448
448
SDL_PROC_UNUSED(void, glVertex4s,
449
449
(GLshort x, GLshort y, GLshort z, GLshort w))
450
450
SDL_PROC_UNUSED(void, glVertex4sv, (const GLshort * v))
452
452
(GLint size, GLenum type, GLsizei stride,
454
454
SDL_PROC(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))