1
char *s = N_(" Cities");
2
char *s = N_("<b>Map</b>");
3
char *s = N_("Army Set:");
4
char *s = N_("City Set:");
5
char *s = N_("Fill style:");
6
char *s = N_("Forest");
9
char *s = N_("Mountains");
10
char *s = N_("New Map");
11
char *s = N_("Normal\n"
14
char *s = N_("Ruins");
15
char *s = N_("Shield Set:");
16
char *s = N_("Signposts");
17
char *s = N_("Size:");
18
char *s = N_("Swamp");
19
char *s = N_("Temples");
20
char *s = N_("Tile Set:");
21
char *s = N_("Water");
22
char *s = N_("_Cancel");
23
char *s = N_("_Create Map");