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157
// So here, the "mark" is checked... if the element is Ok, then mark it.
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if ( htmlNode._fckxhtmljob && htmlNode._fckxhtmljob == FCKXHtml.CurrentJobNum )
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161
var oNode = this._CreateNode( sNodeName ) ;
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FCKXHtml._AppendAttributes( xmlNode, htmlNode, oNode, sNodeName ) ;
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// Tag specific processing.
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var oTagProcessor = FCKXHtml.TagProcessors[ sNodeName ] ;