8
8
"Project-Id-Version: Widelands\n"
9
9
"Report-Msgid-Bugs-To: https://bugs.launchpad.net/widelands\n"
10
"POT-Creation-Date: 2015-04-06 08:00+0000\n"
11
"PO-Revision-Date: 2015-04-07 14:53+0000\n"
12
"Last-Translator: Ivan Bižaca <biza@malilosinj.info>\n"
10
"POT-Creation-Date: 2015-06-07 09:12+0000\n"
11
"PO-Revision-Date: 2015-06-07 09:13+0000\n"
12
"Last-Translator: GunChleoc\n"
13
13
"Language-Team: Croatian (http://www.transifex.com/projects/p/widelands/language/hr/)\n"
14
14
"MIME-Version: 1.0\n"
15
15
"Content-Type: text/plain; charset=UTF-8\n"
623
623
"in front of your headquarters. Wait for the completion of the quarry."
626
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:343
626
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:342
627
msgid "Quarry not Connected"
630
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:344
632
"Your workers do not like to walk across country. You have to build a road "
633
"from your headquarters to the construction site so that carriers can "
634
"transport wares. The simplest way is to click on the construction site’s "
635
"flag, choose ‘Build road’, and then click on the destination flag (the one "
636
"in front of your headquarters), just like I’ve demonstrated."
639
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:351
640
msgid "You Destroyed the Construction Site!"
643
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:353
645
"It seems you destroyed a construction site for a quarry we wanted to build. "
646
"Since we need the stones, I suggest you reload the game from a previous "
647
"savegame. Luckily, the are created from time to time. To do so, you have to "
648
"go back to the main menu and choose ‘Single Player’ → ‘Load Game’. And "
649
"please be a bit more careful next time."
652
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:361
627
653
msgid "Build a second quarry"
630
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:345
656
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:363
632
658
"When there are many rocks, you can consider building another quarry. This "
633
659
"will make the stone production faster."
636
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:347
662
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:365
638
664
"Build a second quarry near the rocks and connect it to your road network."
641
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:350
642
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:352
667
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:368
668
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:370
643
669
msgid "Build another quarry"
646
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:353
672
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:371
648
674
"Build a second quarry next to the rocks. Do not forget to connect it to "
652
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:355
678
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:373
654
680
"You can connect the new road to any flag of your existing road network. You "
655
681
"can create junctions everywhere, not only in front of buildings."
658
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:362
659
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:371
684
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:380
685
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:389
660
686
msgid "Census and Statistics"
663
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:364
689
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:382
665
691
"While we wait, I’ll quickly show you another useful feature. All "
666
692
"construction sites look the same, and some buildings look alike. It is "
677
703
"construction sites."
680
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:366
706
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:384
682
708
"Let me quickly enable these two for you. Remember: ‘c’ and ‘s’ are the keys."
683
709
" Alternatively, you can click on any field without a building on it, select "
684
710
"the watch tab and then click on the corresponding buttons."
687
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:372
713
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:390
688
714
msgid "Now we know what’s going on. Let’s wait for the quarries to finish."
691
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:379
717
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:397
692
718
msgid "Introducing Messages"
695
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:381
721
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:399
699
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:382
725
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:400
701
727
"Hi, it’s me again! This time, I have sent you a message. Messages are sent "
702
728
"to you by Widelands to inform you about important events: empty mines, "
703
729
"attacks on your tribe, won or lost military buildings, resources found…"
706
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:383
732
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:401
708
734
"The message window can be toggled by the button on the very right at the "
709
735
"bottom of the screen. This button will also change appearance whenever new "
723
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:386
749
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:404
724
750
msgid "archive message button to move them into your archive."
727
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:389
753
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:407
729
755
"Archive all messages that you currently have in your inbox, including this "
733
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:392
759
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:410
734
760
msgid "Archive all messages in your inbox"
737
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:394
763
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:412
738
764
msgid "Archive Your Inbox Messages"
741
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:395
767
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:413
743
769
"The message window is central to fully controlling your tribe’s fortune. "
744
770
"However, you will get a lot of messages in a real game. To keep your head "
745
771
"straight, you should try to keep the inbox empty. "
748
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:397
774
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:415
749
775
msgid "Archive all your messages in your inbox now."
752
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:398
778
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:416
754
780
"To do so, open the message window by pressing ‘n’ or clicking the rightmost "
755
781
"button at the very bottom of the screen. Then mark all messages by checking "
756
782
"the check box in front of them. Then, click the ‘Archive All’ button."
759
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:405
760
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:426
785
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:423
786
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:444
761
787
msgid "Closing Windows"
764
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:407
790
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:425
766
792
"Excellent. Do you remember how to close windows? You simply have to right-"
767
793
"click on them. This will work with all windows except for story message "
768
794
"windows like this one. Go ahead and try it."
771
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:409
797
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:427
773
799
"First, close this window by pressing the button below, then right-click into"
774
800
" the messages window to close it."
777
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:414
803
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:432
778
804
msgid "Close the messages window"
781
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:416
807
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:434
782
808
msgid "Close the Messages Window"
785
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:417
811
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:435
787
813
"All windows in Widelands can be closed by right-clicking into them. Some "
788
814
"windows can also be toggled with the buttons at the very bottom of the "
792
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:419
818
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:437
793
819
msgid "Close the messages window now by right-clicking into it."
796
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:428
822
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:446
798
824
"Well done! Let’s see how messages work in a real game, shall we? For this, "
799
825
"I’ll take all rocks away from the poor stonemasons in the quarries. They "
816
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:440
842
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:458
818
844
"Burning down the quarry: this is the fastest way of clearing the space. "
819
845
"While the worker abandons the building, the wares are lost."
822
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:441
848
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:459
824
850
"Dismantling the quarry: a builder will walk from the headquarters to "
825
851
"dismantle the quarry piece by piece. Thereby, you regain some of the "
826
852
"resources you used for the construction."
829
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:447
855
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:465
831
857
"Since our quarries are useless now, you can destroy them and reuse the space"
835
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:449
861
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:467
837
863
"There are two different ways of destroying a building: burning down and "
838
864
"dismantling. Try them both out on your quarries."
841
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:450
867
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:468
843
869
"Burning down the quarry: This is the fastest way of clearing the space. "
844
870
"While the worker abandons the building, the wares are lost."
847
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:451
873
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:469
849
875
"Dismantling the quarry: A builder will walk from the headquarters to "
850
876
"dismantle the quarry piece by piece. Thereby, you regain some of the "
851
877
"resources you used for the construction."
854
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:456
880
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:474
855
881
msgid "Expanding Your Territory!"
858
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:458
884
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:476
860
886
"There is one more thing I’d like to teach you now: Expanding your territory."
861
887
" The place that we started with around our headquarters is barely enough for"
875
901
"farther than others."
878
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:460
904
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:478
880
906
"As soon as a military building is manned, it will extend your land. I will "
881
907
"tell your more about military buildings in another tutorial."
884
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:462
910
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:480
885
911
msgid "Let’s try it out now: build a military building on your border."
888
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:463
914
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:481
890
916
"The sentry is the only military site that fits on a small building plot. If "
891
917
"your lumberjack has cleared enough space, you can also build another "
892
918
"military building."
895
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:466
921
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:484
896
922
msgid "Expand your territory"
899
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:468
925
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:486
900
926
msgid "Make your territory grow"
903
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:469
929
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:487
905
931
"In Widelands, it is necessary to build many buildings, which take up a lot "
906
932
"of space. To expand your territory, you have to build military buildings "
907
933
"next to your border. Every tribe has several military buildings."
910
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:471
936
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:489
912
938
"The Barbarians have four different military buildings you can build: the "
913
939
"sentry (small), the barrier and the donjon (both medium) and the fortress "
914
940
"(big). Just choose the one you like most."
917
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:472
943
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:490
919
945
"Remember that big buildings (green icon) cannot be built on small (red) or "
920
946
"medium (yellow) building plots, but buildings can be built on a building "
922
948
" mind when you search for a suitable place."
925
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:478
951
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:496
926
952
msgid "Military Site Occupied"
929
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:480
955
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:498
930
956
msgid "Your territory has just grown!"
933
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:481
959
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:499
935
961
"Great. Do you see how your territory has grown since your soldiers entered "
936
962
"your new military building?"
939
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:482
965
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:500
941
967
"Every military building has a certain conquer area – the more expensive the "
942
968
"building, the more land it conquers."
945
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:489
946
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:491
971
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:507
972
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:509
947
973
msgid "Conclusion"
950
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:492
976
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:510
952
978
"This concludes the first tutorial. In order to learn more about the game, I "
953
979
"suggest to play one of the other tutorials. Each of them covers a different "
957
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:493
983
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:511
959
985
"However, since you now know how to control Widelands, you can also start a "
960
986
"game (or continue this one) and discover more by yourself."
963
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:494
989
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:512
964
990
msgid "To leave this game and return to the main menu, click on the"
967
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:496
993
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:514
969
995
"‘Options’ menu button on the very left at the bottom of the screen. Then "
973
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:497
999
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:515
974
1000
msgid "‘Exit Game’ button."
977
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:498
1003
#: ../../campaigns/tutorial01_basic_control.wmf/scripting/texts.lua:516
979
1005
"Thanks for playing this tutorial. Enjoy Widelands and remember to visit us "