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  • Committer: Package Import Robot
  • Author(s): Robert Ancell, Jeremy Bicha, Robert Ancell
  • Date: 2012-11-06 10:56:12 UTC
  • mfrom: (170.1.5 quantal)
  • Revision ID: package-import@ubuntu.com-20121106105612-80ig0ec8l36noz2v
Tags: 1:3.6.0.2-0ubuntu1.1
[ Jeremy Bicha ]
* debian/patches/03_add-keywords.patch:
  - Dropped, already applied

[ Robert Ancell ]
* debian/scores/gnome-mahjongg.inst:
 - Fix name of score files (LP: #1074861)

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# Makefile.in generated by automake 1.11.3 from Makefile.am.
 
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# Makefile.in generated by automake 1.11.6 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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@SET_MAKE@
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VPATH = @srcdir@
 
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am__make_dryrun = \
 
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  { \
 
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    am__dry=no; \
 
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    case $$MAKEFLAGS in \
 
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      *\\[\ \   ]*) \
 
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        echo 'am--echo: ; @echo "AM"  OK' | $(MAKE) -f - 2>/dev/null \
 
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          | grep '^AM OK$$' >/dev/null || am__dry=yes;; \
 
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      *) \
 
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        for am__flg in $$MAKEFLAGS; do \
 
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          case $$am__flg in \
 
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            *=*|--*) ;; \
 
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            *n*) am__dry=yes; break;; \
 
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          esac; \
 
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        done;; \
 
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    esac; \
 
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    test $$am__dry = yes; \
 
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  }
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pkgdatadir = $(datadir)/@PACKAGE@
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pkgincludedir = $(includedir)/@PACKAGE@
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pkglibdir = $(libdir)/@PACKAGE@
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am__DEPENDENCIES_1 =
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libgames_support_la_DEPENDENCIES = $(am__DEPENDENCIES_1) \
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        $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1)
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am__libgames_support_la_SOURCES_DIST = games-stock.c games-stock.h \
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        games-clock.c games-clock.h games-preimage.c games-preimage.h \
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        games-settings.c games-settings.h games-file-list.c \
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        games-file-list.h games-frame.c games-frame.h \
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        games-fullscreen-action.c games-fullscreen-action.h \
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        games-gridframe.c games-gridframe.h games-pause-action.c \
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        games-pause-action.h games-score.h games-score.c \
 
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am__libgames_support_la_SOURCES_DIST = games-score.h games-score.c \
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        games-scores.c games-scores.h games-scores-dialog.c \
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        games-scores-dialog.h games-controls.c games-controls.h \
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        games-scores-backend.c games-scores-backend.h \
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        games-setgid-io.c games-setgid-io.h
 
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        games-scores-dialog.h games-scores-backend.c \
 
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        games-scores-backend.h games-setgid-io.c games-setgid-io.h
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@ENABLE_SETGID_TRUE@am__objects_1 =  \
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@ENABLE_SETGID_TRUE@    libgames_support_la-games-setgid-io.lo
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am_libgames_support_la_OBJECTS = libgames_support_la-games-stock.lo \
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        libgames_support_la-games-clock.lo \
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        libgames_support_la-games-preimage.lo \
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        libgames_support_la-games-settings.lo \
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        libgames_support_la-games-file-list.lo \
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        libgames_support_la-games-frame.lo \
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        libgames_support_la-games-fullscreen-action.lo \
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        libgames_support_la-games-gridframe.lo \
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        libgames_support_la-games-pause-action.lo \
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        libgames_support_la-games-score.lo \
 
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am_libgames_support_la_OBJECTS = libgames_support_la-games-score.lo \
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        libgames_support_la-games-scores.lo \
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        libgames_support_la-games-scores-dialog.lo \
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        libgames_support_la-games-controls.lo \
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        libgames_support_la-games-scores-backend.lo $(am__objects_1)
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libgames_support_la_OBJECTS = $(am_libgames_support_la_OBJECTS)
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AM_V_lt = $(am__v_lt_@AM_V@)
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am__v_GEN_0 = @echo "  GEN   " $@;
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SOURCES = $(libgames_support_la_SOURCES)
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DIST_SOURCES = $(am__libgames_support_la_SOURCES_DIST)
 
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am__can_run_installinfo = \
 
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  case $$AM_UPDATE_INFO_DIR in \
 
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    n|no|NO) false;; \
 
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    *) (install-info --version) >/dev/null 2>&1;; \
 
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  esac
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ETAGS = etags
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CTAGS = ctags
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DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
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top_builddir = @top_builddir@
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top_srcdir = @top_srcdir@
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noinst_LTLIBRARIES = libgames-support.la
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libgames_support_la_SOURCES = games-stock.c games-stock.h \
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        games-clock.c games-clock.h games-preimage.c games-preimage.h \
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        games-settings.c games-settings.h games-file-list.c \
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        games-file-list.h games-frame.c games-frame.h \
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        games-fullscreen-action.c games-fullscreen-action.h \
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        games-gridframe.c games-gridframe.h games-pause-action.c \
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        games-pause-action.h games-score.h games-score.c \
 
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libgames_support_la_SOURCES = games-score.h games-score.c \
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        games-scores.c games-scores.h games-scores-dialog.c \
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        games-scores-dialog.h games-controls.c games-controls.h \
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        games-scores-backend.c games-scores-backend.h $(am__append_1)
 
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        games-scores-dialog.h games-scores-backend.c \
 
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        games-scores-backend.h $(am__append_1)
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libgames_support_la_CPPFLAGS = \
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        -DPKGDATADIR="\"$(pkgdatadir)\""                        \
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        -DPREFIX="\"$(prefix)\"" \
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        -DDATADIR="\"$(datadir)\""                              \
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        -DICON_THEME_DIRECTORY="\"$(datadir)/icons\""                           \
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        -DSCORESDIR="\"$(scoredir)\""                           \
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        -DLOCALE_DIRECTORY="\"$(datadir)/locale\""                              \
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        $(AM_CPPFLAGS)
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        $(GIO_LIBS) \
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        $(RSVG_LIBS)
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gsettingsschema_in_files = org.gnome.Games.WindowState.gschema.xml.in
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gsettings_SCHEMAS = $(gsettingsschema_in_files:.gschema.xml.in=.gschema.xml)
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EXTRA_DIST = \
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        $(gsettingsschema_in_files) \
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        GnomeGamesSupport-1.0.vapi
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CLEANFILES = \
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        $(gsettings_SCHEMAS)
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DISTCLEANFILES = 
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all: all-am
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distclean-compile:
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        -rm -f *.tab.c
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-clock.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-controls.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-file-list.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-frame.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-fullscreen-action.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-gridframe.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-pause-action.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-preimage.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-score.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-scores-backend.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-scores-dialog.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-scores.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-setgid-io.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-settings.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libgames_support_la-games-stock.Plo@am__quote@
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.c.o:
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@am__fastdepCC_TRUE@    $(AM_V_CC)$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCC_FALSE@   $(AM_V_CC@am__nodep@)$(LTCOMPILE) -c -o $@ $<
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libgames_support_la-games-preimage.lo: games-preimage.c
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libgames_support_la-games-settings.lo: games-settings.c
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libgames_support_la-games-file-list.lo: games-file-list.c
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libgames_support_la-games-frame.lo: games-frame.c
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libgames_support_la-games-fullscreen-action.lo: games-fullscreen-action.c
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libgames_support_la-games-gridframe.lo: games-gridframe.c
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@am__fastdepCC_TRUE@    $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -MT libgames_support_la-games-gridframe.lo -MD -MP -MF $(DEPDIR)/libgames_support_la-games-gridframe.Tpo -c -o libgames_support_la-games-gridframe.lo `test -f 'games-gridframe.c' || echo '$(srcdir)/'`games-gridframe.c
505
 
@am__fastdepCC_TRUE@    $(AM_V_at)$(am__mv) $(DEPDIR)/libgames_support_la-games-gridframe.Tpo $(DEPDIR)/libgames_support_la-games-gridframe.Plo
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       $(AM_V_CC)source='games-gridframe.c' object='libgames_support_la-games-gridframe.lo' libtool=yes @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCC_FALSE@   $(AM_V_CC@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -c -o libgames_support_la-games-gridframe.lo `test -f 'games-gridframe.c' || echo '$(srcdir)/'`games-gridframe.c
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libgames_support_la-games-pause-action.lo: games-pause-action.c
511
 
@am__fastdepCC_TRUE@    $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -MT libgames_support_la-games-pause-action.lo -MD -MP -MF $(DEPDIR)/libgames_support_la-games-pause-action.Tpo -c -o libgames_support_la-games-pause-action.lo `test -f 'games-pause-action.c' || echo '$(srcdir)/'`games-pause-action.c
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@am__fastdepCC_TRUE@    $(AM_V_at)$(am__mv) $(DEPDIR)/libgames_support_la-games-pause-action.Tpo $(DEPDIR)/libgames_support_la-games-pause-action.Plo
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       $(AM_V_CC)source='games-pause-action.c' object='libgames_support_la-games-pause-action.lo' libtool=yes @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCC_FALSE@   $(AM_V_CC@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -c -o libgames_support_la-games-pause-action.lo `test -f 'games-pause-action.c' || echo '$(srcdir)/'`games-pause-action.c
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libgames_support_la-games-score.lo: games-score.c
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@am__fastdepCC_TRUE@    $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -MT libgames_support_la-games-score.lo -MD -MP -MF $(DEPDIR)/libgames_support_la-games-score.Tpo -c -o libgames_support_la-games-score.lo `test -f 'games-score.c' || echo '$(srcdir)/'`games-score.c
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@am__fastdepCC_TRUE@    $(AM_V_at)$(am__mv) $(DEPDIR)/libgames_support_la-games-score.Tpo $(DEPDIR)/libgames_support_la-games-score.Plo
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCC_FALSE@   $(AM_V_CC@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -c -o libgames_support_la-games-scores-dialog.lo `test -f 'games-scores-dialog.c' || echo '$(srcdir)/'`games-scores-dialog.c
537
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538
 
libgames_support_la-games-controls.lo: games-controls.c
539
 
@am__fastdepCC_TRUE@    $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -MT libgames_support_la-games-controls.lo -MD -MP -MF $(DEPDIR)/libgames_support_la-games-controls.Tpo -c -o libgames_support_la-games-controls.lo `test -f 'games-controls.c' || echo '$(srcdir)/'`games-controls.c
540
 
@am__fastdepCC_TRUE@    $(AM_V_at)$(am__mv) $(DEPDIR)/libgames_support_la-games-controls.Tpo $(DEPDIR)/libgames_support_la-games-controls.Plo
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       $(AM_V_CC)source='games-controls.c' object='libgames_support_la-games-controls.lo' libtool=yes @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCC_FALSE@       DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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libgames_support_la-games-scores-backend.lo: games-scores-backend.c
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@am__fastdepCC_TRUE@    $(AM_V_CC)$(LIBTOOL) $(AM_V_lt) --tag=CC $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(libgames_support_la_CPPFLAGS) $(CPPFLAGS) $(libgames_support_la_CFLAGS) $(CFLAGS) -MT libgames_support_la-games-scores-backend.lo -MD -MP -MF $(DEPDIR)/libgames_support_la-games-scores-backend.Tpo -c -o libgames_support_la-games-scores-backend.lo `test -f 'games-scores-backend.c' || echo '$(srcdir)/'`games-scores-backend.c
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@am__fastdepCC_TRUE@    $(AM_V_at)$(am__mv) $(DEPDIR)/libgames_support_la-games-scores-backend.Tpo $(DEPDIR)/libgames_support_la-games-scores-backend.Plo
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mostlyclean-generic:
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clean-generic:
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        -test -z "$(CLEANFILES)" || rm -f $(CLEANFILES)
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distclean-generic:
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        -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)