91
91
void PSP_GL_SwapWindow(_THIS, SDL_Window * window);
92
92
void PSP_GL_DeleteContext(_THIS, SDL_GLContext context);
95
95
SDL_bool PSP_HasScreenKeyboardSupport(_THIS);
96
96
void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window);
97
97
void PSP_HideScreenKeyboard(_THIS, SDL_Window *window);