1
<item class="basic_renderable_item" category="-abstract-">
1
<?xml version="1.0" encoding="utf-8"?>
2
<item xmlns="http://www.gamned.org/bear/schema/0.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.gamned.org/bear/schema/0.5 http://www.gamned.org/bear/schema/0.5/item-description.xsd" class="bear::basic_renderable_item" category="-abstract-" url="http://www.gamned.org/wiki/index.php/basic_renderable_item">
3
4
<field type="integer" name="basic_renderable_item.gap.x">
19
20
Apply the system angle of the item to the visual (and ignore the value
22
<default_value>0</default_value>
23
<default_value>false</default_value>
24
25
<field type="real" name="basic_renderable_item.angle">
26
The angle applied to the sprites of the items when rendering.
27
The angle applied to the sprites of the item when rendering.
28
29
<default_value>0</default_value>
30
31
<field type="real" name="basic_renderable_item.intensity.red">
32
The intensity of the red channel applied to the sprites of the items when rendering.
33
The intensity of the red channel applied to the sprites of the item when rendering.
34
35
<default_value>1</default_value>
36
37
<field type="real" name="basic_renderable_item.intensity.green">
38
The intensity of the green channel applied to the sprites of the items when rendering.
39
The intensity of the green channel applied to the sprites of the item when rendering.
40
41
<default_value>1</default_value>
42
43
<field type="real" name="basic_renderable_item.intensity.blue">
44
The intensity of the blue channel applied to the sprites of the items when rendering.
45
The intensity of the blue channel applied to the sprites of the item when rendering.
46
47
<default_value>1</default_value>
48
49
<field type="real" name="basic_renderable_item.opacity">
50
The opacity applied to the sprites of the items when rendering.
51
The opacity applied to the sprites of the item when rendering.
52
53
<default_value>1</default_value>
54
55
<field type="boolean" name="basic_renderable_item.flip">
56
Flip vertically the sprites of the items when rendering.
57
Flip vertically the sprites of the item when rendering.
58
59
<default_value>false</default_value>
60
61
<field type="boolean" name="basic_renderable_item.mirror">
62
Flip horizontally the sprites of the items when rendering.
63
Flip horizontally the sprites of the item when rendering.
64
65
<default_value>false</default_value>