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/****************************************************************************
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* Realmode X86 Emulator Library
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* Copyright (C) 1996-1999 SciTech Software, Inc.
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* Copyright (C) David Mosberger-Tang
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* Copyright (C) 1999 Egbert Eich
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* ========================================================================
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and that
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* both that copyright notice and this permission notice appear in
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* supporting documentation, and that the name of the authors not be used
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* in advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The authors makes no
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* representations about the suitability of this software for any purpose.
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* It is provided "as is" without express or implied warranty.
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* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
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* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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* ========================================================================
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* Developer: Kendall Bennett
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* Description: Header file for system specific functions. These functions
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* are always compiled and linked in the OS depedent libraries,
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* and never in a binary portable driver.
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****************************************************************************/
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#ifndef __X86EMU_X86EMUI_H
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#define __X86EMU_X86EMUI_H
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/* If we are compiling in C++ mode, we can compile some functions as
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* inline to increase performance (however the code size increases quite
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* dramatically in this case).
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#if defined(__cplusplus) && !defined(_NO_INLINE)
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#define _INLINE inline
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#define _INLINE static
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/* Get rid of unused parameters in C++ compilation mode */
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#define X86EMU_UNUSED(v)
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#define X86EMU_UNUSED(v) v
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#include "x86emu/regs.h"
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#include "x86emu/debug.h"
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#include "x86emu/decode.h"
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#include "x86emu/ops.h"
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#include "x86emu/prim_ops.h"
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#include "x86emu/fpu.h"
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#include "x86emu/fpu_regs.h"
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#ifndef NO_SYS_HEADERS
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/*--------------------------- Inline Functions ----------------------------*/
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extern "C" { /* Use "C" linkage when in C++ mode */
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extern u8 (X86APIP sys_rdb)(u32 addr);
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extern u16 (X86APIP sys_rdw)(u32 addr);
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extern u32 (X86APIP sys_rdl)(u32 addr);
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extern void (X86APIP sys_wrb)(u32 addr,u8 val);
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extern void (X86APIP sys_wrw)(u32 addr,u16 val);
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extern void (X86APIP sys_wrl)(u32 addr,u32 val);
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extern u8 (X86APIP sys_inb)(X86EMU_pioAddr addr);
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extern u16 (X86APIP sys_inw)(X86EMU_pioAddr addr);
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extern u32 (X86APIP sys_inl)(X86EMU_pioAddr addr);
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extern void (X86APIP sys_outb)(X86EMU_pioAddr addr,u8 val);
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extern void (X86APIP sys_outw)(X86EMU_pioAddr addr,u16 val);
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extern void (X86APIP sys_outl)(X86EMU_pioAddr addr,u32 val);
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} /* End of "C" linkage for C++ */
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#endif /* __X86EMU_X86EMUI_H */