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Viewing changes to source/gameengine/Converter/BL_ArmatureConstraint.cpp

  • Committer: Package Import Robot
  • Author(s): Matthias Klose
  • Date: 2014-02-19 11:24:23 UTC
  • mfrom: (14.2.23 sid)
  • Revision ID: package-import@ubuntu.com-20140219112423-rkmaz2m7ha06d4tk
Tags: 2.69-3ubuntu1
* Merge with Debian; remaining changes:
  - Configure without OpenImageIO on armhf, as it is not available on
    Ubuntu.

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                if (m_blendsubtarget && m_subtarget) {
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                        m_subtarget->UpdateBlenderObjectMatrix(m_blendsubtarget);
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                        if (m_subpose && m_subtarget->GetGameObjectType() == SCA_IObject::OBJ_ARMATURE)
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                                m_blendsubtarget->pose = ((BL_ArmatureObject*)m_target)->GetOrigPose();
 
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                                m_blendsubtarget->pose = ((BL_ArmatureObject*)m_subtarget)->GetOrigPose();
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                }
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        }
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}