort-mode" )) )
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msg_Err( p_vout, "configuration variable %s empty, using 'wave'",
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p_vout->p_sys->i_mode = DISTORT_MODE_WAVE;
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if( !strcmp( psz_method, "wave" ) )
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p_vout->p_sys->i_mode = DISTORT_MODE_WAVE;
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else if( !strcmp( psz_method, "ripple" ) )
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p_vout->p_sys->i_mode = DISTORT_MODE_RIPPLE;
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msg_Err( p_vout, "no valid distort mode provided, "
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p_vout->p_sys->i_mode = DISTORT_MODE_WAVE;
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free( psz_method_tmp );
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/*****************************************************************************
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* Init: initialize Distort video thread output method
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*****************************************************************************/
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static int Init( vout_thread_t *p_vout )
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I_OUTPUTPICTURES = 0;
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/* Initialize the output structure */
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p_vout->output.i_chroma = p_vout->render.i_chroma;
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p_vout->output.i_width = p_vout->render.i_width;
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p_vout->output.i_height = p_vout->render.i_height;
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p_vout->output.i_aspect = p_vout->render.i_aspect;
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/* Try to open the real video output */
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msg_Dbg( p_vout, "spawning the real video output" );
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p_vout->p_sys->p_vout = vout_Create( p_vout,
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p_vout->render.i_width, p_vout->render.i_height,
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p_vout->render.i_chroma, p_vout->render.i_aspect );
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/* Everything failed */
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if( p_vout->p_sys->p_vout == NULL )
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msg_Err( p_vout, "cannot open vout, aborting" );
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ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
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ADD_CALLBACKS( p_vout->p_sys->p_vout, SendEvents );
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ADD_PARENT_CALLBACKS( SendEventsToChild );
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p_vout->p_sys->f_angle = 0.0;
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p_vout->p_sys->last_date = 0;
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/*****************************************************************************
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* End: terminate Distort video thread output method
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*****************************************************************************/
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static void End( vout_thread_t *p_vout )
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/* Free the fake output buffers we allocated */
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for( i_index = I_OUTPUTPICTURES ; i_index ; )
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free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
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/*****************************************************************************
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* Destroy: destroy Distort video thread output method
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*****************************************************************************
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* Terminate an output method created by DistortCreateOutputMethod
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*****************************************************************************/
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static void Destroy( vlc_object_t *p_this )
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vout_thread_t *p_vout = (vout_thread_t *)p_this;
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DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents );
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vlc_object_detach( p_vout->p_sys->p_vout );
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vout_Destroy( p_vout->p_sys->p_vout );
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DEL_PARENT_CALLBACKS( SendEventsToChild );
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free( p_vout->p_sys );
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/*****************************************************************************
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* Render: displays previously rendered output
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*****************************************************************************
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* This function send the currently rendered image to Distort image, waits
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* until it is displayed and switch the two rendering buffers, preparing next
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*****************************************************************************/
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static void Render( vout_thread_t *p_vout, picture_t *p_pic )
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/* This is a new frame. Get a structure from the video_output. */
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while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
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if( p_vout->b_die || p_vout->b_error )
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msleep( VOUT_OUTMEM_SLEEP );
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vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date );
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switch( p_vout->p_sys->i_mode )
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case DISTORT_MODE_WAVE:
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DistortWave( p_vout, p_pic, p_outpic );
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case DISTORT_MODE_RIPPLE:
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DistortRipple( p_vout, p_pic, p_outpic );
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vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
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/*****************************************************************************
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* DistortWave: draw a wave effect on the picture
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*****************************************************************************/
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static void DistortWave( vout_thread_t *p_vout, picture_t *p_inpic,
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picture_t *p_outpic )
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mtime_t new_date = mdate();
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p_vout->p_sys->f_angle += (new_date - p_vout->p_sys->last_date) / 200000.0;
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p_vout->p_sys->last_date = new_date;
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f_angle = p_vout->p_sys->f_angle;
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for( i_index = 0 ; i_index < p_inpic->i_planes ; i_index++ )
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int i_line, i_num_lines, i_offset;
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uint8_t *p_in, *p_out;
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p_in = p_inpic->p[i_index].p_pixels;
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p_out = p_outpic->p[i_index].p_pixels;
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i_num_lines = p_inpic->p[i_index].i_lines;
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black_pixel = ( i_index == Y_PLANE ) ? 0x00 : 0x80;
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/* Ok, we do 3 times the sin() calculation for each line. So what ? */
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for( i_line = 0 ; i_line < i_num_lines ; i_line++ )
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/* Calculate today's offset, don't go above 1/20th of the screen */
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i_offset = (int)( (double)(p_inpic->p[i_index].i_visible_pitch)
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* sin( f_angle + 10.0 * (double)i_line
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/ (double)i_num_lines )
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p_vout->p_vlc->pf_memcpy( p_out, p_in - i_offset,
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p_inpic->p[i_index].i_visible_pitch + i_offset );
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p_in += p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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memset( p_out + i_offset, black_pixel, -i_offset );
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p_vout->p_vlc->pf_memcpy( p_out + i_offset, p_in,
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p_inpic->p[i_index].i_visible_pitch - i_offset );
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memset( p_out, black_pixel, i_offset );
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p_in += p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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p_vout->p_vlc->pf_memcpy( p_out, p_in,
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p_inpic->p[i_index].i_visible_pitch );
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p_in += p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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/*****************************************************************************
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* DistortRipple: draw a ripple effect at the bottom of the picture
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*****************************************************************************/
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static void DistortRipple( vout_thread_t *p_vout, picture_t *p_inpic,
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picture_t *p_outpic )
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mtime_t new_date = mdate();
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p_vout->p_sys->f_angle -= (p_vout->p_sys->last_date - new_date) / 100000.0;
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p_vout->p_sys->last_date = new_date;
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f_angle = p_vout->p_sys->f_angle;
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for( i_index = 0 ; i_index < p_inpic->i_planes ; i_index++ )
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int i_line, i_first_line, i_num_lines, i_offset;
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uint8_t *p_in, *p_out;
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black_pixel = ( i_index == Y_PLANE ) ? 0x00 : 0x80;
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i_num_lines = p_inpic->p[i_index].i_lines;
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i_first_line = i_num_lines * 4 / 5;
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p_in = p_inpic->p[i_index].p_pixels;
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p_out = p_outpic->p[i_index].p_pixels;
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for( i_line = 0 ; i_line < i_first_line ; i_line++ )
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p_vout->p_vlc->pf_memcpy( p_out, p_in,
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p_inpic->p[i_index].i_visible_pitch );
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p_in += p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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/* Ok, we do 3 times the sin() calculation for each line. So what ? */
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for( i_line = i_first_line ; i_line < i_num_lines ; i_line++ )
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/* Calculate today's offset, don't go above 1/20th of the screen */
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i_offset = (int)( (double)(p_inpic->p[i_index].i_pitch)
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* sin( f_angle + 2.0 * (double)i_line
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/ (double)( 1 + i_line
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* (double)(i_line - i_first_line)
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/ (double)i_num_lines
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p_vout->p_vlc->pf_memcpy( p_out, p_in - i_offset,
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p_inpic->p[i_index].i_visible_pitch + i_offset );
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p_in -= p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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memset( p_out + i_offset, black_pixel, -i_offset );
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p_vout->p_vlc->pf_memcpy( p_out + i_offset, p_in,
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p_inpic->p[i_index].i_visible_pitch - i_offset );
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memset( p_out, black_pixel, i_offset );
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p_in -= p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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p_vout->p_vlc->pf_memcpy( p_out, p_in,
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p_inpic->p[i_index].i_visible_pitch );
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p_in -= p_inpic->p[i_index].i_pitch;
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p_out += p_outpic->p[i_index].i_pitch;
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/*****************************************************************************
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* SendEvents: forward mouse and keyboard events to the parent p_vout
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*****************************************************************************/
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static int SendEvents( vlc_object_t *p_this, char const *psz_var,
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vlc_value_t oldval, vlc_value_t newval, void *p_data )
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var_Set( (vlc_object_t *)p_data, psz_var, newval );
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/*****************************************************************************
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* SendEventsToChild: forward events to the child/children vout
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*****************************************************************************/
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static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
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vlc_value_t oldval, vlc_value_t newval, void *p_data )
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vout_thread_t *p_vout = (vout_thread_t *)p_this;
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var_Set( p_vout->p_sys->p_vout, psz_var, newval );