1
char *s = N_("<b>Reward</b>");
2
char *s = N_("Allies");
3
char *s = N_("Clear Ally Type");
4
char *s = N_("Clear Hidden Ruin");
5
char *s = N_("Clear Item");
6
char *s = N_("Edit Reward");
8
char *s = N_("Hidden Ruin");
11
char *s = N_("Ra_ndomize");
12
char *s = N_("Ran_domize");
13
char *s = N_("Rand_omize");
14
char *s = N_("Random_ize");
15
char *s = N_("Randomiz_e");
16
char *s = N_("_Cancel");