96
96
swImg->ImageOffsets[i] = i * width * height;
99
_swrast_init_texture_image(texImage, width, height, depth);
99
118
if ((width == 1 || _mesa_is_pow_two(texImage->Width2)) &&
100
119
(height == 1 || _mesa_is_pow_two(texImage->Height2)) &&
101
120
(depth == 1 || _mesa_is_pow_two(texImage->Depth2)))